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Photo Information for Canberra 013.jpg

  1. Original File Size
    376277
  2. Mime Type
    image/jpeg
  3. Image Height
    1080
  4. Image Width
    1920
  5. Color
    TRUE
  6. COMMENT.0
    game:t="War Thunder ( http://warthunder.com )" version{ game_version:t="1.69.4.99" gui_version:t="1.69.4.110" build_date:t="Aug 15 2017" build_time:t="19:37:07" build_number:i=9460 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA Quadro 600" cur_time:i=1503479045 video_vendor_info:t="Quadro 600, ver: 35456, 1023 MB (1024 MB), 640 MHz / 800 MHz / 1280 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="4504.93" } camera{ pos:p3=-15518, 61.9028, -4435.33 dir:p3=0.387055, 0.0799626, -0.918583 itm:m=[[-0.921534, 1.86265e-09, -0.388298] [-0.0310493, 0.996798, 0.0736883] [0.387055, 0.0799626, -0.918583] [-15518, 61.9028, -4435.33]] type:i=6 } location{ hangar:b=no scene:t="levels/guam.bin" missionFile:t="gamedata/missions/cta/historical/alt_bfd/guam_alt_bfd_norespawn.blk" environment:t="evening" weather:t="thin_clouds" } skies{ sky{ mie_height:p2=2.1149, 2.1149 mieG:p2=0.493982, 0.493982 betaMScale:p2=1.88268, 1.88268 clouds_overcast:p2=0.617011, 0.617011 } ground{ average_ground_albedo:r=0.1 min_ground_offset:r=50 } clouds_gen{ humidity:p2=0.542343, 0.542343 persistence:p2=0.417224, 0.417224 asymmetry:p2=1.01034, 1.01034 seed:i=17668 } clouds_position{ sizeX:p2=111, 111 sizeZ:p2=99, 99 start_altitude:p2=2.01083, 2.01083 thickness:p2=6.9411, 6.9411 light_extinction:p2=0.837738, 0.837738 amb_extinction_mul:p2=0.791306, 0.791306 } clouds_render{ silver_lining:p2=0.815735, 0.815735 sun_light:p2=0.378023, 0.378023 ambient:p2=0.610156, 0.610156 silver_lining_eccentricity:p2=0.521756, 0.521756 } strata_clouds{ amount:p2=0.490939, 0.490939 altitude:p2=11.2572, 11.2572 } } player{ pos:p3=-15471.3, 72.9834, -4555.2 dir:p3=-0.939994, -0.0438653, -0.338361 tm:m=[[-0.939994, -0.0438653, -0.338361] [-0.0565389, 0.998017, 0.0276862] [0.336475, 0.0451554, -0.940609] [-15471.3, 72.9834, -4555.2]] vel:p3=-209.483, -9.19491, -75.9387 full_name:t="Canberra B Mk. 2" model_name:t="canberra_bmk2" file_name:t="canberra_bmk2" blk:t="gameData/flightModels/canberra_bmk2.blk" } network{ session_id:t="32610c30001bd4e" hid:t="2cc740c" } config_blk{ forcedLauncher:i=0 renderer3:t="auto" language:t="French" use_release_candidate:b=no clientBitType:t="auto" tencent:b=no rdseed:i=1798 releaseChannel:t="" doShowDriversOutdated:b=yes graphicsQuality:t="high" lowresTimer2:b=yes use_gamepad_cursor_control:b=no video{ mode:t="fullscreen" postfx_antialiasing:t="fxaa" vsync:b=yes adaptive_vsync:b=no resolution:t="1920 x 1080" vrMode:b=yes instancing:t="auto" compatibilityMode:b=no driver:t="auto" disableFlipEx:b=no alpha_to_coverage:b=no windowed:b=no pxFonts:b=yes fonts:t="px" } graphics{ advancedShore:b=no fxDensityMul:r=0.8 tireTracksQuality:i=2 foamQuality:t="high" enemiesQuality:t="low" waterReflectionTexDiv:i=6 clipmapScale:r=1 backgroundScale:r=1 skyQuality:i=1 lenseFlares:b=yes grassRadiusMul:r=0.75 dirtSubDiv:i=1 anisotropy:i=8 shadowQuality:t="medium" cloudsQuality:i=1 rendinstDistMul:r=1 texquality:t="high" enableSuspensionAnimation:b=no landquality:i=2 lastClipSize:i=4096 panoramaResolution:i=2048 physicsQuality:i=3 waterRefractionEnabledFor:i=1 } render{ fxReflection:b=no grass:b=yes waterReflection:b=yes rendinstGlobalShadows:b=yes haze:b=no softFx:b=yes ssaoQuality:i=0 wake:b=yes shadows:b=yes waterRefraction:b=no ssrQuality:i=0 motionBlur:b=no } download{ dnl_speed_rate:i=1000 upl_speed_rate:i=1000 tracker_exchange:b=yes upl_limit:b=no peer_exchange:b=yes UTP2:b=no seeding_on:b=yes DHT:b=yes dnl_limit:b=no } launcher{ startup_with_windows:b=yes hide_to_tray_option:b=yes enable_carousel:b=yes bg_update:b=yes preload:b=no } directx{ d3d9ex:b=yes maxaa:i=0 } yunetwork{ enableWebStatus:b=no webStatusPort:i=23456 webStatusLocalhostOnly:b=yes curCircuit:t="production" isExpertMode:b=no } oculus{ maxSeparation:r=0.0005 predictionEnabled:b=no zeroParallaxDist:r=3 magnetometerEnabled:b=no k1:r=0.5 fovMul:r=1.2 edgeScale:r=0.95 k2:r=0.666 } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes } debug{ screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=yes } }
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