+Wrench Posted January 11, 2013 Posted January 11, 2013 View File SF2 WW2 ETO Spitfire 9C, 411 Squadron Skin Pak SF2 WW2 ETO Spitfire 9C, 411 Squadron Skin Pak -- Something for the WW2 ETO players -- = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) = **SF2:E Expansion Pak 2 REQUIRED to have the Spitfire 9c** A reskinning of the stock 3W Spit 9C to 411 "City of York" Squadron RCAF during WW2 in Western Europe. Skins remain in their 'lorez' 512 size, and are still in bmp format. Decal randomization is set to TRUE. All marking on the aircraft, excepting the Sky fuselage band are decals. This will make it exceptionally easy for skinners to create other RAF squadrons of this time period. Included are modified data and loadout inis. See 'changes' in the Notes section for full listing. And, for you viewing pleasure, brand NEW Hangar and Loading screens. The assumption (oh! that word!!) is being made that you've already made the aircraft player flyable, so no cockpit bits are included. Neither is my "One Click Restore Main Ini" (patent pending). The canopy has been activated via the Standard Animation Keystroke ™, Shift/0 No weapons or pilot figures are included; you should have them already. As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Happy Landings!! wrench kevin stein Submitter Wrench Submitted 01/11/2013 Category Spitfire
+Wrench Posted January 11, 2013 Author Posted January 11, 2013 (edited) NOTE! I goofed on the engine sound, so I'd reccomend downloading the AvHistory Sounds Pak http://combatace.com...-engine-sounds/ and switch to GregoryP's BR_Merlin sound ... its MUCH better!! the upcoming LF 9e will be using that sound (sounds good on both TKs and Wolf's Mustangs, too!!) ----------------------------------------- also, forgot the data ini predated the WEP addition.. so, copy/paste the stuff below over the ENTIRE engine section: [Engine] SystemType=PROP_ENGINE InputName=THROTTLE_CONTROL EngineID=1 HasWEP=TRUE SLPowerDry=1113479.3 SLPowerWEP=1234610.1 ThrustAngles=0.0,0.0,0.0 ThrustPosition=0.0,0.0,0.0 WEPThrottle=0.90 ThrottleRate=0.25 AltitudeTableNumData=23 AltitudeTableDeltaX=609.6 AltitudeTableStartX=0.0 AltitudeTableData=1.000,1.016,1.031,1.047,1.062,1.013,0.938,0.891,0.899,0.908,0.916,0.896,0.829,0.761,0.693,0.625,0.558,0.490,0.422,0.321,0.219,0.117,0.000 WEPAltitudeTableNumData=23 WEPAltitudeTableDeltaX=609.6 WEPAltitudeTableStartX=0.0 WEPAltitudeTableData=1.000,1.014,1.028,1.042,0.984,0.916,0.878,0.888,0.897,0.906,0.875,0.813,0.750,0.688,0.626,0.564,0.502,0.440,0.378,0.284,0.191,0.098,0.000 WEPMaxAlt=6479.0 WEPTimeLimit=300.0 WEPTempDelta=10.0 WEPManifoldPressure=67 NumBlades=4 PropDiameter=3.28 MomentOfInertia=5.13 PropEfficiencyAdvanceRatioTableNumData=15 PropEfficiencyAdvanceRatioTableDeltaX=0.2 PropEfficiencyAdvanceRatioTableStartX=0.0 PropEfficiencyAdvanceRatioTableData=0.026,0.659,0.861,0.870,0.870,0.870,0.870,0.870,0.870,0.870,0.870,0.870,0.870,0.177,0.000 PropPFactorCoefficient=0.0 ConstantSpeed=TRUE PropRotationDirection=1 SpinnerNodeName=prop_axel StaticPropNodeName=static_spinner SlowPropNodeName=slow_spinner FastPropNodeName=fast_spinner DamagedPropNodeName= SlowPropRPM=400 FastPropRPM=1000 MaxPropRPM=1437 IdlePropRPM=600 BSFC=0.00280 MinManifoldPressure=26 MaxManifoldPressure=61 GasTempIdleRPM=70 GasTempMaxRPM=80 GasTempChangeRate=0.033 OverheatTemp=90 DamageTempDelta=20 OilPressIdleRPM=70.0 OilPressMaxRPM=80.0 OilPressChangeRate=0.4 LowOilPress=50.0 LowOilPressTempDelta=100 ExhaustEmitterName= ExhaustPosition= FireSuppression=FALSE MinExtentPosition=-0.33, 0.25,-0.55 MaxExtentPosition= 0.33, 2.65, 0.28 AnimationID=-1 MaxPowerAnimationTime=0.1 MinPowerAnimationTime=0.3 Edited January 11, 2013 by Wrench
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