automovili
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Win/Lose conditions to a purely air combat campaign? (No naval or ground invasion stuff)?
automovili replied to automovili's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
More 1979 scenario test using the resources provided by Viggen that made the whole thing immensely easier. Just got delayed cuz new job but I really want to see this completed with as few bugs as possible for an optimal experience. It will serve as the template for the 1989 scenario initially planned. (sadly i'm starting to like the '79 scenario cuz more Aircraft variety and Royal Australian Navy aircraft carrier lol!) -
Win/Lose conditions to a purely air combat campaign? (No naval or ground invasion stuff)?
automovili replied to automovili's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Testing Carrier missions. Royal Australian Navy -
Win/Lose conditions to a purely air combat campaign? (No naval or ground invasion stuff)?
automovili replied to automovili's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
bro you just made my life a hell of a lot easier. thank you so much!!! -
Win/Lose conditions to a purely air combat campaign? (No naval or ground invasion stuff)?
automovili replied to automovili's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Thanks. Viggen. That's a good start. Now I just have to focus on the Carrier Air Wings, I'm sure they are well documented only problem if certain Carrier Air Wing squadrons are not represented in the download section but I'm sure I could do a little bit of creative license there. cheers! -
I'm currently working on a campaign set on Gepard's Kuril Islands with the Japan Air Self-Defence Forces against the Soviet Air Defence Forces PVO in 1989 (F-4EJ Kai f- yeah!). I'm a total noob in modding and simply just edited an already existing campaign to fit the map (bases and stuff) I was just wondering how would the end condition work for such a pure air warfare set up? I know Naval campaign the main enemy carrier must be sunk, or how the ground invasion mechanic works but I'm unfamiliar as to how this kind of campaign works? Thanks in advance. I'm eventually planning to add a U.S carrier strike force but right now I'm too lazy to make proper research on what certain USN carriers, escort ships and squadrons were available at the timeframe, and I just want to enjoy a pure japanese campaign.
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