Jump to content

Search the Community

Showing results for tags 'korea'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • CombatACE General Forums
    • The Pub
    • CombatACE News
    • Military and General Aviation
    • Digital Recon
    • Virtual Squadron Chat
    • Site Support / Bug Reports / Suggestions
  • Editorial Reviews and Interviews
    • Hardware Reviews
    • Game Reviews
    • Interviews
    • Mission Reports
  • Modding and Developer Forums
    • Razbam
    • Mod Mafia
    • CAF Development
  • Eagle Dynamics Digital Combat Simulator Series
    • Digital Combat Simulator News
    • Digital Combat Simulator Series File Announcements
    • Digital Combat Simulator Series General Discussion
    • Digital Combat Simulator Series Modding/Skinning Chat
    • Digital Combat Simulator Series Mission/Campaign Building
  • Thirdwire: Strike Fighters 2 Series
    • Thirdwire: Strike Fighters Series News
    • Thirdwire: Strike Fighters 2 Series - File Announcements
    • Thirdwire: Strike Fighters 2 Series - Knowledge Base
    • Thirdwire: Strike Fighters 2 Series - General Discussion
    • Thirdwire: Strike Fighters 2 Series - Screen Shots
    • Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
    • Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
    • Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
    • Thirdwire: Strike Fighters 2 Series - World War II Forum
  • Thirdwire: Strike Fighters 1 Series
    • Thirdwire: Strike Fighters 1 Series - File Announcements
    • Thirdwire: Strike Fighters - Knowledge Base
    • Thirdwire: Strike Fighters 1 Series - General Discussion
    • Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
    • Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
    • Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
    • Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
  • Over Flanders Fields
    • OFF / WOFF 1 2 3 / UE - General Discussion
    • OFF / WOFF 1 2 3 / UE - Knowledge Base
    • OFF / WOFF 1 2 3 / UE - File Announcements
    • OFF - Retired Threads
  • WW1 Flight Simulation
    • WWI Flight Sim Discussion
    • Thirdwire - First Eagles 1&2
    • Rise of Flight
  • IL-2 Series / Pacific Fighters / Cliffs of Dover
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: News
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: File Announcements
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: Mods & Skinning Chat
    • IL-2 Series / Pacific Fighters / Cliffs of Dover: Mission & Campaign Building
  • Canvas Knights WW1 Game
    • Canvas Knights WW1 Game - Official News Releases
    • Canvas Knights WW1 Game - General Discussions
    • Canvas Knights WW1 Game - Works In Progress (WIP)
    • Canvas Knights WW1 Game - Other Mods
    • Canvas Knights WW1 Game - Videos and Screenshots
    • Canvas Knights WW1 Game - File Announcements
  • EAW - European Air War
    • EAWPRO - New Location Redirect
    • EAW - File Announcements
    • EAW - General Discussions
    • EAW - Support and Help
    • EAW - Skinning, Modding, Add-ons
    • EAW - Online Multiplay
    • EAW - Knowledge Base
  • Flight Simulation
    • General Flight Sim News
    • General Flight Sim Discussion
    • Microsoft Flight Simulator
    • Jet Thunder
    • Falcon 4 Series
    • Combat Pilot Series
  • Helo Simulation
    • The Hover Pad
  • World Language Forums
    • Español
    • Português
    • Deutsch
    • Polski
    • עִבְרִית
    • Italiano
    • 한국어
    • 中文 (正、简)
    • 日本語
    • Русский
    • Français
    • Česky
  • West Coast ATC / PROPS Racing
    • West Coast ATC General Topics
    • PROPS Racing General Topics
  • Racing Sims
    • Racing Simulations General Discussions
  • Tactical Sims/FPS
    • The Bunker
    • Americas Army
    • Armed Assault Series
    • Call of Duty
    • BattleField
  • Naval Simulation
    • Naval Combat Information Center
    • Killerfish Games - Cold Waters, Atlantic & Pacific Fleet
    • Silent Hunter Series
    • Dangerous Waters
  • Space Simulations
    • Sci-Fi Simulations
    • Star Trek Legacy
    • Star Wars
    • Battlestar Galactica
  • Hardware/Tech/Gadgets
    • Hardware/Software Chat
    • Game Controllers
    • Case Modding
  • Odds & Ends
    • Strategy Simulations
    • Game Console Corner
    • Buy/Sell/Trade Corner
  • EAWPRO's Discussions

