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RustyKurnass

Problem with Tomcat AI skins

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Good day all guys.

Recently I've installed the Tomcat Super Pack Ver.1.31 ( wooooow) on my SF2NA.

The game is full patched,with installed the NAExpPack and Mediterranean Crisis;all work well but,but,the AI F-14s don't show the skins.

For ex I just started a Northern Sabre 86 with the VF-31;in my first mission I choose for my plane the VF-31 "Tomcatters" '85 skin and left on my wingman the old USN Gull Grey Black Nose 2 ( I think is from the DLC).I've a complete beautiful skin but my wingman is completely black...

I followed precisely the installation instructions ( so,I back-upped the originals folders and delete the cockpits).

What I noted is that for any new sub-variants ( F-14A,F-14A_74,F-14A-82,ecc...) now are present the relative AI folders.,ex: F-14A_82 and F-14A_82_AI and so on.

But in the AI ini not all the textures are present,and also lack the skin folders .For ex. in the F-14A_82_AI are present only the VF11JK81 and VF14AC86 folders and relative texture set in the ini files.

so,what I want to know is,I need to copy/paste/edit all the texture set/skin folders in the AI planes?

 

Thanks for any advise and help.

 

 

Gianni

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To save space, I didn't transfer all of the skins from the player F-14s to the AI folders; I think I kept it at two skins per model.  If you want to transfer any other skins into the AI folders from the player aircraft folders, just copy and paste them in.  From there, open the F-14x.ini and add in the texture set of the skin(s) you copied (copy/paste out of the player F-14x.ini).  For example:

 

If you wanted to add VF-142 Ghostriders to your F-14A_82_AI, copy the VF142IK83 skin folder from F-14A_82 and paste into F-14A_82_AI.  Then, open the F-14A_82.ini and find the TextureSet entry for VF142IK83.  Copy the texture set.  Open F-14A_82_AI.ini and paste the texture set below the existing ones, ensuring to renumber the texture set to the next iteration.

 

[TextureSet005]                      <-Ensure this number is the next iteration (that is, if your last skin was 002, change this to TextureSet003)
Directory=VF142IK83
Name=VF-142 "Ghostriders" '83
Nation=USN
Squadron=VF142
StartDefaultDate=1983
Specular=0.300000
Glossiness=0.750000
Reflection=0.000000
DecalNumberRandomize=TRUE
DecalNumberBlockSize=24
DecalNumberStart=26
DecalNumberEnd=49
 
Alternatively, you could just copy all of the skins and the entire texture set over.
 
Also, it looks like you tried to apply a skin from the ThirdWire F-14s to one of your wingmen, based on what you wrote.  The TW skins don't work on the SP Tomcats, and actually shouldn't even be an option!  That's strange, I don't know how that would happen.

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Thanks for the very fast reply mate!

Before start,eventually, all the copy/paste of the skin folders,I edited added the VF-31 texture set in the AI ini folder,run a pair of matches and look...

 

 

xQDEds.jpg

 

 

...look like if this simple trick work!

This way I can save space.

At this point,I'll try to edit only the ini texture sets,if don't work I add the also skin folders

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Ok all is solved!

I delete the previos skins folders and in the Campaign,Data.ini added as default textures the new skins,so now nothing black AI Tomcats,with the exception of the VX-4!

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