dapit Posted December 8, 2012 Posted December 8, 2012 :) hi everybody.. I am truly sory if i did not post in the right folder but I was not sure... OKAY ; I have a fully merge install with most of the MUST HAVE PACKS and it generally works fine... 2 Problems thow ; ---------------------------------------------------------------------------------------------------------------------------------------------------------- 1) Strangely, when I modify the AH1 skyraider OR the A6A OR A6E *.ini files, for SF2NA when the game launches, it removes my : (eg) A6.ini file and replace it by a basic one so my mod disapears !! (the cockpit_data_file line goes away and thus the aircraft does not show in the game anymore because no cockpit !) SOLUTION FOR ME ; make the file a READ ONLY, then SF2NA program cannot modify it and the aircraft shoes in the game :) ------------------------------------------------------------------------------------------------------------------------------------------------------------------ 2) I WANT TO FLY A6E.. in SF2NA full merged It took me a lot of tweaks to fly the A6 superpack found in the download section... but now, I have the thing flying with decent cockpit.. I even was able to have radar working ! BUT THE DAMNED FUEL NEEDLE JUST DOES NOT MOVE AT ALL ! ANY ADVICE ? HELP PLEASE ! 8\ I have this in the cockpit data file ; [FuelIndicator] Type=INETERNAL_FUEL_QUANTITY_INDICATOR NodeName=needle_fuel_quality MovementType=ROTATION_Z ValueUnit=LB Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=270.0 Set[02].Value=10000.0 I tried to replace the NodeName by almost every thing I could find in other aircrafts... NO JOY :( I am using everything I could find about the A6 for SF2 in the download section.. but so far ; NO FUEL NEEDLE MOVEMENT ! AT THIS POINT, IT BECOMES AN OBSESSION, which is stupid, because from what I understand, with no external fuel, the A6 has more than 5 hours fuel autonomy.. ! so, basically, I could say, I dont give a sh** about the fuel, but it feels nice to look at the gauge descending, and pretend I worry about fuel... GRRRRR ! Quote
+RAVEN Posted December 8, 2012 Posted December 8, 2012 Are you using the A-6a Pit? Try this: Type=INETERNAL_FUEL_QUANTITY_INDICATOR NodeName=needle_fuel_quantity MovementType=ROTATION_Y <------------------------ ValueUnit=LB Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=270.0 Set[02].Value=10000.0 Quote
dapit Posted December 8, 2012 Author Posted December 8, 2012 (edited) :) thks for so quick a reply !!! I thought of rotation Z/Y as well... but replacing the Z by Y removes the needle completely... I have made a mix of the old file for sf1 : A6 FOTI cockpit files and the A6E and it works Now :) But after all, thinking about it... I think it might have worked since the beginning ! Maybe I was not patient enough to see the needle going down... :/ I am not sure anymore, because it has been several hours of tweaking those damn files, Anyways, now it works.. thks again for suggestion... Edited December 8, 2012 by dapit Quote
+SupGen Posted December 8, 2012 Posted December 8, 2012 Look at the same entry Raven showed you...Set[02]Value should be 15770, not the original (from SF1) 10000. You'd have to burn off 5770 pounds of fuel before the needle moved. That would take a lot of patience. Quote
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