+KnightWolf45 Posted February 22, 2013 Posted February 22, 2013 I have been in the last fewe times hunthed by this problem i was able to fix it on Mirage 5 but so far doing the same thing no luck they dont bolow up on the runway but still looks wreid can some tell how to fix this please thanks in advance
+baffmeister Posted February 22, 2013 Posted February 22, 2013 Check the length / geometry of the models main landing gear as well as looking for any differences in the landing gear data. The game is very sensitive to any differences between the main landing gears. Even a slight difference in landing gear length can cause dancing and flip overs. It can often be fixed by adjusting the rolling radius on one of the main landing gears but is best fixed by fixing the model.
+KnightWolf45 Posted February 22, 2013 Author Posted February 22, 2013 copyed left gear to right side place exactaly the same in in all axis reset fuselage pivot centered all 0.0.0 transformed now its bounces a bit so flips so far
+Cliff7600 Posted February 22, 2013 Posted February 22, 2013 (edited) (I agree, if the 3D model has some issues it's hard to improve the behaviour with data edits only.) Then, check the spring and damping factor. Two examples : SpringFactor=1.2 DampingFactor=1.5 or SpringFactor=6.0 DampingFactor=2.0 That makes a difference. I like smooth landing gears ; ) Edited February 22, 2013 by Cliff11
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