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Posted

Hello,

 

I extracted the "F-4E_COCKPIT" file from WOV, and I have a few questions:
 
[CockpitSeat001]
ModelName=f-4e_cockpit
Position=0.0,5.500,0.658
ViewAngles=0.0,-2.0,0.0
MaxYaw=152
MinYaw=-152
MaxPitch=90
MinPitchFront=-47
MinPitchRear=-35
 
1) What do I need to change to zoom the cockpit forward and backward?
 
2) What do I need to change if I want to shift the cockpit to the left or right (not turning it, but just shifting it over so that the panel stays straight but is shifted over so that the hud display is no longer centered on the screen)?
 
3) After I save the file, where do I place the "F-4E_COCKPIT" file?
 
Thanks very much for the help!
 
Hawker111
Posted

Zooming the view is done with the mouse and should be functional in a stock game.

Check your Options in game.

 

Position=0.0,5.500,0.658 is center

Position=-01.00,5.500,0.658 is 1 meter to the left.

Position=01.00,5.500,0.658 is 1 meter to the right.

The file goes in the f-4e Aircraft folder

Objects/Aircraft/f-4e

Posted

Thanks Raven . . .

 

So there is no way to change the default zoom position by changing numbers in the file? The only way to zoom out or zoom in is with the scrollwheel while flying the aircraft?

 

It would be nice to be able to zoom in a little more and keep it as the default zoom setting.

 

 

 

 

Posted
I changed positioning in the file to:

 

Position=800.0,800.0,800.0

ViewAngles=20.20,10.15,50.5

 

But when I fly the F-4E the positioning didn't change.

 

I changed:

 

GunsightMilSize=0

 

And the gun sight is no longer on the hud, so that's working . . . don't know why the positioning is not changing.
Posted (edited)

Small mistake by me.

 

[CockpitSeat001]
ModelName=f-4e_cockpit
Position=0.0,5.500,0.658  <---------------------Leave Stock.

Offset=-0.20,0.0,0.0  <--------------------------- Offset value, need to add. Negative Number will move 'your' veiw to the Left.
ViewAngles=0.0,-2.0,0.0
MaxYaw=152
MinYaw=-152
MaxPitch=90
MinPitchFront=-47
MinPitchRear=-35

 

You Can Offset your view Position by changining any of the values in Offset=

 

Strike Fighters uses a X ,Y, Z coordinate
Where: X is the wingtip to wingtip dimension (- = left, + = right)
Y is the nose to tail dimension (- = back, + = front)
Z is the top to bottom dimension (- = bottom, + = top)
 

Edited by RAVEN
Posted (edited)

Default zoom can be changed, I changed my inflight map to zoom in and out more, view I'll have to look up, don't remember witch file it is.

I went through all the .ini's and cant find a thing to change the Default zoom. Unless someone else knows how, it beleave it's fixed

Edited by RAVEN
Posted (edited)

Offset=-0.0,0.0,0.0 <----------------the center number

 

I changed the center number and a positive number zoomed the cockpit in and a negative number zoomed the cockpit out.

 

 

 

Thanks Raven for your help!

Edited by hawker111

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