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Cliff7600

Adding a "VOR" to the Twin Otter cockpit

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Ok, this should be in the SF2 section I guess, but the 3D model works in 1st generation.

So you could convert it back to the old Strike Fighter or Wings Over xxx games, that's why I write this here.

 

I enjoyed the aircraft, but the damn cokpit was too tempting to me for not trying some editing.

I tried to fake a VHF Omnidirectional Range (VOR) navigation instrument in the Twin Otter cockpit.

--------------------------------------------

First :

There's a compass that are designed to show you the way. So bring it back to its first function, showing you the course.

(As I don't remember which one it was, here's the 4 instruments it should be good)

[Brujula_01]
Type=MAGNETIC_COMPASS
NodeName=Aguja_Brujula_01
MovementType=ROTATION_Y
ValueUnit=DEG
Set[01].Position=00.0
Set[01].Value=0.0
Set[02].Position=360.0
Set[02].Value=360.0

[Brujula_02]
Type=MAGNETIC_COMPASS
NodeName=Aguja_Brujula_02
MovementType=ROTATION_Y
ValueUnit=DEG
Set[01].Position=00.0
Set[01].Value=0.0
Set[02].Position=360.0
Set[02].Value=360.0

[Rumbo_01]
Type=MAGNETIC_COMPASS
NodeName=Disco_Grande_Brujula_01
MovementType=ROTATION_Y
ValueUnit=DEG
Set[01].Position=00.0
Set[01].Value=0.0
Set[02].Position=-360.0
Set[02].Value=360.0

[Rumbo_02]
Type=MAGNETIC_COMPASS
NodeName=Disco_Grande_Brujula_02
MovementType=ROTATION_Y
ValueUnit=DEG
Set[01].Position=00.0
Set[01].Value=0.0
Set[02].Position=-360.0
Set[02].Value=360.0

--------------------------------------------

Then, that's where the messing starts :

Add this to the instruments list, at the begining of the cockpit file (Twin_Otter_Cabina.ini)

Instrument[xxx]=VORdev
Instrument[xxx]=VORwheel
Instrument[xxx]=VORto
Instrument[xxx]=VORfrom

xxx is the next number in sequence. For me it's 046, 047, etc... because I made other editing things.

and add the instruments at the end of the same file :

[VORdev]
Type=COURSE_DEVIATION
NodeName=KI206.locn
MovementType=POSITION_X
ValueUnit=DEG
Set[01].Position=-0.017
Set[01].Value=-4.5
Set[02].Position=-0.011
Set[02].Value=-3.0
Set[03].Position=-0.005
Set[03].Value=-1.5
Set[04].Position=0.0
Set[04].Value=0.0
Set[05].Position=0.005
Set[05].Value=1.5
Set[06].Position=0.011
Set[06].Value=3.0
Set[07].Position=0.017
Set[07].Value=4.5

[VORwheel]
Type=BEARING_MARKER
NodeName=KI206card
MovementType=ROTATION_Y
ValueUnit=DEG
Set[01].Position=0.0
Set[01].Value=0.0
Set[02].Position=-360.0
Set[02].Value=360.0

[VORto]
Type=COURSE_DEVIATION
NodeName=KI206.tofl
MovementType=LIGHT
ValueUnit=DEG
Set[01].Position=0.0
Set[01].Value=-90.0
Set[02].Position=1.0
Set[02].Value=-89.0
Set[03].Position=1.0
Set[03].Value=89.0
Set[04].Position=0.0
Set[04].Value=90.0

[VORfrom]
Type=COURSE_DEVIATION
NodeName=KI206.from
MovementType=LIGHT
ValueUnit=DEG
Set[01].Position=1.0
Set[01].Value=-91.0
Set[02].Position=0.0
Set[02].Value=-90.0
Set[03].Position=0.0
Set[03].Value=90.0
Set[04].Position=1.0
Set[04].Value=91.0

Don't forget to check how a VOR works, knowing that you CANNOT select yourself the VOR beacon you want (it's the next way point, or more precisely "the right way to the way point", and you have to intercept it lol)

If somebody should provide a link in english it would be cool (as I only found some stuff in french...)

----------------------------------------------------------

and ...

-----------------------------------------------------------

Maybe you want to be able to turn off the damn landing light ? lol

 

In the data.ini :

[Proa]

...

SystemName[004]=Faro_Aterrizaje
SystemName[005]=FakeLG

// Tren de Aterrizaje -----------------------------------

[FakeLG]
SystemType=LANDING_GEAR
Retractable=TRUE
DeployTime=0.1
DragArea=0.0
ModelNodeName=Amortigador_01
MaxDeploySpeed=1000.0
NoContactOnGround=TRUE

// Luces ------------------------------------------------------------------------------------------------------------------------------------

[Faro_Aterrizaje]
SystemType=LIGHT
Position=-0.167,4.19,-0.857
LightSrcOffset=2.6046,49.0560,3.50
Color=0.66,0.66,0.6
Brightness=0.15
LightSrcRange=150
LightRange=45.0
CanFlash=FALSE
IsLandingLight=TRUE
MovingLight=TRUE
AttachedNodeName=Faro_Aterrizaje

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

In the cabina.ini instruments list :

Instrument[xxx]=LLswitch1
Instrument[xxx]=LLswitch2

and at the end of the file :

[LLswitch1]
Type=LANDING_GEAR_INDICATOR
NodeName=Lnd.toggle
MovementType=ROTATION_X
Set[01].Position=0.0
Set[01].Value=0.0
Set[02].Position=-40.0
Set[02].Value=1.0

[LLswitch2]
Type=LANDING_GEAR_INDICATOR
NodeName=Lnd.toggle
MovementType=POSITION_Y
Set[01].Position=0.0
Set[01].Value=0.0
Set[02].Position=-0.005
Set[02].Value=1.0

Hope you like it : )

Have some looooooooong flights with the Twin Otter ; )

---------------------------------------------

And with some added pain you should be able to have an inside view like that :

5b491dd9eb29d_TwinOtterinsideview.jpg.cb5810b67fa9d5f8584f1b01a5b16dc4.jpg

Edited by Cliff7600

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