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Veltro2k

MODDER
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Everything posted by Veltro2k

  1. one last hurdle to jump... for some reason having dificulty with the guns....sincronizing the muzzle position
  2. for some reason when i play single Mission...A certain aircraft no longer appears on the list,,,what can cause this ??
  3. 1024 X 1024
  4. last pic before release
  5. was that a Luau we just flew over ?
  6. the plain Tu-95M
  7. untill one is provided i will use the B-36 engine sound
  8. Ok guys problem was resolved. in about a week I will be starting with the release of an older Bear Model and finish with the release with the Bear H and if time permits the Awacs version of the Bear. Again i will create it with a temp Skin, but if anyone wants a first crack at it please IM me. some pics will soon follow.
  9. Just put a point and move it to the center of the fuselage
  10. yes its bear time now (( 2 weeks ))
  11. thank you all for your help..it took a small modification of cg, and rolling radius to fix it
  12. cg position ,,,hmmm ok will try
  13. played with that already,,no difference
  14. Trying to correct this nose gear will not stay on the groung and Aircraft bounces too much see below for data FlightControl StallSpeed=95.21 CruiseSpeed=176.79 ClimbSpeed=259.44 CornerSpeed=112.95 MaxG=2.50 MaxSpeedSL=920.00 MachLimit=1.90 PitchDamper=1.0 RollDamper=0.5 YawDamper=0.0 [AircraftData] EmptyMass=90000 EmptyInertia=4052700.4,6856037.9,11127981.7 ReferenceArea=310.00 ReferenceSpan=51.10 CGPosition=0.00,2.49,0.00 Component[001]=Fuselage Component[002]=Nose Component[003]=LeftWing Component[004]=RightWing Component[005]=LeftStab Component[006]=RightStab Component[007]=VertTail // Landing Gears --------------------------------------------------------- [NoseGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=6.0 DragArea=0.25 AnimationID=3 HideGearNode=TRUE ModelNodeName= InsideNodeName= ShockNodeName= ShockStroke=0.2 SpringFactor=1.0 DampingFactor=4.0 WheelNodeName001=FWheel1 WheelNodeName002=FWheel2 RotationAxis=x-Axis ReverseModelOrientation=TRUE RollingRadius=0.1 CastoringWheel=TRUE CastoringNodeName= Steerable=TRUE MaxSteeringSpeed=41.15 Locking=FALSE MaxSteeringAngle=35.0 InputName=YAW_CONTROL ControlRate=1.0 HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=155.75 [LeftGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=6.0 DragArea=0.25 AnimationID=2 HideGearNode=TRUE ModelNodeName= InsideNodeName= ShockNodeName= ShockStroke=0.4 SpringFactor=1.0 DampingFactor=4.0 WheelNodeName001=LGWheel1 WheelNodeName002=LGWheel2 WheelNodeName003=LGWheel3 WheelNodeName004=LGWheel4 RotationAxis=X-Axis ReverseModelOrientation=TRUE RollingRadius=1.0 CastoringWheel=FALSE CastoringNodeName= Steerable=FALSE MaxSteeringSpeed=41.15 Locking=FALSE MaxSteeringAngle=35.0 InputName=YAW_CONTROL ControlRate=1.0 HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=155.75 [RightGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=6.0 DragArea=0.25 AnimationID=2 HideGearNode=TRUE ModelNodeName= InsideNodeName= ShockNodeName= ShockStroke=0.4 SpringFactor=1.0 DampingFactor=4.0 WheelNodeName001=RWheel1 WheelNodeName002=RWheel2 WheelNodeName003=RWheel3 WheelNodeName004=RWheel4 RollingRadius=1.0 CastoringWheel=FALSE RotationAxis=X-Axis CastoringNodeName= Steerable=FALSE MaxSteeringSpeed=41.15 Locking=FALSE MaxSteeringAngle=35.0 InputName=YAW_CONTROL ControlRate=1.0 HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=155.75
  15. Veltro2k

    WIP WWII

  16. begining to sound like a video problem
  17. Here you go . halifax.rar
  18. For those who are getting a CTD, have you tried using it with the standard GermanyCE terrain ?
  19. In time . also template is available to all who ask
  20. no, thank you
  21. UPLOADED
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