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Posted

Hey guys!  Quick question guys... How does one reduce the number of flights in a campaign mission so that there isn't a huge battle taking place with 2 CAS flights, a Armed Recon, 2 intercept, a CAP, and about the same on the other side... This seems to reduce realism having 25+ tactical jets over one city at a time... while at the same time Im pretty sure its making my computer crash to desktop...

 

Any ideas on how to reduce the number of airplanes flying?  Or is this a built in thing?

 

Also how do you reduce the skill level of squadrons?  Ive got Iraqi MiG-21 pilots shooting down Iranian F-14's left and right... Although I did have one of the best dogfights of my SF2 career haha 

Posted

This would be a function of the supplies available; try this in the campaign data.ini:

 

Supply=10
NormalSupplyRate=10
OffensiveSupplyRate=-20
DefensiveSupplyRate=-5
SupplyForOffensive=60
 
What would happen is one offensive mission would effectively exhaust your supplies, or that of the enemy. To completely remove ground battles and the consequent requirement of CAS, try:
 
GroundOffensiveAllowed=FALSE
StartGroundOffensive=0
 
The skill level is a function of what appears in the Nations.ini which I suspect for Iran might be:
PilotTrainingStandard=POOR
 
Change to EXCELLENT. Historically Iran recorded far more kills than the US Navy, thereby vindicating the Tomcat!
 
To make doubly sure,try in the aircraft_data.ini: 
 
MinAIQuality=Veteran
MaxAIQuality=Ace
 
Also make sure you are using the latest data.ini.  The older versions induced the AI to pull way to much AoA, and not keeping the speed up. 
 
How you control your wingmen is crucial. i find spacing them out before getting into an engagement helps them get into position better. Pilot selection also counts.

Or remove the statements as applicable*

Posted

Thanks stick I will try your suggestions!

 

But is there a way of limiting the engine to generate less than X number of flights? (By flights I mean formations of aircraft on dif missions)

 

However the Iran-Iraq scenario I'm working on fits the SF2 universe absolutely perfectly

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