Alright man thanks.
Just an update when you see this. I was actually able to indirectly fix the intro/videos by setting up the D3Dwindower window mode options by ticking the following: DDraw color emulate ON, DDraw color convert ON, DDraw primary Bit ON, DDraw emulate ON, DDraw auto bit ON. I left DirectX DDraw1-7 ON, Direct 3D ON & GDI ON. Now the intro & other videos play lol. But if i had to choose i'd rather be able to actually play the game then have the videos.
Apparently nGlide is still being supported on XP too.
I also tried to change the EAW.INI DisplayDevice from 0 to 1 after i uninstalled nGlide and dumped the Open Glide files to the EAW folder. But it still switches back to software ingame & it changes back to 0 in the INI file too... if i dare to try an see how it is under software when i click instant mission the game crashes to windows and gives an 0x00000fd error. Not like i want to play it under software anyway.