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CaptSopwith

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Everything posted by CaptSopwith

  1. OFF P3 is.....

    I also voted for OK. I find the sim nicely balanced - though I wouldn't mind slightly less accurate ground fire. They were using highly inaccurate weapons at the time. Otherwise, I think it's excellent! The guys at Treyarch could learn a lesson from the OFF developers. Their game, Call of Duty World at War, once featured tanks on their online hardcore maps. Apparently, some kids started complaining that the game was too hard and just like that, out of nowhere, the tanks just disappeared one day. No announcements, no asking, no polling, just poof - no tanks. A decision passed down from a heavy-handed dev who obviously didn't care what the others thought. If only all developers could adopt the flexiable, democratic, and open-minded approach of OFF.
  2. The Age of our pilots

    I had gotten so used to clicking the 20-24 bracket and alas... I am 27. Moving on up... You older chaps can commence with the traditional "throwing of the rotton fruit".
  3. DR 1 VS SE5a

    I'll add in my thoughts from research I've done on the various types of WWI fighters. I don't have figures on Rate of Climb but I can offer some insight - with a grain of salt of course. The argument that the Dr1 could out climb the SE5a is dependent on one thing - that the Fokker would be unassailed long enough to climb without having to turn back into the fight to defend itself. If engaged with a fast boom and zoom fighter like the SE5a, this would be hard to do, I imagine. And, if attacking superior numbers, like in the case of Werner Voss - I would say that the opportunity to disengage is nearly impossible. Could the Fokker climb faster? Let's argue that it can. So Voss has to disengage not by diving out of the fight, which would give him tremendous speed (if he was flying a scout like the Fokker D7), or even out run the SE5 (which was one of the fastest scouts of the war), he can only try to climb away. And while being shot at, this, in my honest opinion, is the least successful method for getting out of a scrap. I hold the following view. The Sopwith Camel and Fokker Dr1 were both excellent dogfighters if used by gifted aviators. No doubt Voss had a God-given talent with that plane to hold a half dozen SE5a's flown by experienced, gifted British pilots to a stand still. Likewise, the Sopwith Camel could outturn nearly every other fighter of the war. The problem you face as a WWI aviator is that you do not want to dogfight. A dogfight signifies that you have gotten yourself into a mess and the only way out is to kill or be killed. As a World War I pilot, the ideal way to end a fight is to assail your opponent from behind, out of the sun, and to kill him before he ever knows you're there. Hit hard, fast, and get out. Lingering in a furball only increases your chances of being killed. Disengaging then becomes of paramount importance to whatever plane your flying. And neither of these planes could really disengage - they were far too slow. Meaning if you were fighting a Fokker D7 in a Camel, you had to shoot him down. Barring that or the German leaving you be, there was no way out. In a Fokker, you were faced with the same problems if you were jumped by a flight of SE5's. Either you shot them all down - or enough of them that the rest fled - which they actually could with their aircraft - or you died. It was that simple. I think we as historians get caught up about the "on paper" stats of an individual plane. This type can climb 100 feet higher at a faster rate than the other plane. The inherent problem is that these climb rates are achieved under ideal conditions - something I wouldn't call being shot at while engaged over enemy lines. On paper I think the Fokker Dr1 has some useful traits in a dogfight. But in reality? The plane is crippled by drag and a complete lack of speed. You could strap on a 1000 hp engine to the front of a Fokker Dr1, and it's not going to go any faster. If you cannot disengage from a dogfight, you are piloting your own casket.
  4. A little Red Baron reminiscence

    I remember the original HASP readme file had a dedication to her - something about "time for pizza" or something to that effect. Time really goes by in a hurry.
  5. Added immersion.

    Wow, sounds good to me Catfish. All of my early PC games (save Wolfenstein 3D, but who didn't have that??) were sims. F1, flying, sub sim (Seawolf), etc. It'll be nice to get a few more sims to compliment OFF on my new PC. I'll see if I can pick it up.
  6. Original British Air Combat Report Form

    One of my all time favourite Python skits! Right up there with the Cheese Shop.
  7. A little Red Baron reminiscence

    Quite welcome Mate. Now there's a load screen I remember quite well! I looked at that one for quite some time! I can't remember which version that is... as I started flying the Resurrection patch exclusively in HASP for the last year or so that it was on my old computer. I would still fire up RB3D every now and again but on my Vista gaming rig it just runs very unevenly. If I roll my aircraft, I zip up to warp speed as soon as sky is visible and back into the 30fps range once I'm looking at land. Padlocking also seems to speed things up irregularly. I can't seem to control it. It's not a steady increase - it's very erratic. Oh well, OFF beckons and as I've said, it feels very much like the grand old days of RBII to me - but only so much more than I ever imagined it could be!
  8. Added immersion.

    I certainly do! Especially if I'm driving with the sun at my back - never know what might jump you from there!
  9. Added immersion.

    I should hasten to add that my 6 hour GTR2 stint was back during my days of being very, very single. I have since found a girlfriend who actually likes OFF and have started to make a full recovery ;)
  10. Added immersion.

    That's... disturbing, but not that surprising. I once tried to do a 24 hour stint in GTR2's 24 Hours of Spa - unsuccessfully I should add. I crashed out in hour six from exhaustion. Oops. Looks like SH3 is quite a good sim. Not to get too far off topic but, does it run under Vista? I might need to add this to my collection.
  11. Searching for a poster...

