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Dear friends,

 

The work on the Normandy module is at an early stage, but of course, this doesn't mean you'll have to wait for new updates for too long. Right now we're testing the next update 4.005 which will include a number of improvements for the damage modeling, especially aircraft damage (but it is more general than that, the way weapons affect various objects is also changing). We did a lot of research observing the community opinion on the various aspects of the current damage system that require attention and corrected our priorities basing on it. In the near future, we plan to publish a special Dev Blog issue completely dedicated to this matter.

 

We're also working on further AI improvements, namely on how they dogfight. Update 4.005 will include these improvements. In the future, we'll begin working on its tactical level and on how they follow the commands. 4.005 will also contain new ground vehicles - Soviet and German fuel trucks and ambulance cars. There are many other improvements across the board - for instance, you'll better hear the hits on your aircraft in multiplayer.

 

NewVeh.thumb.jpg.9b835ed9e369a0304d18e68927adca83.jpg

 

And today, as we promised before, we can show you the first Work In Progress screenshots of the new Soviet pilot in Summer uniform:

 

RKKApilot.thumb.jpg.ea445abf9ce968fd00d33a596a7a2bd8.jpg

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