Calendars

  • Community Calendar

Categories

  • Strike Fighters by Thirdwire
    • Strike Fighters 1 Series by Thirdwire
    • Strike Fighters 2 Series by Thirdwire
  • First Eagles by Thirdwire
    • First Eagles - General Files
    • First Eagles - WWI and Early Years 1914 - 1920
    • First Eagles - Golden Era 1920 to 1940
  • Digital Combat Simulator Series
    • DCS Aircraft Skins
    • DCS Aircraft Mods
    • DCS Singleplayer Missions
    • DCS Multiplayer Missions
    • DCS Campaigns
    • DCS Object Mods
    • DCS Sound Mods
    • DCS Tracks / Videos / Tutorials
    • DCS Utilities
    • DCS Joystick Config Files
    • DCS Misc. Files
    • DCS Patches
  • OFF/WOFF - Over Flanders Fields by OBD Software
    • Aircraft Skins
    • Aircraft Models
    • Scenery and Ground Objects
    • Maps, Missions, and Campaigns
    • Modding Tools and Add-on Software
    • OFFice / OFFbase / OFFworld
  • Canvas Knights WW1
  • EAW - Europen Air War
  • IL2: Forgotten Battles / Pacific Fighters by Ubisoft
    • IL2 Series Aircraft Skins
    • IL2 Series Campaigns & Missions
    • IL2 Series Game Mods
    • IL2 Series Utilities/ Editors
  • Rise Of Flight
    • ROF - Aircraft Skins
    • ROF - Missions and Campaigns
    • ROF - Miscellaneous Files
  • FALCON 4.0: Allied Force by MicroProse
  • Flight Simulator by Microsoft & PROPS Racing Files
    • FSX by Microsoft
    • FS9 and Pre-FS9 by Microsoft
    • PROPS Racing Files
  • Racing Simulations
    • rFactor
    • Main Game Files and Updates
    • GTR/GTR2
    • Aircraft
    • Aircraft Skins
    • Ground and Sea Vehicles
    • Scenery, Maps, and Objects
    • Missions
    • Miscellaneous
    • Mods
    • Tools
  • Sci-Fi Simulations
    • Star Trek Legacy
    • Star Wars Games
    • Misc - Other
  • First Person Simulations
    • Armed Assault
    • America's Army
  • Naval Simulations
    • Cold Waters
    • Silent Hunter Series
    • Dangerous Waters

Group


AIM


MSN


ICQ


Yahoo


Jabber


Skype


Location


Interests


Website


Twitter


Facebook

Found 36 results

  1. View File Korea MiG-Alley terrain Korea MiG-Alley 1.0 ***************************************************** This terrain is written for SF2. +++++++++++++++++++++++++++++++++++++++++ I. Short description: 2013, five years ago i decided to start work on a Korea terrain, especially for Korea War. As usual for me i wanted to creat a more or less 100% scaled terrain, in contrast to the 66% scales which the TerrainEditor is usually made for us. It was a slow progress work. Now, five years later, i release the first version of Korea MiG-Alley terrain. Korea MiG-Alley terrain does not cover entire korean peninsula. It is focused on the so called MiG-Alley. The MiG-Alley was an area in north west Korea which was controlled and patroled by MiG-15 planes, which were based on airfields in China. The chinese airbases were out of "reach" for the UN Air Forces. Out of reach meant, it was not allowed to bomb or straff this bases. MiG-Alley terrain is made for simulating the air warfare of the Air Forces, not the Navy, during the Korea War from 1949 to 1953. The terrains timeframe is set from 1949 to 1955. Active airfields you will find in China and in South Korea. Airfields in North Korea are in building stage, what means they cant be used by the red side. But they are targets for the blue guys. You will find a lot of ground targets in the MiG-Alley. Bridges, factories, railway stations etc. All are heavily defended by Flak artillery. You will find some ship traffic along the west coast and some truck convois in the MiG-Alley. There are also targets of opportunities, like fuel depots consists of fuel barrels. If you find one, bomb it! ++++++++++++++++++++++++++++++++++++++++++++++++ II. INSTALLATION: Unzip all files into your saved game mod folder ...ThirdWire\StrikeFighters2 . To run this terrain properly you need to link it to an terrains CAT file. From stock the terrain is prepared to link with SF2 Israel If you dont have SF2I you must open the file KoreaMiGAlley.ini with Windows notepad editor. Look for the lines: CatFile=..\IsraelME\IsraelME.cat //CatFile=..\GermanyCE\GermanyCE.cat //CatFile=..\VIETNAMSEA\VietnamSEA.cat //CatFile=..\Desert\Desert.cat Add // in front of CatFile=..\IsraelME\IsraelME.cat to switch ot off. Then remove // at one of the other lines. Which you should remove depends on which SF2 game you have installed. Save it. Thats it. ++++++++++++++++++++++++++++++++++++++++++++++++++ III. Credits. The TOD's, what means the trees and autogenerated houses on the map, are mostly taken from various tilesets made by Stary. The dam files were made by Swambast. The basic files for the taxiways, parking areas and quais are made by ErikGen. I cant remember who gave me the ponton bridges, the airfield tower and the locomotive files. Please contact me, that i can give you the proper credit. ++++++++++++++++++++++++++++++++++++++++++++++++ IV. This Terrain is Freeware. Commercial use is not allowed. +++++++++++++++++++++++++++++++++++++++++++++++++ V. For remarks, comments, bugs, etc please use CombatAce forum or send me a PM. Hope you enjoy it. Michael (Gepard) Made in Germany 25 Dezember 2018 Submitter Gepard Submitted 12/25/2018 Category Full Terrains  
  2. Korea MiG-Alley terrain

