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Veltro2k

MODDER
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Everything posted by Veltro2k

  1. Adding my acquired knowledge to the old LOL and remodeling with fewer polys, and adding lower poly lod for distance
  2. Finaly figured out how to make it fly ,land and take off. Also he has 50 caliber arms now
  3. Whats wrong with it ??????
  4. Cant wait Skip
  5. 2 Weeks
  6. another WIP
  7. Due to loss of original files this thread is dead Im now concentration only on SF2
  8. great selection Cocas..but you might want to look at this
  9. maybe
  10. in that case I changed something ..also if someone can add a chute
  11. how do i do this ? Select one mesh at a time and weld ?
  12. 1. how do you get both sided to display on the Map? I can only see one at a time. 2. when I use UV pack it breaks them up into little unrecognize peices
  13. DNW mesh names stayed the same
  14. Ok condensed it a bit and only one map
  15. could not find the original
  16. Bump
  17. fixed the airbrakes, thrust and fuel....still having problems with the Aileron/Flaps =Flaperons
  18. duizend maal dank Derk but Im afraid that due to many reasons, main being , apart with some help I received by some great people,,its still basicaly just me and i dont like begging, so, my modeling days will be ending soon
  19. sory FM's are not my Forte
  20. Heres what I have ,,,is this right one pilot 4 gunners [Pilot] SystemType=PILOT_COCKPIT SeatID=1 PilotModelName=PilotWW2USAAF.lod SetCockpitPosition=TRUE Position=-0.028,4.749,0.922 MinExtentPosition=-0.5,5.0,-0.25 MaxExtentPosition=-0.3,6.0,1.8 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=3 Armor .Thickness=6 Armor .Thickness=6 Armor[REAR].Thickness=9 Armor[TOP].Thickness=6 Armor[bOTTOM].Thickness=6 CanopyNodeName= [TGunner] SystemType=GUNNER_STATION PilotModelName= SeatID=2 GunnerID=1 SetCockpitPosition=FALSE Position=0.0000,2.7821,0.9532 PitchModelNodeName=Tgun YawModelNodeName=Tgun GunRange=2000 PitchAngleRate=45 MaxPitch=60 MinPitch=0 DefaultPitchAngle=10 YawLimited=TRUE YawAngleRate=45 MaxYaw=210 MinYaw=150 DefaultYawAngle=180 [bGunner] SystemType=GUNNER_STATION PilotModelName= SeatID=3 GunnerID=2 SetCockpitPosition=FALSE Position= PitchModelNodeName=BGUN YawModelNodeName=BGUN GunRange=2000 PitchAngleRate=65 MaxPitch=-20 MinPitch=-60 DefaultPitchAngle=-40 YawLimited=TRUE YawAngleRate=65 MaxYaw=220 MinYaw=140 DefaultYawAngle=180 [LWGunner] SystemType=GUNNER_STATION PilotModelName= SeatID=4 GunnerID=3 SetCockpitPosition=FALSE Position= PitchModelNodeName=LWGun YawModelNodeName=LWGun GunRange=2000 PitchAngleRate=65 MaxPitch=50 MinPitch=5 DefaultPitchAngle=10 YawLimited=TRUE YawAngleRate=75 MaxYaw=300 MinYaw=240 DefaultYawAngle=270 [RWGunner] SystemType=GUNNER_STATION PilotModelName= SeatID=5 GunnerID=4 SetCockpitPosition=FALSE Position= PitchModelNodeName=RWGun YawModelNodeName=RWGun GunRange=2000 PitchAngleRate=65 MaxPitch=50 MinPitch=5 DefaultPitchAngle=10 YawLimited=TRUE YawAngleRate=75 MaxYaw=120 MinYaw=60 DefaultYawAngle=90 [TTGun] SystemType=FLEXIBLE_GUN GunTypeName=7.7MM_BREDA MuzzlePosition=0.015,2.932,1.115 LightPosition=0.015,2.932,1.115 MaxAmmo=1000 TracerLoading=5 BurstAmount=10 GunnerID=1 [bTGun] SystemType=FLEXIBLE_GUN GunTypeName=7.7MM_BREDA MuzzlePosition=0.02,-2.061,-0.896 LightPosition=0.02,-2.061,-0.896 MaxAmmo=1000 TracerLoading=5 BurstAmount=10 GunnerID=2 [WGunL] SystemType=FLEXIBLE_GUN GunTypeName=7.7MM_BREDA MuzzlePosition=-0.578,-0.785,-0.057 LightPosition=-0.578,-0.785,-0.057 MaxAmmo=1000 TracerLoading=5 BurstAmount=10 GunnerID=3 [WGunR] SystemType=FLEXIBLE_GUN GunTypeName=7.7MM_BREDA MuzzlePosition=0.578,-0.785,-0.057 LightPosition=0.578,-0.785,-0.057 MaxAmmo=1000 TracerLoading=5 BurstAmount=10 GunnerID=4
  21. Someone kindly pointed out that i forgot to include the Lod files for the tank..(((((Old age showwing.....)) here is the file i also updated the original file to include it, but to avoid downloading the whole file again here is the tank lod..unzip and add to weapons folder Ed F-1 tank LOD.zip
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