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Photo Information for 07/1940 Hurricane MkI

  1. Original File Size
    640527
  2. Mime Type
    image/jpeg
  3. Image Height
    1080
  4. Image Width
    1920
  5. Color
    TRUE
  6. COMMENT.0
    game:t="War Thunder ( http://warthunder.com )" version{ game_version:t="1.69.1.69" gui_version:t="1.69.1.68" build_date:t="Jun 2 2017" build_time:t="05:10:07" build_number:i=9095 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA Quadro 600" cur_time:i=1496416154 video_vendor_info:t="Quadro 600, ver: 35456, 1023 MB (1024 MB), 640 MHz / 800 MHz / 1280 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="2894.42" } camera{ pos:p3=-42038.1, 111.3, -339.883 dir:p3=-0.778748, -0.0451773, -0.625708 itm:m=[[-0.626347, 0, 0.779544] [-0.0352177, 0.998979, -0.0282967] [-0.778748, -0.0451773, -0.625708] [-42038.1, 111.3, -339.883]] type:i=6 } location{ hangar:b=no scene:t="levels/dover_strait.bin" missionFile:t="gameData/missions/dynamic_campaign/britain_dynamic.blk" environment:t="Day" weather:t="clear" } skies{ sky{ mie_height:p2=1.45461, 1.45461 mieG:p2=0.416418, 0.416418 betaMScale:p2=0.379137, 0.379137 clouds_overcast:p2=0.1, 0.1 } ground{ average_ground_albedo:r=0.1 min_ground_offset:r=-1 } clouds_gen{ humidity:p2=-0.0148926, -0.0148926 persistence:p2=0.415704, 0.415704 asymmetry:p2=0.0626828, 0.0626828 seed:i=22380 } clouds_position{ sizeX:p2=111, 111 sizeZ:p2=99, 99 start_altitude:p2=1.57523, 1.57523 thickness:p2=4.52858, 4.52858 light_extinction:p2=0.384071, 0.384071 amb_extinction_mul:p2=0.507156, 0.507156 } clouds_render{ silver_lining:p2=0.638251, 0.638251 sun_light:p2=0.575168, 0.575168 ambient:p2=0.427921, 0.427921 silver_lining_eccentricity:p2=0.619653, 0.619653 } strata_clouds{ amount:p2=-0.115346, -0.115346 altitude:p2=11.7322, 11.7322 } } player{ pos:p3=-42055.1, 109.392, -355.949 dir:p3=0.985391, 0.168203, 0.0266981 tm:m=[[0.985391, 0.168203, 0.0266981] [-0.168132, 0.985752, -0.00487721] [-0.0271381, 0.00031713, 0.999632] [-42055.1, 109.392, -355.949]] vel:p3=26.0887, 0, 1.63454 full_name:t="Hurricane Mk I/L" model_name:t="hurricane_mk1_late" file_name:t="hurricane_mk1" blk:t="gameData/flightModels/hurricane_mk1.blk" } network{ hid:t="2cc740c" } config_blk{ forcedLauncher:i=0 renderer3:t="auto" language:t="French" use_release_candidate:b=no clientBitType:t="auto" tencent:b=no rdseed:i=1798 releaseChannel:t="" doShowDriversOutdated:b=yes graphicsQuality:t="high" lowresTimer2:b=yes use_gamepad_cursor_control:b=no video{ mode:t="fullscreen" postfx_antialiasing:t="fxaa" vsync:b=yes adaptive_vsync:b=no resolution:t="1920 x 1080" vrMode:b=yes instancing:t="auto" compatibilityMode:b=no driver:t="auto" disableFlipEx:b=no alpha_to_coverage:b=no windowed:b=no pxFonts:b=yes } graphics{ advancedShore:b=no fxDensityMul:r=0.8 tireTracksQuality:i=2 foamQuality:t="high" enemiesQuality:t="low" waterReflectionTexDiv:i=6 clipmapScale:r=1 backgroundScale:r=1 skyQuality:i=1 lenseFlares:b=yes grassRadiusMul:r=0.75 dirtSubDiv:i=1 anisotropy:i=8 shadowQuality:t="medium" cloudsQuality:i=1 rendinstDistMul:r=1 texquality:t="high" enableSuspensionAnimation:b=no landquality:i=2 lastClipSize:i=4096 panoramaResolution:i=2048 physicsQuality:i=3 waterRefractionEnabledFor:i=1 } render{ fxReflection:b=no grass:b=yes waterReflection:b=yes rendinstGlobalShadows:b=yes haze:b=no softFx:b=yes ssaoQuality:i=0 wake:b=yes shadows:b=yes waterRefraction:b=no ssrQuality:i=0 motionBlur:b=no } download{ dnl_speed_rate:i=1000 upl_speed_rate:i=1000 tracker_exchange:b=yes upl_limit:b=no peer_exchange:b=yes UTP2:b=no seeding_on:b=yes DHT:b=yes dnl_limit:b=no } launcher{ startup_with_windows:b=yes hide_to_tray_option:b=yes enable_carousel:b=yes bg_update:b=yes preload:b=no } directx{ d3d9ex:b=yes maxaa:i=0 } yunetwork{ enableWebStatus:b=no webStatusPort:i=23456 webStatusLocalhostOnly:b=yes curCircuit:t="production" isExpertMode:b=no } oculus{ maxSeparation:r=0.0005 predictionEnabled:b=no zeroParallaxDist:r=3 magnetometerEnabled:b=no k1:r=0.5 fovMul:r=1.2 edgeScale:r=0.95 k2:r=0.666 } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes } debug{ screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=yes } }
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