slick cowboy Posted November 21, 2012 Posted November 21, 2012 I'm working on a campaign for SF2, set in 1959, including a naval campaign. I have two aircraft carriers (constellation and ark royal), but i don't want them to be attacked since their air defenses aren't were really up for it and the interceptors are not a match for the multitude of bombers and escorts. Out of curiosity I entered SurpriseAttack=TRUE in the data.ini file, but it was a disaster. Played out several times, but both carriers get sunk. So I went back to SurpriseAttack=FALSE and still the Parani forces attack the ships. I even put a "0" next to MissionChance[ANTI_SHIP] for each enemy aircraft. Needless to say, same result... I don't get it... Or is the ForceWithInitiative entry important here? It's set to '0'. Any idea? Quote
+JonathanRL Posted November 21, 2012 Posted November 21, 2012 (edited) To attack the naval force, the opposing sides - in this case the Empire of Paran - needs to be aware of its existance. Naval Strike & Anti_Ship 0 is ineffective, as regular strike missions can also be done against a naval force. If you do not wish it to be attacked, set the naval task force intelligence to 0 and make sure the Empire of Paran does not have any aircraft preforming Naval Search role. The Suprise Attack is usually only to set the first mission to be a scramble mission and will reduce allied air activity for the first day or so of the Campaign. Edited November 21, 2012 by JonathanRL 1 Quote
slick cowboy Posted November 21, 2012 Author Posted November 21, 2012 yes thanks, that did the trick! Quote
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