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By 76.IAP-Blackbird
Dear friends,
Today we would like to tell you about a new aircraft that our artists have been working on for some time and engineers have recently started to create its FM.
The Ta 152 is the last creation of the German aircraft designer Kurt Tank, which managed to take part in combat operations during the Second World War. This aircraft was the culmination of the evolution of the Fw 190 fighter and Germany's most advanced piston fighter. It was in development for a long time, several years, and appeared at the very end of the war. During the development, several modifications of the original Fw 190 were produced, which finally led to the Ta 152 - the name "Fw" was changed to "Ta" in recognition of the designer's merits.
Compared to the Fw 190D "Dora", the wingspan was significantly increased for better maneuverability at high altitudes, the fuselage was longer, and the new Jumo-213E engine was equipped with two boost systems: MW-50 (water-methanol mixture injection for low and medium altitudes) and GM-1 (nitrous oxide for high altitudes). The "Dora" engine was already characterized by a high degree of automation and regulation and thus complexity, but here the Germans went even further - the engine was equipped with a two-stage three-speed (!) supercharger.
As you can see, these improvements were made for high-altitude combat, where the Ta 152 had to outperform the Mustangs and Spitfires of the Allies - the threat from the bomber armadas climbing higher and higher was growing every year. The plane had a pressurized cockpit and could reach a speed of 750 km/h at an altitude of 12 km, and its ceiling was 14 km! Think about it - a piston fighter that could climb and fight above modern jetliners had no equal. Its armament is also respectable, even by late WWII standards: 30mm MK 108 and two 20mm MG-151/20 cannons allowed it to destroy any air target.
The Ta 152 went into production at the end of the war and appeared in the skies of Germany in January-February 1945, but due to the disparity of forces, they had no effect on the course of hostilities: they were produced in very small numbers (about 25 H-1s). They remained in history as a monument to German wartime engineering and design. In our simulator, we expect to release this very interesting aircraft this summer.
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By Spinners
View File [Fictional] Lockheed Starfighter F.2
Lockheed Starfighter F.2 for STRIKE FIGHTERS 2:Europe
This is a simple mod of the stock Third Wire F-104G to give a 'what if' Starfighter F.2 interceptor-fighter with markings for ten classic 1960's RAF Fighter Command squadrons - mainly real world Lightning squadrons but with No.43 Squadron added in as they were a famous interceptor squadron in the Phantom era. The service dates are confined to 1963 to 1969 but you can easily edit this to suit your tastes.
RAF Squadrons covered; 5, 11, 19, 23, 29, 43, 56, 74, 92, 111.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the StarfighterF2 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the StarfighterF2 folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to bobrock for the excellent F-104G template used here for the skin and the specular maps.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - February 25th, 2024.
Submitter Spinners Submitted 12/30/2009 Category What If Hangar
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By Spinners
Lockheed Starfighter F.2 for STRIKE FIGHTERS 2:Europe
This is a simple mod of the stock Third Wire F-104G to give a 'what if' Starfighter F.2 interceptor-fighter with markings for ten classic 1960's RAF Fighter Command squadrons - mainly real world Lightning squadrons but with No.43 Squadron added in as they were a famous interceptor squadron in the Phantom era. The service dates are confined to 1963 to 1969 but you can easily edit this to suit your tastes.
RAF Squadrons covered; 5, 11, 19, 23, 29, 43, 56, 74, 92, 111.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the StarfighterF2 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the StarfighterF2 folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to bobrock for the excellent F-104G template used here for the skin and the specular maps.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - February 25th, 2024.
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By Spinners
View File [Fictional] Lockheed Starfighter F.2A (RAF Germany)
Lockheed Starfighter F.2A for STRIKE FIGHTERS 2:Europe
This is a simple mod of the stock Third Wire F-104G to give a 'what if' Starfighter F.2A interceptor-fighter with markings for No.19 and No.92 squadrons of RAF Germany as they might have appeared during the 1970's.
This mod requires you to have SF2E for the F-104G LODs which are, of course, NOT included here.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the StarfighterF2A folder into your Aircraft folder.
2. From the DECALS folder drag and drop the StarfighterF2A folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to bobrock for the excellent F-104G template used here for the skin and the specular maps.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - February 22nd, 2024.
Submitter Spinners Submitted 12/29/2009 Category What If Hangar
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By Spinners
Lockheed Starfighter F.2A for STRIKE FIGHTERS 2:Europe
This is a simple mod of the stock Third Wire F-104G to give a 'what if' Starfighter F.2A interceptor-fighter with markings for No.19 and No.92 squadrons of RAF Germany as they might have appeared during the 1970's.
This mod requires you to have SF2E for the F-104G LODs which are, of course, NOT included here.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the StarfighterF2A folder into your Aircraft folder.
2. From the DECALS folder drag and drop the StarfighterF2A folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to bobrock for the excellent F-104G template used here for the skin and the specular maps.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - February 22nd, 2024.
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