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Posted

Is there i way to avoid that flat single color appearance of distant mountains? i played a little with fog values start / end in environmentsystem.ini with no change

post-406-0-37229000-1339292265.jpg

Posted (edited)

not fully undertsand the workings but fixed it with ClearEnd=1 ( under [fog] ) and using the better widesky horizon tgas

Edited by squid
Posted

oh if you are interested i am working on a new environment.ini for the Anatolia which is a hybrid between Starys, Widesky and little bit of stock Israel. The screens are from WIP with your Anatolia (thessaloniki airport here) Brighter light (Mediterranean sun) and new clouds

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