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russouk2004

+MODDER
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Everything posted by russouk2004

  1. Been ill and not been around hence the inaction.... ok now but busy elsewhere,though I will go through stuff ive got near done and try get some out...where poss...if not I will offer up stuff for peeps to modify for you all..( by that I mean model thats done but may need ini`s etc) I wont be on every day but will try pop in more and more when able.. cheers guys and keep safe Russ
  2. Our friend russouk2004

    Thanks for asking...been unwell and lost interest in much..I am ok now and bit busy.....I will try to get some stuff done but also stuff thats done but needs small work I will offer up for tender...lol.. cheers Russ
  3. BF109F-4.7z

    Version 1.0.0

    184 downloads

    Messerschmitt BF109F-4 For Strike Fighters2 Converted from Freeware model from FSX,By Me Russouk2004 I havent the creators name just that its free to modify. Contents. Repaints..... All skins are painted by me,there was template,but I totally redid all panels,rivets etc...apart from some stencils.And some of the base textures. Versions................ BF109F-2/4 Europe BF109F-4 Middle East/Scicily Captured BF109F-4\G of RAF 1944\45 BF109 Cockpit Thanks Starfighter2 BF109F-4 Sounds Pilots Destroyed Model(109E) All Authentic Decals,and some actual aces and their a\c including............................... Hans Non Hahn StabI./JG3 Lutsk 1941 Walter Nowotny 3.JG 54 "Grunherz" Oblt Hubert Mutherich 5/JG54 Felix Sauer 6/JG53 1941 Olt Otto Bohner 6/JG53 "Pikas" 1941 ........................................... Required Files..................... WW2 Formations.ini which can be found in dowlnoad section. Guns and sounds if you havent already got them......................... https://combatace.com/files/file/11846-avhistory-ww2-guns-for-sf2/ Drop Objects folder into your Mod folder and ok to overwrite..(take care to back up first if you have files of similar names) Damaged Lod goes into a\c main folder. Sounds Folder into main mod folder,allow overwite \or skip if have the files. Canopy Key Shift_0 (zero) Templates to follow. This is freeware mod and cannot be uploaded to ANY site apart from here at Combatace.com unless permission sought. Hope you enjoy this mod ,took a few hours of work to get this done. Hope its worth it lol. Russouk2004(TM) 2021....
  4. Mig-29K Pak

