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yubba

B-52s In WOV1 Stock Campaign How To

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This is a step by step how to,, to get that big boy into a stock campaign,, and what you need to do to doll up your bird to be what it was meant to be,, this guide is not limited to B-52s. we are going to start with the Rolling Thunder Campaign,,once you've figured this out you can do the rest of them

 

Step 1 you need to get this,,,http://combatace.com/files/file/343-sfp1woewov-cat-file-extract-utility/

 

Step 2 of course install it,,,once installed open it up ,, in the browser,, go to where you hid WOV-1, open it go to the Flight folder open it.

 

Step 3 Go to MissionData.cat open it.

 

Step 4 Go all the way to the bottom you will find  WOVCAMPRT DATA .INI click on it and extract it to where you can find it. it will ask you, extract to Wov/Flight, press ok.

 

Step 5  Go find your extracted file ,, cut/copy file and take it to WOV/Campaigns/Rolling Thunder ,,and paste into Rolling Thunder folder,, the hard part is done.

 

Step 6 Open your WOVCAMPRT DATA .INI scroll down till you find this it isn't very far down in the USAF units 

 

//----- Player Unit 
[AirUnit002]
AircraftType=B-52D   <---------------Change this so it looks like this or what ever plane you want there.
Squadron=13TFS
ForceID=1
Nation=USAF
StartDate=5/1966
DefaultTexture=USAFCamo1
BaseArea=Korat RTAFB
BaseMoveChance=0
RandomChance=100
MaxAircraft=16
StartAircraft=16
MaxPilots=16
StartPilots=16
Experience=100
Morale=100
Supply=50
MissionChance[sWEEP]=0
MissionChance[CAP]=0
MissionChance[iNTERCEPT]=0
MissionChance[ESCORT]=0
MissionChance=90        <---------- if you are a bomber it should look like this.
MissionChance[CAS]=10
MissionChance[sEAD]=00
MissionChance[ARMED_RECON]=00
MissionChance[ANTI_SHIP]=0
MissionChance[RECON]=0
UpgradeType=FIXED
Upgrade[01].Year=1968
Upgrade[01].Type=F-4D
Upgrade[01].Texture=USAFtng1
Rebase[01].Date=10/1967
Rebase[01].BaseArea=Udorn RTAFB
Supply[001].WeaponType=M117
Supply[001].Quantity=2880
Supply[002].WeaponType=Mk82
Supply[002].Quantity=1440
Supply[003].WeaponType=Mk84
Supply[003].Quantity=240
Supply[004].WeaponType=LAU-3A
Supply[004].Quantity=480
Supply[005].WeaponType=AIM-9B
Supply[005].Quantity=80
Supply[006].WeaponType=CBU-24B
Supply[006].Quantity=480
Supply[007].WeaponType=Tank450_F105
Supply[007].Quantity=480
Supply[008].WeaponType=Tank650_F105
Supply[008].Quantity=240  
 
 
Step 7 Now open the Rolling Thunder config file and change 
 
 

[uSAFUnit001]
UnitName=13th TFS Black Panthers
ForceID=1
UnitID=2
StartDate=1966
DescFile=wovRTStart.txt
StartText=wovRTStart2.txt
AircraftType=B-52D    <---------  to this,,  or what bird you have chosen
 
 
Step 8  Go fly enjoy ,, have fun the B-52D can be found here it need some tweaks,, we will get into that later    http://combatace.com/files/file/10230-b-52-vietnam-era-upgrade-pack-40/  
Edited by yubba

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Here ya go ,, Dave did a nice job on these,, http://combatace.com/files/file/9685-b-52gh-mega-era-package/ they are SF-2 planes with one encoded file in the main folder change it to ansi and they will fly,, though they lack a way to aim,, easy fix we'll have to use the 15E avionics since they took down column 5 we lost access to a nice pile of stuff go here to see how it is done.,  http://combatace.com/topic/90475-f-104-gee-whiz/#entry731685

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If you are flying with a couple ''as in 2'' of Ai wingmen ,, for extra carnage a couple miles from release you can tell them to attack your target they will release about the same time,you do,, until you change Ai level bombing altitude in the B-52 Data ini you want to be around 25,000 ft if higher they will collide with your bombs I should have gotten a pic but we did land 300 bombs on a runway with a loss of a plane due to friendly fire

 

 

index.php?app=gallery&module=images&sect

Edited by yubba

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Correction tell wing man to attack your target 40 miles out ,,fall into trail and it looks like this..

 

 

index.php?app=gallery&module=images&sect

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