COMMENT.0
game:t="War Thunder ( http://warthunder.com )"
version{
game_version:t="1.93.2.13"
gui_version:t="1.93.2.14"
build_date:t="Dec 11 2019"
build_time:t="16:41:56"
build_number:i=12512
dbg_level:i=0
platform:t="win64"
driver:t="DirectX 11"
device:t="NVIDIA GeForce GTX 1070"
cur_time:i=1576229438
video_vendor_info:t="GeForce GTX 1070, ver: 41972, 8191 MB (8192 MB), 139 MHz / 4004 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1"
t_after_start:t="5488.99"
}
camera{
pos:p3=9850.75, 70.3406, -4448.4
dir:p3=-0.905907, -0.187222, 0.379843
itm:m=[[0.386681, 7.45058e-09, 0.922214] [-0.172659, 0.982318, 0.0723953] [-0.905907, -0.187222, 0.379843] [9850.75, 70.3406, -4448.4]]
type:i=6
}
location{
hangar:b=no
scene:t="levels/korea.bin"
missionFile:t="C:/Users/nogen/AppData/Local/WarThunder/UserMissions/Second Korean War M1A1HA Edition V1.2/UserMissions/Second_Korean_War M551.blk"
environment:t="Day"
weather:t="hazy"
}
skies{
sky{
mie_height:p2=3.06101, 3.06101
mieG:p2=0.346396, 0.346396
betaMScale:p2=5.16777, 5.16777
clouds_overcast:p2=0.563437, 0.563437
}
ground{
average_ground_albedo:r=0.1
min_ground_offset:r=95
}
clouds_gen{
humidity:p2=0.29248, 0.29248
persistence:p2=0.512799, 0.512799
asymmetry:p2=0.159875, 0.159875
seed:i=21707
}
clouds_position{
sizeX:p2=111, 111
sizeZ:p2=99, 99
start_altitude:p2=1.90657, 1.90657
thickness:p2=3.92249, 3.92249
light_extinction:p2=0.931409, 0.931409
amb_extinction_mul:p2=0.299022, 0.299022
}
clouds_render{
silver_lining:p2=0.59032, 0.59032
sun_light:p2=0.35632, 0.35632
ambient:p2=0.550356, 0.550356
silver_lining_eccentricity:p2=0.441154, 0.441154
}
strata_clouds{
amount:p2=0.294192, 0.294192
altitude:p2=11.3381, 11.3381
}
layered_fog{
amb_cloudiness_max:p2=0.9, 0.9
amb_cloudiness_min:p2=0.15, 0.15
amb_cloud_brightness_at_max:p2=0.3, 0.3
amb_cloud_brightness_at_min:p2=0.35, 0.35
sun_cloudiness_max:p2=1, 1
sun_cloudiness_min:p2=0.15, 0.15
sun_cloud_brightness_at_max:p2=0.3, 0.3
sun_cloud_brightness_at_min:p2=0.9, 0.9
ambient_color_tint_brightness:p2=1, 1
sun_color_tint_brightness:p2=1, 1
density:p2=0.00891492, 0.00891492
height_thickness:p2=247.604, 247.604
density_at_thickness:p2=0.002, 0.002
height:p2=1, 1
sun_color_tint:p3=1, 1, 1
ambient_color_tint:p3=1, 1, 1
}
}
player{
pos:p3=9845.33, 67.0853, -4446.33
dir:p3=0.570187, 0.0781551, 0.817789
tm:m=[[0.570187, 0.0781551, 0.817789] [-0.0907072, 0.995367, -0.0318822] [-0.816492, -0.0560005, 0.574635] [9845.33, 67.0853, -4446.33]]
vel:p3=3.27559, 0.377953, 4.66142
full_name:t="M551"
model_name:t="m551"
file_name:t="tankModels/us_m551"
blk:t="gameData/units/tankModels/us_m551.blk"
}
network{
hid:t="2cc740c"
}
config_blk{
clientBitType:t="auto"
hangarBlk:t="Afghan_Hangar_BigAirfield"
releaseChannel:t=""
renderer3:t="auto"
rdseed:i=9024
graphicsQuality:t="high"
language:t="French"
forcedLauncher:i=0
use_release_candidate:b=no
doShowDriversOutdated:b=yes
use_gamepad_cursor_control:b=no
use_eac:b=yes
oculus{
edgeScale:r=0.95
magnetometerEnabled:b=no
maxSeparation:r=0.0005
predictionEnabled:b=no
zeroParallaxDist:r=3
k2:r=0.666
k1:r=0.5
fovMul:r=1.2
}
launcher{
startup_with_windows:b=no
hide_to_tray_option:b=yes
bg_update:b=yes
}
graphics{
enableSuspensionAnimation:b=no
backgroundScale:r=1
clipmapScale:r=1
cloudsQuality:i=1
contactShadowsQuality:i=0
tireTracksQuality:i=2
texquality:t="high"
fxDensityMul:r=0.8
grassRadiusMul:r=0.75
rendinstDistMul:r=1
foamQuality:t="high"
advancedShore:b=no
lenseFlares:b=yes
anisotropy:i=8
waterQuality:t="high"
dirtSubDiv:i=1
displacementQuality:i=1
landquality:i=2
panoramaResolution:i=2048
ssaa:r=1
shadowQuality:t="medium"
lastClipSize:i=4096
skyQuality:i=1
foliageReprojection:b=no
}
download{
peer_exchange:b=yes
dnl_limit:b=no
DHT:b=yes
dnl_speed_rate:i=1000
upl_speed_rate:i=1000
seeding_on:b=yes
upl_limit:b=no
UTP2:b=no
}
yunetwork{
webStatusLocalhostOnly:b=yes
webStatusPort:i=23456
curCircuit:t="production"
enableWebStatus:b=no
}
render{
ssrQuality:i=0
staticShadowsOnEffects:b=no
haze:b=no
ssaoQuality:i=1
rendinstGlobalShadows:b=yes
grass:b=yes
softFx:b=yes
shadows:b=yes
}
debug{
enableNvHighlights:t="auto"
screenshotAsJpeg:b=yes
512mboughttobeenoughforanybody:b=yes
}
sound{
speakerMode:t="auto"
fmod_sound_enable:b=yes
}
video{
resolution:t="1920 x 1080"
vrMode:b=yes
instancing:t="auto"
postfx_antialiasing:t="high_fxaa"
windowed:b=no
mode:t="fullscreen"
alpha_to_coverage:b=no
compatibilityMode:b=no
driver:t="auto"
vsync:b=no
adaptive_vsync:b=no
fonts:t="medium"
}
directx{
maxaa:i=0
}
}