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Posted

:)

 

hi everybody..

 

I am truly sory if i did not post in the right folder but I was not sure...

 

OKAY ;

 

I have a fully merge install with most of the MUST HAVE PACKS and it generally works fine...

 

2 Problems thow ;

----------------------------------------------------------------------------------------------------------------------------------------------------------

1) Strangely, when I modify the AH1 skyraider OR the A6A OR A6E *.ini files,

for SF2NA

when the game launches, it removes my : (eg) A6.ini file and replace it by a basic one

so my mod disapears !!

(the cockpit_data_file line goes away and thus the aircraft does not show in the game anymore because no cockpit !)

 

SOLUTION FOR ME ; make the file a READ ONLY, then SF2NA program cannot modify it and the aircraft shoes in the game :)

------------------------------------------------------------------------------------------------------------------------------------------------------------------

 

2) I WANT TO FLY A6E.. in SF2NA full merged

 

It took me a lot of tweaks to fly the A6 superpack found in the download section...

but now, I have the thing flying with decent cockpit..

I even was able to have radar working !

 

BUT THE DAMNED FUEL NEEDLE JUST DOES NOT MOVE AT ALL !

 

ANY ADVICE ? HELP PLEASE !

8\

 

I have this in the cockpit data file ;

 

[FuelIndicator]

Type=INETERNAL_FUEL_QUANTITY_INDICATOR

NodeName=needle_fuel_quality

MovementType=ROTATION_Z

ValueUnit=LB

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=270.0

Set[02].Value=10000.0

 

I tried to replace the NodeName by almost every thing I could find in other aircrafts... NO JOY

:(

 

I am using everything I could find about the A6 for SF2 in the download section..

but so far ; NO FUEL NEEDLE MOVEMENT !

 

AT THIS POINT, IT BECOMES AN OBSESSION,

which is stupid, because from what I understand,

with no external fuel, the A6 has more than 5 hours fuel autonomy.. !

 

so, basically, I could say, I dont give a sh** about the fuel,

but it feels nice to look at the gauge descending, and pretend I worry about fuel...

 

GRRRRR !

Posted

Are you using the A-6a Pit?

Try this:

 

Type=INETERNAL_FUEL_QUANTITY_INDICATOR

NodeName=needle_fuel_quantity

MovementType=ROTATION_Y <------------------------

ValueUnit=LB

Set[01].Position=0.0

Set[01].Value=0.0

Set[02].Position=270.0

Set[02].Value=10000.0

 

Posted (edited)

:)

thks for so quick a reply !!!

 

I thought of rotation Z/Y as well...

but replacing the Z by Y removes the needle completely...

 

I have made a mix of the old file for sf1 : A6 FOTI cockpit files and the A6E

 

and it works Now :)

 

But after all, thinking about it...

 

I think it might have worked since the beginning !

Maybe I was not patient enough to see the needle going down...

:/

 

I am not sure anymore, because it has been several hours of tweaking those damn files,

 

Anyways, now it works..

 

thks again for suggestion...

Edited by dapit
Posted

 

Look at the same entry Raven showed you...Set[02]Value should be 15770, not the original (from SF1) 10000. You'd have to burn off 5770 pounds of fuel before the needle moved. That would take a lot of patience.

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