    I'm resisting the urge to make another CaptSopwith: Any Landing sig pic out of that one...
  12. Added immersion.

    Ever take your wrist watch and sync it with the time in the sim? Then check your waypoints by your watch, rather than the sim? Yeah, we're both long gone, but in good company.
  13. A little Red Baron reminiscence

    Rabu, I used your 4-Seasons terrain set in every patch I used - from WFP to HASP to my "classic collection" from Beery, WingStrut, and Baron von Benz. A very big Salute to you, sir.
  14. Remarkable, remarkable collection. Now you're just leaving my jaw on the desk.
  15. When your time is up...it's up

    Yikes! That is a harsh ending!
  16. A little Red Baron reminiscence

    In the old Delphi days you could alter your handle to include a nickname - I added in Prof, which a lot of folks called me, half jokingly because yes, I was in high school! RB saw me through HS and College, and OFF will keep me occupied during grad school (if grad school and my wonderful g/f weren't enough! lol). I remember those names! I was very saddened to hear when Pat lost his wife earlier this year. It's a funny thing, these forums. We all come here for a common interest and we wind up forming "friendships" of sorts with the other members around us. Pat was always an all around great guy and it was so terrible to hear about his loss. You really form a bond with these guys.
  17. Worth a Bump

    This video was posted earlier this week by another forum member. Since then, I've listened to Lay Me Low about a dozen times and felt compelled to share this video again. It's worth another look for anyone who may have missed the original posting. And this is a video that OvS came across some time ago, and is so powerful I had to repost it. There's no reason why we can't remember these brave souls on a regular "non-remembrance day" Friday. World War I In Colour - Hell In The Trenches And finally, a clip from The Great War In Colour - with interviews from some of the last veterans left alive. The Great War In Colour --- Never Forget
  18. A little Red Baron reminiscence

    I think I started writing up some history on terrain modeling, but I never finished it, a lot of RL crap interfered and it wound up lost. Truthfully, that history could have been a lot better - both stylistically and in terms of content. I barely scratched the surface, listed the major UOP's, talked about FM/DM and called it a day. I was hoping someone else would come along and add to it, but alas. I still don't know how you guys find the time. You do a hell of a lot of work and manage jobs and families at the same time.
  19. A little Red Baron reminiscence

    Wow, Gremlin. Absolutely! I had forgotten that Wings of Honor had that old article posted over there. Thanks for hanging on to it! It's not my best work, but I enjoyed writing that over Christmas break back in college. Yeah, I have no idea why Wikipedia took it down - I'm just very thankful that it's been preserved in a few places. Would have been a shame to just lose all of it. S!
  20. I'm running OFF on a pretty mainstream gaming computer. It's a year old Gateway FX 7024 gaming PC with an overclocked GeForce 8800 GT. I run in 1200x800. So, doing some comparison, I would argue that you would want a very high end system. Newest nVidia card, a lot of ram, a high processor speed (though multi-core doesn't really help in OFF), etc. It's a high end sim in terms of the visuals it's cranking out - even though it is using CFS3 (though I would argue that it's been modded to the point that only the base skeleton of that graphics engine is left so comparion system specs on stock CFS3 is pretty useless). In short, you want a lot of horsepower. If you have one of Google's servers lying about with one of those suitcase nuke sized nVidia portable graphics processors, you're off to a good start! Hope that gives you a basic idea. Cheers mate!
  21. Hey guys, I've got a quick question for you and I'm a tad embarassed I need to even ask. I'm using an old Microsoft Sidewinder 2 joystick in Vista for OFF. I cannot seem to remember how, or perhaps it has changed, but at any rate, how do I remap my button commands to apply some keys to OFF? Is there a setting somewhere in OFF or do I need to do it in Windows? Mind you, the Sidewinder 2 software is not installed - Vista simply recognized it when I plugged it in. Thoughts appreciated in advance. S!
  22. Joystick Mapping Question

    Awesome! Thanks Rickity, I appreciate it!
  23. Yep, this looks like the one Turner Classic Movies used to run back in the day. No Ernst Borgnine to be found!
  24. A little Red Baron reminiscence

    I remember when Karel relased his first Fokker Dr1 model back in, what was it? 2001? Heading over to SWWISA and checking out his page and thinking "wow! I had no idea we could do that!" The difference between the paper cutout we had in the RBII and the living, moving model he made - complete with wires, a rotating engine, machine guns that were more than black rectangular lego blocks. My jaw hit the desk. The detail, at the time, was phenominal. And the best part - and this was the magic he brought to the community - he did it all without sacraficing FPS. You could fight a swarm of these high detail Fokkers and not drop a single frame. He really was a miracle worker. And a genuinely good guy. I enjoyed the few messages we exchanged before he passed. I imagine he'd be incredibly pleased with OFF. In my own way, I see the Fokkers and Sopwiths buzzing around OFF as the grandchildren of those first Fokker and Sopwith models released seven or eight years ago (wow, has it really been that long already??). S! Karel. I know you're loving the show!
  25. Tracer bullets

    Nice bit of info there Shred, thanks for passing that along. I love this forum, I learn something new everyday!
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