Krizeagle Posted January 22, 2012 Posted January 22, 2012 Hi buddies :D i was hard working in Wing Over Europe in order to play it good, i downloaded EF-2000 all went ok and flying is perfect also graphics but when i join in Cockpit mode, System Crash and it says WOE must close. It doesnt happen with any other airplane i got, all my airplanes works perfectly and graphics are ok. What the problem??? PD: I Installed all like the rest of my other planes , even sometimes the cockpit shows but only for a second and game closes again. (Problem only with Euro-Typhoon ) I will be gratefull if you help me need to fix this only for get ready, thanks, Chris.
Lexx_Luthor Posted January 26, 2012 Posted January 26, 2012 ...even sometimes the cockpit shows but only for a second and game closes again. (Problem only with Euro-Typhoon ) One time, I saw exactly that, on a number of planes, SF-1 2008 (similar to WOE). In my case, I traced it to my agressive maximizing fps by lowering the numbers in Flightengine.ini's GraphicsSettings variables. I had to ramp some numbers back up high. Problem solved -- FOR ME. Your problem may have a different cause. Did you ever mess with the numbers below..? [GraphicsSettings] ZBufferDepth=24 MaxVertexCount=16384 MaxIndexCount=32768 MaxTextureCount=16384 MaxModelType=8192 MaxMeshPerScene=8192 MaxModelPerScene=8192 MaxLightPerScene=256 AspectRatio=1.333333 MinPixelSize=0 The culprit for me, if I recall, was I had too low a value for Vertex and/or Index, and had to put them back, maybe Texture too.. If needed, put the whole graphics settings text block back to stock, if you think your file is not.
Lexx_Luthor Posted January 26, 2012 Posted January 26, 2012 Okay, an idea...if you have already extracted your Flightengine.ini... Double the Index, Vertex, (and maybe Texture) variables, one at a time, and see what happens. Ignore my numbers (!), start with what you have, or stock. If I recall, some models are very high polygon/vertex/texture, so *maybe* -- guessing here -- these numbers need to be raIsed for them to work, or you lowered the numbers too low for some models, like I did.
Krizeagle Posted August 29, 2015 Author Posted August 29, 2015 Thank you! i fixed it finally with a weaponsn pack patch that made it compatible. Annyway i started to edit those parameters you said and thats very interesting! Thanks again.
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