Hello all, I recently managed to get Wings Over Vietnam since there are few sims out there that try to replicate the conflict. However I have recently found issues in carrying out engagements. First up I do have the 2008 patch. 
 
	Mig 17: So far I can take one out if I'm lucky when they are attacking friendlies. Otherwise they have superlative manoeuvrability and run circles around my F4 which can climb but no little much else. 
 
	Mig19: About the same as the Mig 17 but slightly faster. 
 
	Mig 21: An highly effective adversary that can match my speed and still out turns me no matter what I do. 
 
	 
 
	So my  first main question is how am I supposed to get my phantom to even get near an opposing enemy because right now my jet struggles to carry out any kind of turn? I barely pull the stick and yet the jet always feels like its stalling even at 400 knots. I am aware of the high speed stall condition but I can't help but feel it is made far worse than it should be. I try the yo-yo but even then, my jet's nose comes up and just sits there while I strain to try and bring the nose back down again and lose all roll authority.  
 
	 
 
	My next question is the missiles. I found that even with the later model sidewinders and jets literally flying straight and level just waiting to be taken out still seem to fool my missiles. Most times I find the AIM-9s just leaving the rail and not tracking anything (when played on hard settings) and even when they do track, they still struggle to match the turn of a Mig 17 even from a reasonable distance. As for the AIM 7, well that is prone to just exploding about half-way to the target. How do I have the highest odds of scoring missile kills since I have fired four shots with only 1 hit sometimes. 
 
	 
 
	I have seen articles from real F4 pilots and one guy was in a sharp turn against a mig 21 and he loosed off an AIM-9 which appeared to fly off somewhere else, but in fact pulled tight into the circle and successfully hit the mig. My missiles certainly won't do that.