+allenjb42 Posted August 6, 2022 Posted August 6, 2022 How do the Offset and Position numbers work when setting up naval fleets? I've some ideas that I'd like to simulate, such as a ship being towed by one or more tugs just in front, or a warship with a stores ship close by it's side undertaking a Replenishment At Sea. What do you think I should set the numbers for those scenarios?
Gatling20 Posted August 7, 2022 Posted August 7, 2022 (edited) The Formation.INI file in the Flight folder look like what you are looking for. In the stock SF version it has coordinates for [ConvoyLine] and [ConvoyDouble], and in some of the specialist naval MODs, like the WW2 PTO Mod, there are more. [ConvoyDouble] looks like this: [ConvoyDouble] Position[01].Offset= 0, 0, 0 Position[02].Offset= 500, 400, 0 Position[03].Offset= -50, -800, 0 Position[04].Offset= 550,-1200, 0 Position[05].Offset= 50,-1600, 0 Position[06].Offset= 450,-2000, 0 Position[07].Offset= -100,-2400, 0 Position[08].Offset= 600,-2800, 0 Position[09].Offset= 100,-3200, 0 Position[10].Offset= 400,-3600, 0 Position[11].Offset= -150,-4000, 0 Position[12].Offset= 650,-4400, 0 So you could try changing it to Position[01].Offset= 0, 0, 0 Position[02].Offset= -20, 0, 0 .... which should give you an escort ship 20m to the left (starboard) of the main ship (usuaully a CV). Not sure how you fix the second ship type as a tanker or stores ship, though. Edited August 7, 2022 by Gatling20
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