    Version 1.0.0

    293 downloads

    Korea MiG-Alley 1.0 ***************************************************** This terrain is written for SF2. +++++++++++++++++++++++++++++++++++++++++ I. Short description: 2013, five years ago i decided to start work on a Korea terrain, especially for Korea War. As usual for me i wanted to creat a more or less 100% scaled terrain, in contrast to the 66% scales which the TerrainEditor is usually made for us. It was a slow progress work. Now, five years later, i release the first version of Korea MiG-Alley terrain. Korea MiG-Alley terrain does not cover entire korean peninsula. It is focused on the so called MiG-Alley. The MiG-Alley was an area in north west Korea which was controlled and patroled by MiG-15 planes, which were based on airfields in China. The chinese airbases were out of "reach" for the UN Air Forces. Out of reach meant, it was not allowed to bomb or straff this bases. MiG-Alley terrain is made for simulating the air warfare of the Air Forces, not the Navy, during the Korea War from 1949 to 1953. The terrains timeframe is set from 1949 to 1955. Active airfields you will find in China and in South Korea. Airfields in North Korea are in building stage, what means they cant be used by the red side. But they are targets for the blue guys. You will find a lot of ground targets in the MiG-Alley. Bridges, factories, railway stations etc. All are heavily defended by Flak artillery. You will find some ship traffic along the west coast and some truck convois in the MiG-Alley. There are also targets of opportunities, like fuel depots consists of fuel barrels. If you find one, bomb it! ++++++++++++++++++++++++++++++++++++++++++++++++ II. INSTALLATION: Unzip all files into your saved game mod folder ...ThirdWire\StrikeFighters2 . To run this terrain properly you need to link it to an terrains CAT file. From stock the terrain is prepared to link with SF2 Israel If you dont have SF2I you must open the file KoreaMiGAlley.ini with Windows notepad editor. Look for the lines: CatFile=..\IsraelME\IsraelME.cat //CatFile=..\GermanyCE\GermanyCE.cat //CatFile=..\VIETNAMSEA\VietnamSEA.cat //CatFile=..\Desert\Desert.cat Add // in front of CatFile=..\IsraelME\IsraelME.cat to switch ot off. Then remove // at one of the other lines. Which you should remove depends on which SF2 game you have installed. Save it. Thats it. ++++++++++++++++++++++++++++++++++++++++++++++++++ III. Credits. The TOD's, what means the trees and autogenerated houses on the map, are mostly taken from various tilesets made by Stary. The dam files were made by Swambast. The basic files for the taxiways, parking areas and quais are made by ErikGen. I cant remember who gave me the ponton bridges, the airfield tower and the locomotive files. Please contact me, that i can give you the proper credit. ++++++++++++++++++++++++++++++++++++++++++++++++ IV. This Terrain is Freeware. Commercial use is not allowed. +++++++++++++++++++++++++++++++++++++++++++++++++ V. For remarks, comments, bugs, etc please use CombatAce forum or send me a PM. Hope you enjoy it. Michael (Gepard) Made in Germany 25 Dezember 2018
  3. Close call with 20 MIGS as F-106's fly EC-121 escort during USS Puablo incident 94th FIS deployed to Osan AB, Korea. By Bruce Gordon F-106 pilot 94th FIS. The tactics they would have used with the F-106 in the last page are fascinating. I've always thought of the F-106 in its context as a bomber interceptor not as a fighter on CAP engaging other fighters! Remember this is pre project 'Six shooter' so these F-106 have no gun and only two shots of missiles each as the F-106 fired two of its four Falcon missiles with each shot- it could not fire missiles singularly excpt for the nuclear AIR-2 Genie rocket.
  4. File Name: SF2 KAW Gloster Meteor F8 (RAAF) by FC File Submitter: Kulbit80 File Submitted: 20 April 2016 File Category: Meteor This is completely new Meteor F8 by FastCargo and completely new cockpit by Dels (good option for people without expansion pack). Unpack to your main KAW folder. Credits: FastCargo - model Dels - cockpit HGBN - basic temps (unfortunately lost) Crusader - avionics mod for Dels cockpit Ravenclaw - new 'beta' 3" RP 60lb and napalm rockets I made new stencils, some new panels, lines and rivets, weathering effects, skin for RAAF 77sqn, completely new bump & specular maps, new decals and nose arts, new MBMk1ESeat textures, new hangar and loading screens and some changes in data and loadout ini's. Textures are not HR but TW standard + Enjoy. Kulbit80 Click here to download this file
  5. Version 1.0

    279 downloads

    This is completely new Meteor F8 by FastCargo and completely new cockpit by Dels (good option for people without expansion pack). Unpack to your main KAW folder. Credits: FastCargo - model Dels - cockpit HGBN - basic temps (unfortunately lost) Crusader - avionics mod for Dels cockpit Ravenclaw - new 'beta' 3" RP 60lb and napalm rockets I made new stencils, some new panels, lines and rivets, weathering effects, skin for RAAF 77sqn, completely new bump & specular maps, new decals and nose arts, new MBMk1ESeat textures, new hangar and loading screens and some changes in data and loadout ini's. Textures are not HR but TW standard + Enjoy. Kulbit80
  6. File Name: Republic of Korea Navy Ulsan class frigate pack File Submitter: WhiteBoySamurai File Submitted: 04 March 2016 File Category: Frigates This package contains the complete collection of Ulsan class frigates of the Republic of Korea Navy: Ulsan Flight I (c.1980), armed with two 76mm guns, four twin 30mm AAA guns, and eight Harpoon missiles Ulsan Flight II (c.1986), armed with two 76mm guns, three twin 40mm AAA guns, and eight Harpoon missiles Ulsan Flight III (c.1988), armed with two 76mm guns, three twin 40mm AAA guns, and eight Harpoon missiles (with the aft guns on an elevated platform for better firing arcs) These ships are modular and share a common hull design with different weapon loadouts. They are essentially a larger cousin of the contemporary Donghae and Pohang corvettes. See the readme for full details and credits. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you! Click here to download this file
  7. Version 1.0

