Padre Posted December 28, 2011 Posted December 28, 2011 Flying Merc Camp. ALL HARD settings. How do I know what weapon is selected beyond hitting Backspace or |/\? It gets kind of frustrating dumping (2)1000lbs when I thought I was firering 2 3" Rocks. I've looked around the cockpit, but don't see any switches changing or anything. Quote
DWCAce Posted December 29, 2011 Posted December 29, 2011 In options, enable the text to show on the bottom of the screen Quote
KiwiBiggles Posted December 29, 2011 Posted December 29, 2011 (edited) Hi there! I'm new to Strike Fighters, but I posted at KiwiSims about my noob SF experience - here's a bit of an extract from the blurb on how I set up the sim - might give you some ideas for your own setup? The HARD flight model really demands a bit more respect - stalls and spins are definitely on the cards if you don't think about angle-of-attack and airspeed. Found the ALT-D command to 'de-clutter' the game HUD for screenies. The cloud mod is nice - a big improvement! (The clouds are stock in all screenies prior to this one.) Here's a couple more easy tricks to make the game look a bit more hard-core. Extract the HUDDATA.ini from the FlightData.cat and make a couple of edits: TextFontName=Arial TextSize=14 <--------------------- smaller fonts make for a more tactical and less arcadey info display. Would be interesting to experiment with the font too. [smallLabelFont] TextFontName=Arial TextSize=10 <-------------------- same here Same thing in MESSAGESYSTEM.ini: TextFontName=Arial TextSize=14 <---------------- here The edited .ini's drop in to the 'Flight' folder in your mods folder. The indicator cones are probably the worst 'sim-lite' offender (to me anyway) and the game looks much better without them. Just edit them out in HUDDATA.ini: [Display001] DisplayType=DIRECTOR ObjectType=TARGET_ENEMY ConeSize=25 BoxSize=10 BoxType=SQUARE BoxColor=1.0,0.0,0.0,0.75 ConeModelName= <---------------------- leave the line blank after the "=" and NO ConeModel is loaded by the game engine. Hasta la Vista cones! [Display002] DisplayType=DIRECTOR ObjectType=TARGET_FRIENDLY ConeSize=25 BoxSize=10 BoxType=SQUARE BoxColor=0.0,0.0,1.0,0.75 ConeModelName= <---------------------- and here [Display003] DisplayType=DIRECTOR ObjectType=NEXT_WAYPOINT ConeSize=25 BoxSize=10 BoxType=TRIANGLE BoxColor=1.0,1.0,1.0,0.75 ConeModelName= <---------------------- and here [Display004] DisplayType=RADAR PosX=0.865 PosY=0.015 Width=0.125 Height=0.16666667 Alpha=0.60 InitTime=2.0 [Display005] DisplayType=DIRECTOR ObjectType=RADAR_TARGET ConeSize=25 BoxSize=10 BoxType=DIAMOND BoxColor=1.0,1.0,0.0,0.75 ConeModelName= <---------------------- and here I left the indicator boxes and waypoint triangles stock. I think they look quite tactical, and are worthwhile for the improved SA (squinting would only ruin my youthful complexion). I've got the HUD Display and Visual Targeting options set to NORMAL, and subtitles OFF in the sound options. The game looks 100% better from stock, and plays really nice IMHO. The office is nice too! All the instruments work beautifully in the CombatAce Texan and theres a good bunch of animated switches and indicator lamps. It's all very nicely done. :8) Off to bed! Kiwi Hope it helps! The bit that applies specifically to your question is this: "I've got the HUD Display and Visual Targeting options set to NORMAL, and subtitles OFF in the sound options." With this setting you'll see 'technical' messages like which weapon you just selected, but not all the 'sub-titles'. Cheers Kiwi EDIT: When I think about it, you would still need to hit the next weapon key to see the 'message' so maybe this isn't much help after all, but I'll leave it up anyway in case there's anything useful in there. Edited December 29, 2011 by KiwiBiggles Quote
KiwiBiggles Posted December 29, 2011 Posted December 29, 2011 ... oh, and the other thing I did was edit out the on-screen radar display (which will come back if you reset your HUD setting to NORMAL I think?) . [Display004] DisplayType=RADAR PosX=0.865 PosY=0.015 Width=0.125 Height=0.16666667 Alpha=0.60 InitTime=2.0 From memory I just reset the Width and Height to 0.0 Quote
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