FrankTB 14 Posted June 19, 2012 Have been trying out Wrenchs Palestine terrain with JSF_Aggies great looking hi res desert tiles and seems to be working out far apart from the hq building is lacking a texture but well worth trying though particularly if you have never cared for the original desert tiles. I would be interested to know if anyone has done or got any ww1 Turkish airforce textures or insignia that they would be willing to share. cheers Allan Share this post Link to post Share on other sites
Wrench 9,994 Posted June 19, 2012 do you have a copy of the stock, SF/SF2 Desert.cat in your /Terrain(s) folder? It needs that for the various terrain objects. While good looking, Aggie's tiles are missing several transitions that are (sometimes) vital to the 'look'. Unfortunately, to add the ones I made for the Eritrea (Ethopia) terrain, would mean rebuilding Palestine. Share this post Link to post Share on other sites
FrankTB 14 Posted June 20, 2012 Yes I do indeed have the SF2 desert cat in the Palestine folder which is rather odd that the hqbuilding texture is not showing as for the terrain I have only flown over it a couple of times so far have yet to find anything wrong,I thought it may have been lacking somewhere but had to give it a go anyway as JSF_Aggies desert tiles look so good. Share this post Link to post Share on other sites
Wrench 9,994 Posted June 20, 2012 hmm...odd because that's one building that's "standard issue" throughout the SF/SF2 series. what color is HQBuilding showing up as? White or black? (either one means untextures meshes -missing skins) what the 'build date' of your desert cat? Can you open it with the cat extractor, and see if the following files are present inside it: HQwindows.bmp block_wall2.bmp metalrods.bmp controltowerA-6.bmp tar_roof1.bmp gravel1.bmp blastshield.bmp if not, youll have to extract them from a 1stGen Desert/GermanyCE/VietnamSEA/IsraelME terrain cat, and drop them into the /Palestine terrain folder. best thing is use a 1stGen Desert cat, from the 08 patch level, with whatever edits are necessary for FE2 (some things may not be fully supported) Share this post Link to post Share on other sites
FrankTB 14 Posted June 21, 2012 Thanks for the advice wrench but I changed back to the original one only because you were quite right about those river tiles not matching while it mostly looked great couldnt live with that. I thought it was strange that the hqbuilding was missing a texture being part of the cat file. dont have to worry about it now as anyway btw it was black and SF2 cat. Share this post Link to post Share on other sites
Wrench 9,994 Posted June 21, 2012 something I got wrong up above; in my install, the Desert.cat is in the C:\Program Files (x86)\ThirdWire\First Eagles 2\Terrains\Desert (assuming -oh! that word!!- this is FE2 that you're using??) in FE/FEG you should be able to drop the whole /Desert terrain folder in the game's /Terrain folder (don't have FE insalled, as I'm fully commited to 2ndGen games) Share this post Link to post Share on other sites