+Fubar512 Posted May 10, 2005 Posted May 10, 2005 Remember our earlier discussion regarding shrapnel, and how it was implemented only as a visual effect? How it would be nice if we could have active, effective, damage-causing shrapnel? Look what popped up during one of my late-nite dll perusing sessions...
ptitmataf Posted May 10, 2005 Posted May 10, 2005 hmmmm ... I can feel a disturbance in the force Fubar512 ... :) .... however will that values only apply to the missile? The DLL is named MissileObject.dll ....
+Fubar512 Posted May 10, 2005 Author Posted May 10, 2005 hmmmm ... I can feel a disturbance in the force Fubar512 ... :) .... however will that values only apply to the missile? The DLL is named MissileObject.dll .... <{POST_SNAPBACK}> Missiles and bombs for now.....I'm working on trying to get the AAA rounds identified as such
ptitmataf Posted May 10, 2005 Posted May 10, 2005 oh boy .... that'll be cool ... pretty deadly, but cool :)
+Spectre_USA Posted May 10, 2005 Posted May 10, 2005 Oh, uh, boy and stuff. Just what we need, another thing to worry about while on an attack run. Nah, I jest. Good find. Could add a new dimension to the whole dealio. I just wish the NATO side could get a SAM that works to even things a bit...
+ST0RM Posted May 16, 2005 Posted May 16, 2005 I just wish the NATO side could get a SAM that works to even things a bit... The only problem is that the OPFOR rarely fly any OCA missions. In campaign mode it's usually always our side who is taking the fight to them. The exception is if I select an intercept mission in the single mission mode. And then they are so far out, they rarely get close to the base. Storm
+Spectre_USA Posted May 16, 2005 Posted May 16, 2005 That is, of course, under current campaign conditions. Future, as in after the purported patch, campaigns may have the NATO crew in their heels. This is when a bit of protection would be very nice. Not to mention of the odd foray by the opposition as it stands now. They did exist, and should be included just for that reason, IMHO.
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