Jump to content

Recommended Posts

Posted

Hi, guys

 

  A little project I'm working on I'm have problems with the animation in game for instance the gear doors the will not close all the way in the game, but when you run it in max everything is hunky "doory" getting the same kind of issue with folding wings everything looks great until you  retract then they are a few degrees from the starting point..

 

I don't have the doors actually Tied to the gear just using the same animation slot

Posted

Sounds like a frames issue.

 

Remember, the aircraft 'clean' is frame 0, Animation slot 1 is frames 1-10, slot 2 is frames 11-20, etc.

 

Each group (1-10, 11-20, etc) must be totally self contained. What that usually means is frame 0 and frame 1 are EXACTLY the same...do not start any movement of parts until frame X2 (2, 12, 22, etc).

 

FC

Posted

Did it sort the problems?..

one I had with Fulcrums was meshes needed xform reset as sizes were false reported size in max...after reset they work fine,(it throws pivots off kilter)

Posted

I used both of your suggestions and IT WORKed like charm Thanks GUYS!! I'm not sure witch was the fixer but at this point....

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..