    172 downloads

    This package contains the complete collection of Ulsan class frigates of the Republic of Korea Navy: Ulsan Flight I (c.1980), armed with two 76mm guns, four twin 30mm AAA guns, and eight Harpoon missiles Ulsan Flight II (c.1986), armed with two 76mm guns, three twin 40mm AAA guns, and eight Harpoon missiles Ulsan Flight III (c.1988), armed with two 76mm guns, three twin 40mm AAA guns, and eight Harpoon missiles (with the aft guns on an elevated platform for better firing arcs) These ships are modular and share a common hull design with different weapon loadouts. They are essentially a larger cousin of the contemporary Donghae and Pohang corvettes. See the readme for full details and credits. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
  8. File Name: Republic of Korea Navy corvette pack File Submitter: WhiteBoySamurai File Submitted: 20 February 2016 File Category: Frigates This is a package of 4 modern corvettes of the Republic of Korea Navy: Donghae class (c.1983), armed with a 76mm gun and three twin 30mm AAA guns Pohang Flight II (c.1984), armed with a 76mm gun, two twin 30mm AAA guns, and two Exocet missiles Pohang Flight III (c.1986), armed with two 76mm guns and two twin 40mm AAA guns Pohang Flight IV (c.1988), armed with two 76mm guns, two twin 40mm AAA guns, and four Harpoon missiles These ships are modular and share a common hull design with different weapon loadouts. They are considered frigates for task force generation. See the readme for full details and credits. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you! Click here to download this file
  9. Republic of Korea Navy corvette pack

    Version 1.0

    182 downloads

    This is a package of 4 modern corvettes of the Republic of Korea Navy: Donghae class (c.1983), armed with a 76mm gun and three twin 30mm AAA guns Pohang Flight II (c.1984), armed with a 76mm gun, two twin 30mm AAA guns, and two Exocet missiles Pohang Flight III (c.1986), armed with two 76mm guns and two twin 40mm AAA guns Pohang Flight IV (c.1988), armed with two 76mm guns, two twin 40mm AAA guns, and four Harpoon missiles These ships are modular and share a common hull design with different weapon loadouts. They are considered frigates for task force generation. See the readme for full details and credits. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
  10. File Name: Essex class (long-hull) aircraft carrier File Submitter: WhiteBoySamurai File Submitted: 27 September 2015 File Category: Aircraft Carriers This model represents the long-hull straight-deck Essex class aircraft carriers, beginning with CV-14 USS Ticonderoga circa 1944. These ships were about 5 meters longer than the original CV-9 Essex, and featured heavier anti-aircraft armament. Two versions of the ship are included: The original WW2 configuration, and the jet-capable Korean War era modernization. Decals for each unit are included. Random aircraft parking has been designed for currently available models with folding wings. In addition to its complement of aircraft, each ship is armed with a battery of twin 5" guns and single 5" guns, plus a vast number of 40mm Bofors and 20mm Oerlikon anti-aircraft guns. Please see the readme for full details and credits. Because this is a very high-poly, high-definition model, instructions are also included to improve framerate for those of us without premium supercomputers. This model is dedicated to Wrench, who requested it, and who provides us with great playgrounds for all our toys. Click here to download this file
  11. Version 1.0

