Hey, my first post here... i have been simming since the first FS came out :-P long time ago lol.
Anyways, i want to know how deep/accurate will the physics engine be? will it be trying to simulate real airflow over the wings as in FS:SDOE? and will it have a "physical" world around it? Will bullets\missles actually be modeled properly not only in 3d (DUH) but in the weight\thrust department? and react accordingly to variations in weather\wind? The best Flight simulator ever done to date in my opinion is FS:SDOE, since it replicated actual flight dynamics based on the physics engine taking into account the actual shape of the aircraft\wings, thats what im really hoping for!
And Devs: wish you the best of luck! ;)