    Version v.20

    1,862 downloads

    2015 update for the Mig29-K By Me Russouk2004 Now includes... new afterburner effects... some minor model adjustments some new decals. new a\c for Chines Navy "Fighting Sharks"...just like their naval cousins the SU-33 Scheme. also available for SF2 By me... Basic refuel probe... Weapons...included the Wing Tanks (Part of 3d model) and external centreline tank (external model) Just to ensure operation,use weaps editor to make sure they are installed after adding the new aircraft folders etc etc. ................................................... Requires... ................................................... Mig29A sounds... The Trooper for Pilots Red series...(Red7011,Red3201) K-36D seat Installing.................................................. I suggest you back up and or delete any existing Mig29K`s From previous release as this pack has extras (Chinese Version)and newer LOD`s...as simply replacing may corrupt the install.... ............................................................................................................... 1st copy contents of the (Copy contents) files folder to all mig29k main folders...then....... Copy Objects Folder to your Mod \Folder and allow to overwrite foe example... C:\Users\Joe Bloggs\Saved Games\ThirdWire\Test Game all files should drop into correct slots... Keys.... Canopy=shift and 9 Wingfold.=shift and 0 (uses a fake canopy2 as anim slot.....) Arrestor hook=H Refuel probe= shift and 8 SU-33 Chinese version info.....................(Removed until Su-33 released) I think ive managed to cover all....any problems or enquiries,contact me via CA Forums... Hope you enjoy flying these as I did in modding the fine Migfactory Mig29`s..
  5. Found details... In works..J-7B,,J-7EBJ-7EH,J-7G,J-7PG heres G with new proper canopy (not 100% but im happy with it)......and correct details antennaes\Aerials lights,etc ignore skin ...
  6. Anyone know how to adjust clipping on views such as cockpit F1 view....when panning ,it seems to clip outside of canopy glass even though much lower than top of glass...? looked at viewclass settings and not sure what controls it... TIA. [ViewClass002] ViewClassName=CockpitViewClass ViewType=FIXED_VIEW ViewGroupID=1 DefaultView=CockpitFront AllowFromDiffGroup=TRUE SnapView=FALSE InsideView=TRUE FocusObjectOnly=TRUE FOV=60.0 PitchControl=CAMERA_PITCH_AXIS YawControl=CAMERA_YAW_AXIS RollControl= ZoomControl=CAMERA_ZOOM_CONTROL JumpToViewSameGroup=FALSE JumpToViewDiffGroup=TRUE SmoothAngleTransition=TRUE SmoothPositionTransition=FALSE SmoothFOVTransition=TRUE RememberAngle=FALSE RememberFOV=TRUE LimitPitch=TRUE LimitYaw=TRUE LimitRoll=FALSE ZoomFOV=TRUE ZoomScale=0.01 < possibly this ? PanScale=0.00160 or ? MinSpeed=100.0 MaxSpeed=10000.0 Acceleration=2000.0 AngleRates=480.0,360.0,360.0 FOVRate=60.0 MinAngles=-135.0,-20.0,0.0 MaxAngles=135.0,110.0,0.0 MinFOV=15.0 MaxFOV=120.0 OffsetDistance=0.06 TrackIRUseAbsolutePos=TRUE
  7. forgot that bit....I installed both usually work in 64 bit one then export in the 32 one.. win 10 64 doesnt like 32 bit 3ds max so has to run it by making shortcut of 3ds max shortcut to run odd but works..run it from normal shortcut and max crashes...weird
  8. Gurus post above yours...do that and it will work also put the dlu in autodesk/plugins/ NOT in the fbx folder
  9. Forgot that yes...flip vertical or wont be right
  10. Decent mapping ed...looks good
  11. As new to world of helo models...few Q`s When assigning the VTol RCS components how crucial is placement...also how do you go about deciding where to place them.? looked at some helo data,s and models in mues lod viewer....(btw...in mues viewer some reason seakings dont show a lod...though it thinks its there) I know how to fake ailerons etc and dummy items...just the VTOL commands (RCS) has me stumped... TIA.. Before anyone gets too excited lol....this IS an FSX model,one I had bought ages ago...I hoped it was in the Aphasim freeware bundle ,but after I started to convert it,discovered it isnt.......so,Ive contacted Virtavia,who ARE more or less Alphasim....to get permission to convert it to a freeware model....I informed them it would be in SF2 LOD format and probably not so easy to pirate lol... anyways,if they refuse...I will "clone it"....as ive already replaced some parts anyways..some new parts,some texture work,new Spec and Bumps etc......about 10%.....I am hopeful they will agree,dont see why not as its now an old model...if they refuse I might suggest I charge for it...$2.00 lol...and give them half....anyways...we`ll see what happens...no matter what,we will still get a version....Ive probably put in 6 hours work on it...all need now is the data..doing...(will use the one from the KA-29 one we have at CA....all points etc (co-ords,coll points etc) Hopefully the green light will be good as ive a few items in pipeline...
  12. one question ,wheres this model from?...seems to be an FS one 3d model exactly same as one ive got....? if it is...you need credits up..otherwise it looks dodgy m8... cheers
  13. you should open the files with DXTBmp...and convert to 24bit bmp then in ps to jpeg or tga...as most FSbmps wont open in ps etc...I ll dig out the temps for you now
  14. yeah saw that.....will finish that as its not far off...should take a day or two to finish it....will look at it monday
  15. make a transparent layer...add new layer create decal on it...when done export as tga uncheck compression and its sorted...works fine....
  16. if freeware skins kev....if no name attached just use them....as long as they say freeware and do what you like,...then its fine,I asked one guy about that who did some and thats what he told me about his stuff did you get the temps?..might help
  17. Sorry busy at moment with other things here,hope to get back to stuff in a few days maybe a week or so..
  18. Where it all started UK carriers we introduced along with catapault,arrestor cables and the meatball system though we didnt call it tha l;ol Great footage of vixens and scimitars taking off and retrievals..on good old HMS Hermes.....enjoy. keep in mind of its date hence the narrator lol
  19. Really nice formation Take off flight and landing....these guys are good.
  20. Amazing how they used to laubch the buccs nose up off deck etc.....brilliant little film.
  21. When in 3ds max you check specular etc that then cancels out the texture.ini settings...and vice versa
  22. Depends on how you want the model to look..unless you just use the texture.ini settings and dont use max ones.. for examplse heres mine for a 110 and 109 f4 different values for differing looks...
  23. any good ? Red_Arrows_Pilot.7z
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