    516 downloads

    This model represents the long-hull straight-deck Essex class aircraft carriers, beginning with CV-14 USS Ticonderoga circa 1944. These ships were about 5 meters longer than the original CV-9 Essex, and featured heavier anti-aircraft armament. Two versions of the ship are included: The original WW2 configuration, and the jet-capable Korean War era modernization. Decals for each unit are included. Random aircraft parking has been designed for currently available models with folding wings. In addition to its complement of aircraft, each ship is armed with a battery of twin 5" guns and single 5" guns, plus a vast number of 40mm Bofors and 20mm Oerlikon anti-aircraft guns. Please see the readme for full details and credits. Because this is a very high-poly, high-definition model, instructions are also included to improve framerate for those of us without premium supercomputers. This model is dedicated to Wrench, who requested it, and who provides us with great playgrounds for all our toys.
  12. File Name: Korea visual update and enhancements pack File Submitter: Stary File Submitted: 11 September 2015 File Category: Tilesets for Terrains Korea (V3) visual update and enhancements pack. This is new tileset, treemod, objects, targets enhancement mod for Wrench's Korea(v3) terrain. Version 1.1 update: Added missing graphics files for the village type objects, added three graphics to main folder (were in seasonal ones) just to be extra sure Why: Kevin's Korea V3 terrain was released with temporal f***ing ugly test set I made for KAW team back in early 2010, despite me having some other nicer fittable sets at my disposal. Yes I have been angry about that. Very very angry. But now I am ok, good doctors care for me here ;) This work is done to fix that omission of mine and I tired hard to make Korea nice place to fly in. What's this: -new summer and winter tilesets -new tile layout-following dedicated TOD objects, with densely placed and rather real-size objects -new era-themed ground objects (barracks, fuel tanks, tents, HQ, fire houses, misc buildings etc) to replace the stock TW ones, be it in airbases or targetareas -some older target objects have their textures tweaked or repainted under fair use license; that is mostly various "halle" objects by either Gepard or Gocad (various runways are yet to be repainted) -lots of targetareas have re-positioned targets to avoid i.e. barracks in the middle of tree cluster or factories sunken within tod buildings -but there is still LOTS of places to redo. You have been warned. -lots of targetareas expanded with additional eyecandy civilian village-type objects (though these are still a bit of WIP and bit "generic asian" in appearance; also these are old, like 5 years old) -the tiles are specfically tuned to work best with SARCASM 2 beta 2 update 1 lighting and sky Installation (read carefully!): -given the amount of objects this pack replaces you are advised to keep archived full current Korea terrain you use (it's called BACKING UP and it's really healthy, trust me) -this pack assumes you do have working Korea (v3) terrain installed and tested in your installation -dedicated Korean War installation in of course preferable -before installing content of this 7-zip archive, go to your Korea3 folder and delete EVERY SINGLE TOD file there (the files with .tod extension) -otherwise you might end with trees in wrong places of houses in the sea. Yes, really. -you can delete the seasonal tiles folders (winter, spring, fall, late fall etc) as this pack has new unique seasons in their new folders with new naming (fade_summer and fade_winter; why "fade"? This months-long project I kept under such code name to confuse my better half or possible Insky-related hacker bot that keeps attacking my emails. Ohh wait, where's my tilfoil hat?) -extract this archive to a place of your choice and move the Korea3 folder to your terrains one overwriting all files when asked. Overwriting IS vital of course. -you shall test my Sarcasm 2 beta (2 update 1) with this pack, really. i have my own, ohh well "art style" for SF2 series these packs represent; you might not like this but well, you can't change me can you? -in SF2 WW2 forum I released some new or updated effects, work well with this pack -you're pretty much good to go at this point Licensing: CA Freeware license apply -not to be used in any payware project; But you are encouraged to repaint and tweak the tiles, objects and associated graphis, tods to fit your own tileset or terrain. Credits: The author of the original decade old SFP1 Korea mod terrain as I tried to replicate it's general green-brownish tones. Wrench and KAW team for Korea3 and everything-Korea related. Than you guys. KAW mod is not yet dead. Or I'd rather say quite alive and kicking. Do335 for his work invested in putting the KAW team work and available assets back together. Much appreciated. Luk1978 for sharing with us his interesting repaint of my Taiwan/Korea set that gave me few ideas about the general feel of the set, thank you. Be back to SF2 please as you quietly do interesting stuff IMO. All the good and bad souls at Combat Ace and around :P Happy flying Stary Click here to download this file
  13. Version 1.1

    1,177 downloads

    Korea (V3) visual update and enhancements pack. This is new tileset, treemod, objects, targets enhancement mod for Wrench's Korea(v3) terrain. Version 1.1 update: Added missing graphics files for the village type objects, added three graphics to main folder (were in seasonal ones) just to be extra sure Why: Kevin's Korea V3 terrain was released with temporal f***ing ugly test set I made for KAW team back in early 2010, despite me having some other nicer fittable sets at my disposal. Yes I have been angry about that. Very very angry. But now I am ok, good doctors care for me here ;) This work is done to fix that omission of mine and I tired hard to make Korea nice place to fly in. What's this: -new summer and winter tilesets -new tile layout-following dedicated TOD objects, with densely placed and rather real-size objects -new era-themed ground objects (barracks, fuel tanks, tents, HQ, fire houses, misc buildings etc) to replace the stock TW ones, be it in airbases or targetareas -some older target objects have their textures tweaked or repainted under fair use license; that is mostly various "halle" objects by either Gepard or Gocad (various runways are yet to be repainted) -lots of targetareas have re-positioned targets to avoid i.e. barracks in the middle of tree cluster or factories sunken within tod buildings -but there is still LOTS of places to redo. You have been warned. -lots of targetareas expanded with additional eyecandy civilian village-type objects (though these are still a bit of WIP and bit "generic asian" in appearance; also these are old, like 5 years old) -the tiles are specfically tuned to work best with SARCASM 2 beta 2 update 1 lighting and sky Installation (read carefully!): -given the amount of objects this pack replaces you are advised to keep archived full current Korea terrain you use (it's called BACKING UP and it's really healthy, trust me) -this pack assumes you do have working Korea (v3) terrain installed and tested in your installation -dedicated Korean War installation in of course preferable -before installing content of this 7-zip archive, go to your Korea3 folder and delete EVERY SINGLE TOD file there (the files with .tod extension) -otherwise you might end with trees in wrong places of houses in the sea. Yes, really. -you can delete the seasonal tiles folders (winter, spring, fall, late fall etc) as this pack has new unique seasons in their new folders with new naming (fade_summer and fade_winter; why "fade"? This months-long project I kept under such code name to confuse my better half or possible Insky-related hacker bot that keeps attacking my emails. Ohh wait, where's my tilfoil hat?) -extract this archive to a place of your choice and move the Korea3 folder to your terrains one overwriting all files when asked. Overwriting IS vital of course. -you shall test my Sarcasm 2 beta (2 update 1) with this pack, really. i have my own, ohh well "art style" for SF2 series these packs represent; you might not like this but well, you can't change me can you? -in SF2 WW2 forum I released some new or updated effects, work well with this pack -you're pretty much good to go at this point Licensing: CA Freeware license apply -not to be used in any payware project; But you are encouraged to repaint and tweak the tiles, objects and associated graphis, tods to fit your own tileset or terrain. Credits: The author of the original decade old SFP1 Korea mod terrain as I tried to replicate it's general green-brownish tones. Wrench and KAW team for Korea3 and everything-Korea related. Than you guys. KAW mod is not yet dead. Or I'd rather say quite alive and kicking. Do335 for his work invested in putting the KAW team work and available assets back together. Much appreciated. Luk1978 for sharing with us his interesting repaint of my Taiwan/Korea set that gave me few ideas about the general feel of the set, thank you. Be back to SF2 please as you quietly do interesting stuff IMO. All the good and bad souls at Combat Ace and around :P Happy flying Stary
  14. File Name: Grumman F7F Tigercat cockpits pack File Submitter: Stary File Submitted: 05 August 2015 File Category: Prop Cockpits GRUMMAN F7F-1 and F7F-3N "Tigercat" cockpits pack For Strike Fighters 2, preferably all-merged and up to date by Stary and KJakker, version 1.1 March and August 2015 Update 1.1: -fixes for engine gauges supplied by KJakker, thank you -removal of temporary mesh helpers in 3N variant What's this: This is pack of two dedicated and quite accurate cockpits for the Grumman Tigercat twin engine heavy fighter/point strike fighter aircraft; F7F-1 and F7F-3(N) radar equipped variants respectively. Best for late WW2, 1946 and specifically Korea installs. Made for and tested with Geo's excellent Tigercat. Please read the readme for more informations about known bugs and other balooney. Seriously read it. Click here to download this file
  15. Version 1.1

