Heck Posted February 18, 2012 Posted February 18, 2012 Does the remove component data.ini trick work for ground objects like it does with aircraft? Quote
Wrench Posted February 18, 2012 Posted February 18, 2012 no. tried it some years ago, and it don't work Quote
Heck Posted February 18, 2012 Author Posted February 18, 2012 Thanks, Wrench. Knew I should ask one of the "Old Hats" before I wasted my time trying. That's why I couldn't find anything on it in the Knowledge Base. Quote
Wrench Posted February 18, 2012 Posted February 18, 2012 for the WW2 hawaii map, I tried removing the cargo booms from the DAT Liberty ship, to make it more resemble the hospital ship SOLACE. Nothing happened! Quote
Heck Posted February 19, 2012 Author Posted February 19, 2012 It's really too bad we can't use this simple technique on ground objects. I'd love to convert the SNS Dedalo into the CVL Bataan for my Korea mod by removing the pair of AV-8s parked on the deck.. I imagine they could probably be hex edited away somehow, but I've never hex edited anything, and wouldn't have a clue how to do it, so I was hoping I could use this easy technique that we have for aircraft. Oh well, there's always Hinches' Zuiho as a stand in. Quote
Wrench Posted February 19, 2012 Posted February 19, 2012 (edited) I been using that as the CVL since the WW2 mods.... You'll find it in the Okinawa map (which you've probably already got) Use the CVL, not CVL_T. That's a targetable and destroyable version, but can't carry/use aircraft cause I removed the flight deck mesh callouts so it could be destroyed/sunk iirc, there's one under construction for KAW (along with Atlanta, Manchester CLs and some other boats) Edited February 19, 2012 by Wrench Quote
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