Beer Posted May 6, 2005 Posted May 6, 2005 Sound vs Speed DB fix View File Official fix for Sound vs Speed issue from Sonalysts. Installation: 1) Use your favorite ZIP extracting application to extract the file to your root install directory (default: C:\Program Files\Sonalysts Combat Simulations\Dangerous Waters) 2) The Database directory is included in the archive, so extract with "Relative Path" included (which is default for most ZIP applications) NOTE: Passive torpedos tend to "wash themselves out" at high speeds. We do not recommend using a speed faster than 30-35 knots to engage quieter subsurface contacts. Let me know if you have any problems, - Jamie Submitter Beer Submitted 05/06/2005 Category Utilities
+JediMaster Posted May 9, 2005 Posted May 9, 2005 Will this introduce any MP incompatabilities if all players don't have it? Or is this a server-down controlled file? The Jedi Master
Beer Posted May 10, 2005 Author Posted May 10, 2005 I am not sure I have not had a chance to try it online yet. I believe the host will get a message saying the files do not match but I believe it will play. Hyperlobby is coming soon so a standard needs to be established without a doubt. I will play with the new Sonalysts files online.
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