    337 downloads

    GRUMMAN F7F-1 and F7F-3N "Tigercat" cockpits pack For Strike Fighters 2, preferably all-merged and up to date by Stary and KJakker, version 1.1 March and August 2015 Update 1.1: -fixes for engine gauges supplied by KJakker, thank you -removal of temporary mesh helpers in 3N variant What's this: This is pack of two dedicated and quite accurate cockpits for the Grumman Tigercat twin engine heavy fighter/point strike fighter aircraft; F7F-1 and F7F-3(N) radar equipped variants respectively. Best for late WW2, 1946 and specifically Korea installs. Made for and tested with Geo's excellent Tigercat. Please read the readme for more informations about known bugs and other balooney. Seriously read it.
  16. File Name: Wings over Korea (3 of 3) File Submitter: Do335 File Submitted: 11 July 2015 File Category: User Made Campaigns Wings over Korea Part 3 of 3. Part 1: http://combatace.com/files/file/15221-wings-over-korea-1-of-3/ Part 2: http://combatace.com/files/file/15220-wings-over-korea-2-of-3/ Click here to download this file
  17. Version 1.2

    1,457 downloads

    Wings over Korea Part 3 of 3. Part 1: http://combatace.com/files/file/15221-wings-over-korea-1-of-3/ Part 2: http://combatace.com/files/file/15220-wings-over-korea-2-of-3/
  18. 'Ello guys Thought I'd share a campaign I have working with you as the chances of me finishing it on my own seem to be rather slim. Background: Set in 1985 Features flyable aircraft of the USAF, USN, USMC and ROK. Intial enemy is DPRK, reinforced later by Soviets and China Fairly realistic ORBAT for blue side Two carrier groups, USS Constellation and USS Carl Vinson, with period accurate squadrons and escorts A (not yet fully working) friendly Amphibious landing A new comprehensive 60+ node ground war. Can be used for Korean war ops too I think MODs I used, Aircraft http://combatace.com/files/file/13932-f-4e-usaf-pack/ http://combatace.com/files/file/13932-f-4e-usaf-pack/ http://combatace.com/files/file/12096-f-4d-78-loran/ http://combatace.com/files/file/13223-f-15c-eagle-early-production-1979-for-sf2-march2012-and-later/ http://combatace.com/files/file/12743-updated-f-16a-block-10/ http://combatace.com/files/file/9685-b-52gh-mega-era-package/ http://combatace.com/files/file/11898-f-4d-rokaf-1969/ http://combatace.com/files/file/15259-fa-18-series-update-by-the-hornet-team/ http://combatace.com/files/file/14233-lockheed-f-117a-nighthawk-for-sf2/ http://combatace.com/files/file/15388-ah-1s-cobra-tow-smod/ http://combatace.com/files/file/15116-f-5e-early-versions-pack/ http://combatace.com/files/file/9274-mirage-factory-f-4g-phantom-for-sf2-series/ http://combatace.com/files/file/15326-ah-1j-wings-over-the-seven-seas-sf2/ Ships http://combatace.com/files/file/12873-iowa-class-battleship-update/ http://combatace.com/files/file/12304-cg-16-leahy-class-cruiser/ http://combatace.com/files/file/12431-riga-class-frigate/ http://combatace.com/files/file/13041-jianghu-class-frigates/ Terrain http://combatace.com/files/file/13415-sf2-korea-terrain-v3/ Ground units http://combatace.com/files/file/14277-republic-of-korea-army-vehicle-pack/ http://combatace.com/files/file/13284-sf2-tanks-pack/ and more probably... So if anyone is interested give it a try and maybe we can make a complete pack out of this. It flies quite good, the campaign, the best I've done certainly. Installation is just to pop it into the campaigns folder. Take the included Korea3_targets and pop it into the Korea 3 folder, this add a USMC deployment point for the naval invasion. I have a lot of period skins in the work, I suck at decaling and would gladly hand them over to a good decals guy. These include Wolfpack F-16A skins, USN A-7E and F/A-18A skins.. Ground war node network Screenshots Korea85_beta1.7z
  19. View File SF2 "MiG Alley" Wings Over Korea (KAW v1.1) Hi-Res 1920X1080 Menu Screens and Music! SF2 "MiG Alley" Wings Over Korea (KAW v1.2) Hi-Res 1920X1080 Menu Screens and Music v7 By Viper 04/26/2020 Note: I removed all the nation sounds from this Menu packs for size reasons. If you intend to install the "VIPER63A HQ Menu Sounds" pack, please install that pack first. Installing the HQ Sound pack over the Menu pack may overwrite some of the menu specific music files. You can always re-install this menu pack to get the menu specific theme music back. I made these upgraded alternate "Korean Air War" themed Menu screens to go with Do335's "SF2 Wings Over Korea" package! Pleae unzip the compressed file and preview the new screens before installing them. I recommend doing this as there are some alternate screens I have in there that you might like better. If you choose to install these screens, I recommend that you back up your FLIGHT and MENU folders in the SF2 Mod folder you're installing this mod into. Just in case you want to go back to your original setup. To install, simply unzip and copy the uncompressed FLIGHT and MENU folders to your StrikeFighter2 mod folder. My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\ThirdWire\Strikefighter2 Korea\ Enjoy! Submitter viper63a Submitted 03/15/2015 Category Menus  
  20. Version Version 7

