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Photo Information for 1944 hit on a destroyer for this A20G

  1. Original File Size
    593417
  2. Mime Type
    image/jpeg
  3. Image Height
    1080
  4. Image Width
    1920
  5. Color
    TRUE
  6. COMMENT.0
    game:t="War Thunder ( http://warthunder.com )" version{ game_version:t="1.69.4.87" gui_version:t="1.69.4.85" build_date:t="Aug 8 2017" build_time:t="00:51:51" build_number:i=9446 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA Quadro 600" cur_time:i=1502439142 video_vendor_info:t="Quadro 600, ver: 35456, 1023 MB (1024 MB), 640 MHz / 800 MHz / 1280 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="4474.10" } camera{ pos:p3=-56264.6, 65.7141, -49551.8 dir:p3=-0.551092, -0.364787, 0.750485 itm:m=[[0.806028, 1.49012e-08, 0.591878] [-0.215909, 0.931091, 0.294028] [-0.551092, -0.364787, 0.750485] [-56264.6, 65.7141, -49551.8]] type:i=10 } location{ hangar:b=no scene:t="levels/norway.bin" missionFile:t="gamedata/missions/cta/historical/bfd/norway_bfd_norespawn.blk" environment:t="dusk" weather:t="clear" } skies{ sky{ mie_height:p2=1.48154, 1.48154 mieG:p2=0.375305, 0.375305 betaMScale:p2=0.811815, 0.811815 clouds_overcast:p2=0.1, 0.1 } ground{ average_ground_albedo:r=0.1 min_ground_offset:r=200 } clouds_gen{ humidity:p2=0.100793, 0.100793 persistence:p2=0.477873, 0.477873 asymmetry:p2=0.117812, 0.117812 seed:i=13464 } clouds_position{ sizeX:p2=111, 111 sizeZ:p2=99, 99 start_altitude:p2=2.1435, 2.1435 thickness:p2=4.99564, 4.99564 light_extinction:p2=0.339561, 0.339561 amb_extinction_mul:p2=0.619934, 0.619934 } clouds_render{ silver_lining:p2=0.552637, 0.552637 sun_light:p2=0.514505, 0.514505 ambient:p2=0.421141, 0.421141 silver_lining_eccentricity:p2=0.471329, 0.471329 } strata_clouds{ amount:p2=-0.139307, -0.139307 altitude:p2=9.80813, 9.80813 } } player{ pos:p3=-56276.9, 52.8825, -49535.1 dir:p3=0.326348, 0.0604781, -0.943313 tm:m=[[0.326348, 0.0604781, -0.943313] [-0.25917, 0.965433, -0.0277659] [0.909026, 0.253539, 0.330741] [-56276.9, 52.8825, -49535.1]] vel:p3=44.2374, 11.4814, -131.895 full_name:t="A-20G-25" model_name:t="a_20" file_name:t="a-20g" blk:t="gameData/flightModels/a-20g.blk" } network{ session_id:t="31639970013bfe6" hid:t="2cc740c" } config_blk{ forcedLauncher:i=0 renderer3:t="auto" language:t="French" use_release_candidate:b=no clientBitType:t="auto" tencent:b=no rdseed:i=1798 releaseChannel:t="" doShowDriversOutdated:b=yes graphicsQuality:t="high" lowresTimer2:b=yes use_gamepad_cursor_control:b=no video{ mode:t="fullscreen" postfx_antialiasing:t="fxaa" vsync:b=yes adaptive_vsync:b=no resolution:t="1920 x 1080" vrMode:b=yes instancing:t="auto" compatibilityMode:b=no driver:t="auto" disableFlipEx:b=no alpha_to_coverage:b=no windowed:b=no pxFonts:b=yes fonts:t="px" } graphics{ advancedShore:b=no fxDensityMul:r=0.8 tireTracksQuality:i=2 foamQuality:t="high" enemiesQuality:t="low" waterReflectionTexDiv:i=6 clipmapScale:r=1 backgroundScale:r=1 skyQuality:i=1 lenseFlares:b=yes grassRadiusMul:r=0.75 dirtSubDiv:i=1 anisotropy:i=8 shadowQuality:t="medium" cloudsQuality:i=1 rendinstDistMul:r=1 texquality:t="high" enableSuspensionAnimation:b=no landquality:i=2 lastClipSize:i=4096 panoramaResolution:i=2048 physicsQuality:i=3 waterRefractionEnabledFor:i=1 } render{ fxReflection:b=no grass:b=yes waterReflection:b=yes rendinstGlobalShadows:b=yes haze:b=no softFx:b=yes ssaoQuality:i=0 wake:b=yes shadows:b=yes waterRefraction:b=no ssrQuality:i=0 motionBlur:b=no } download{ dnl_speed_rate:i=1000 upl_speed_rate:i=1000 tracker_exchange:b=yes upl_limit:b=no peer_exchange:b=yes UTP2:b=no seeding_on:b=yes DHT:b=yes dnl_limit:b=no } launcher{ startup_with_windows:b=yes hide_to_tray_option:b=yes enable_carousel:b=yes bg_update:b=yes preload:b=no } directx{ d3d9ex:b=yes maxaa:i=0 } yunetwork{ enableWebStatus:b=no webStatusPort:i=23456 webStatusLocalhostOnly:b=yes curCircuit:t="production" isExpertMode:b=no } oculus{ maxSeparation:r=0.0005 predictionEnabled:b=no zeroParallaxDist:r=3 magnetometerEnabled:b=no k1:r=0.5 fovMul:r=1.2 edgeScale:r=0.95 k2:r=0.666 } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes } debug{ screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=yes } }
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