    157 downloads

    SF2 "MiG Alley" Wings Over Korea (KAW v1.2) Hi-Res 1920X1080 Menu Screens and Music v7 By Viper 04/26/2020 Note: I removed all the nation sounds from this Menu packs for size reasons. If you intend to install the "VIPER63A HQ Menu Sounds" pack, please install that pack first. Installing the HQ Sound pack over the Menu pack may overwrite some of the menu specific music files. You can always re-install this menu pack to get the menu specific theme music back. I made these upgraded alternate "Korean Air War" themed Menu screens to go with Do335's "SF2 Wings Over Korea" package! Pleae unzip the compressed file and preview the new screens before installing them. I recommend doing this as there are some alternate screens I have in there that you might like better. If you choose to install these screens, I recommend that you back up your FLIGHT and MENU folders in the SF2 Mod folder you're installing this mod into. Just in case you want to go back to your original setup. To install, simply unzip and copy the uncompressed FLIGHT and MENU folders to your StrikeFighter2 mod folder. My StrikeFighter2 mod on Win10 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\ThirdWire\Strikefighter2 Korea\ Enjoy!
  21. I installed the wing over Korea mod. I can't use the mission editor with it
  22. File Name: 'What if' KAW Hawker Hunter F.1 with Campiagn File Submitter: dtmdragon File Submitted: 02 March 2015 File Category: What If Hangar 'What if' KAW Hawker Hunter F.1A & F.1B with campiagn 1.0 The back story: In order to meet the Mig-15 threat over Korea and with no capable fighters currently in the RAF inventory the British Ministry of Supply instructs Hawker Aviation to undertake a crash production program of its P.1067 fighter. Project ‘Huntsman’. In less than a year since the prototype flew and two years ahead of schedule the Hawker Hunter is deployed to the Korean Theatre in early 1952. Since the Hunter F.1 designation was already assigned to the first full production Hunters due into service in 1954, the Hunters produced under program ‘Huntsman’ are (unusually) designated Hunter F.1A These aircraft are basically identical to the future production Hunter F.1 the most obvious difference being that they are finished in High Speed Silver. However the lack of paint means these Hunters are 21 Mph faster and 53Kg lighter than the full production F.1 Hunters. Operations over Korea immediately highlighted the Hunters inherent shortcomings. Of most concern was its lack of fuel and endurance with barely an hour’s flight time. Also of concern was the damage done to the fuselage caused by the ejection of spent cartridge links. These concerns (among others) would be addressed in time by future models of the Hunter, but in the skies of Korea in 1952 the lack of range and endurance had to be immediately mitigated. And thus the Hunter F.1B is born with the addition of wing mounted drop tanks installed in theatre. What's in it: - Hawker Hunter F.1A - Hawker Hunter F.1B - Various RAF 43 and 222 Squadron Skins in Camo and High Speed Silver. - NOTE: The camo skins are included as a bonus but the aircraft data.ini files are set up to reflect the high speed silver skins as I have included the weight reduction and increased speed that comes without using camo paint. I found the figures I used in an article about the trial OD green Sabres in Korea. - sounds - pilot - Modified Korea Campaign using the Hunters. This will not change the original campaign in any way, you will see an additional campaign called 'Korean War Hunters Over Korea' that you can select. Missions will be similar to the Sabre, No 43 Squadron is based at Suwon AB (K-13) and No. 222 Squadron at Kimpo AB (K-14). - NOTE: this mod can be added to the Wings Over Korea mod without any change what so ever to the original game play. You will never see these Hunters show up over Korea unless you play the above included campaign or start a single mission with a Hunter. Operations: - canopy open key=10 automatic closing at take off To Install: - Designed to be used with the Wings Over Korea mod but should work without it. - Put everything in you main StrikeFighters2 KAW mods folder - Get the Wings Over Korea mod here: http://combatace.com/files/file/15221-wings-over-korea-1-of-2/ http://combatace.com/files/file/15220-wings-over-korea-2-of-2/ Credits: - Third Wire - Paulopanz Hunter F.1 Skins & Edits for SF2 - Sundowner Hunter F6 Templates. - Do335 Wings Over Korea - Evryone else in the WOK/ KAW team Released under CombatAce Fair-Use terms. Enjoy! Dan (Dtmdragon) Click here to download this file
  23. Version 1.0

    89 downloads

    'What if' KAW Hawker Hunter F.1A & F.1B with campiagn 1.0 The back story: In order to meet the Mig-15 threat over Korea and with no capable fighters currently in the RAF inventory the British Ministry of Supply instructs Hawker Aviation to undertake a crash production program of its P.1067 fighter. Project ‘Huntsman’. In less than a year since the prototype flew and two years ahead of schedule the Hawker Hunter is deployed to the Korean Theatre in early 1952. Since the Hunter F.1 designation was already assigned to the first full production Hunters due into service in 1954, the Hunters produced under program ‘Huntsman’ are (unusually) designated Hunter F.1A These aircraft are basically identical to the future production Hunter F.1 the most obvious difference being that they are finished in High Speed Silver. However the lack of paint means these Hunters are 21 Mph faster and 53Kg lighter than the full production F.1 Hunters. Operations over Korea immediately highlighted the Hunters inherent shortcomings. Of most concern was its lack of fuel and endurance with barely an hour’s flight time. Also of concern was the damage done to the fuselage caused by the ejection of spent cartridge links. These concerns (among others) would be addressed in time by future models of the Hunter, but in the skies of Korea in 1952 the lack of range and endurance had to be immediately mitigated. And thus the Hunter F.1B is born with the addition of wing mounted drop tanks installed in theatre. What's in it: - Hawker Hunter F.1A - Hawker Hunter F.1B - Various RAF 43 and 222 Squadron Skins in Camo and High Speed Silver. - NOTE: The camo skins are included as a bonus but the aircraft data.ini files are set up to reflect the high speed silver skins as I have included the weight reduction and increased speed that comes without using camo paint. I found the figures I used in an article about the trial OD green Sabres in Korea. - sounds - pilot - Modified Korea Campaign using the Hunters. This will not change the original campaign in any way, you will see an additional campaign called 'Korean War Hunters Over Korea' that you can select. Missions will be similar to the Sabre, No 43 Squadron is based at Suwon AB (K-13) and No. 222 Squadron at Kimpo AB (K-14). - NOTE: this mod can be added to the Wings Over Korea mod without any change what so ever to the original game play. You will never see these Hunters show up over Korea unless you play the above included campaign or start a single mission with a Hunter. Operations: - canopy open key=10 automatic closing at take off To Install: - Designed to be used with the Wings Over Korea mod but should work without it. - Put everything in you main StrikeFighters2 KAW mods folder - Get the Wings Over Korea mod here: http://combatace.com/files/file/15221-wings-over-korea-1-of-2/ http://combatace.com/files/file/15220-wings-over-korea-2-of-2/ Credits: - Third Wire - Paulopanz Hunter F.1 Skins & Edits for SF2 - Sundowner Hunter F6 Templates. - Do335 Wings Over Korea - Evryone else in the WOK/ KAW team Released under CombatAce Fair-Use terms. Enjoy! Dan (Dtmdragon)
  24. File Name: SF2 "MiG Alley" Wings Over Korea (KAW v1.1) Hi-Res 1024x768 Menu Screens and Music! File Submitter: viper63a File Submitted: 04 February 2015 File Category: Menus SF2 "MiG Alley" Wings Over Korea (KAW v1.1) Hi-Res 1024x768 Menu Screens and Music! By Viper 07/12/2015 Download Do335's Excellent v1.1 package (Wings over Korea 1, 2, and 3) here... http://combatace.com/index.php?app=core&module=search&do=user_activity&search_app=downloads&mid=73950 I made these upgraded alternate "Korean Air War" themed Menu screens to go with Do335's "SF2 Wings Over Korea" package!. Thanks Do335, for putting together the long awaited, easy to install package! Pleae unzip the compressed file and preview the new screens before installing them. I recommend doing this as there are some alternate screens I have in there that you might like better. If you choose to install these screens, I recommend that you back up your FLIGHT and MENU folders in the SF2 Mod folder you're installing this mod into. Just in case you want to go back to your original setup. To install, simply unzip and copy the uncompressed FLIGHT and MENU folders to your StrikeFighter2 mod folder. My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\ThirdWire\Strikefighter2 Korea\ Enjoy! Click here to download this file
  25. Version Version 1.1

    108 downloads

    SF2 "MiG Alley" Wings Over Korea (KAW v1.1) Hi-Res 1024x768 Menu Screens and Music! By Viper 07/12/2015 Download Do335's Excellent v1.1 package (Wings over Korea 1, 2, and 3) here... http://combatace.com/index.php?app=core&module=search&do=user_activity&search_app=downloads&mid=73950 I made these upgraded alternate "Korean Air War" themed Menu screens to go with Do335's "SF2 Wings Over Korea" package!. Thanks Do335, for putting together the long awaited, easy to install package! Pleae unzip the compressed file and preview the new screens before installing them. I recommend doing this as there are some alternate screens I have in there that you might like better. If you choose to install these screens, I recommend that you back up your FLIGHT and MENU folders in the SF2 Mod folder you're installing this mod into. Just in case you want to go back to your original setup. To install, simply unzip and copy the uncompressed FLIGHT and MENU folders to your StrikeFighter2 mod folder. My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)... C:\Users\<your_id>\Saved Games\ThirdWire\Strikefighter2 Korea\ Enjoy!
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..