Mig15
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Everything posted by Mig15
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I read on a thread that there is a T-28 Trojan available some where can anyone let me know where it is? Thanks
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How to make a weapons point � ?
Mig15 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
After a longtime trying and with some help I got the Mig 17 PFU to fly and the nose add on. I discovered the Mig 19 (IRM) in the Vietnam 1984 mod. I know the nose of the 17 and the 19 are a little different but the sizes should be about the same. So the question is how do I make a weapons point on the nose of the Mig 19 that can take the 17PFU radar nose to make a Mig 19 PM? Can it be done? -
How to make a weapons point � ?
Mig15 replied to Mig15's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
http://lotnictwo.net/pic/0402/0402070008.jpg http://mysite.wanadoo-members.co.uk/visits...es/roman-47.jpg Thanks for that input. The noses are a little different but I think the size is very nearly the same. I will let you know if I get anywhere withit! -
T-28 Trojan
Mig15 replied to Mig15's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks -
Air America
Mig15 replied to a topic in Thirdwire: Strike Fighters 1 Series - Mission/Campaign Building Discussion
I'm always looking for a T-28 if someone can point me in the right direction. -
Mig 17PFU Still having problems.
Mig15 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Mig 17PFU Still having problems. I have been trying for months to get the radar nose to show up on the 17PFU. I can get several different types of missiles to show in its place and L29 gun pod but not the radar nose. Last time I asked about this someone said ? learn to use the Weapons Editor! Well what am I doing wrong? From the DATA.ini [RadarStation] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=0.0,3.90,0.15 AttachmentAngles=0.0,0.0,0.0 LoadLimit=140.0 AllowedWeaponClass=17PFU,gp AttachmentType=WP ModelNodeName=17PFU PylonMass=10 PylonDragArea=0.08 LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= On my weapons editor: Type= WEAPON_STATION Fullname= (Cant remember I?m at work! ? Azimuth Radar something) 3D Modle Name=17PFU Mass Kg=140.0 Diameter=1 Length=1 Storetype= ? Jamming strength= Decoy Dispenser strength= Attachment type= WP SU Mission Data Nation Name= Soviet Union Start year=1960 End year=1980 Availability=2 ? (Rare) Base Quantity= 1 Export Start year= 1965 End year= 1975 (?) Thanks for any help! -
Mig 17PFU Still having problems.
Mig15 replied to Mig15's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I realized that I had to do something drastic so I removed the weapons pack and all the inis that I had bodged in there and just put the AA.1, Tank and 17PFU files into the WoV, Objects folder. Guess what, just the same ? missiles and tanks but no nose. Changed the allowed objects and a missile showed up on the nose OK. Therefore I guess the 17PFU.LOD must be flawed ? I did try the 42kb and 50kb version as well. My Migs got no nose. How does he smell?................ I will send you my email dfang! -
Mig 17PFU Still having problems.
Mig15 replied to Mig15's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
LODs seem to show 50KB. I think it is something to do with the file names and I just need to check everything again. thanks -
Mig 17PFU Still having problems.
Mig15 replied to Mig15's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Everything showed up in the right place except the nose. No extra missiles just an empty weapon station on the nose. So there must be a problem with the weapon editing even though I copied your instructions in again. The only thing I can think to do is to take everything out and start again. -
Mig 17PFU Still having problems.
Mig15 replied to Mig15's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
thanks i will give it a try! -
I have managed to get several new aircraft for WoV and a big thanks to all you who made them. I am still at the drag and drop folders stage so I have a couple of problems. Firstly I don?t seem to be able to get a A-1 Skyraider to work. There are three that I see on combatace, two A-4h and A-4hN don?t work and I guess this is because they are for the 1950s not 1960s. A-1H v 5 does not work ether. When all the downloads come as separate items what do I do? I have tried to put them all into a folder but no joy. Next, and this may be related to the lat problem, I have got some aircraft that work OK but the weapons come in separate come in a separate folder. Where does that go. They contain information in the readme such as: [WeaponData262] TypeName=AA-1A FullName=RS-2U (AA-1 Alkali-A) ModelName=AA-1A Mass=82.599998 Diameter=0.180000 Length=2.300000 AttachmentType=WP NationName=SOVIET StartYear=1958 EndYear=1970 Availability=1 BaseQuantity=4 Exported=FALSE ExportStartYear=0 ExportAvailability=0 Etc. etc. Where does that go? Thanks for your help! Steve
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I?ve got the Mig 17 PFU working ? Soviet Silver, missiles, drop tanks. But can?t get the radar nose. I can get a nose that looks like a missile head. I guess it must be the MIG-17PFU Bitmap Image. In the ?read me? file it said it should go in the objects folder. I also tried to use that file to replace the Mig-17_body bitmap but it would not take. What am I doing wrong. Installation instructions: Unzip all files to ..Strike Fighters/Objects/Aircraft folder (A new folder MiG-17PFU will be created). Make copy of weapondata.dat weapondata.ini files in ..Strike Fighters/Objects folder (if present)! Unzip files from Objects.zip into ..Strike Fighters/Objects folder. It will overwrite weapondata.dat weapondata.ini files if present. Copy all files from ..Strike Fighters/Objects/Aircraft/MiG-17F/SovietSilver1 folder Copy A-4B_Hangar.bmp from ..Strike Fighters/Objects/Aircraft/A-4B/ to ..Strike Fighters/Objects/Aircraft/MiG-17PFU PS. I have tried the search! PPS - WoV
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Mig 17 PFU
Mig15 replied to Mig15's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yes, thanks that is my next move. I think the 17PFU radar nose is not in the weps folder properly. -
AC130 Gunship problems.
Mig15 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I have managed to get lots of new aircraft to work but some just don?t. I have adjusted the date and this has sorted some problem aircraft out but others no. In WoV. AC130 gunship ? has a cockpit bit no aircraft on outside view. There is no texture set in the skin folder ? could that be the problem? J7 III ? does not show up on aircraft selections window. Tucano - does not show up on aircraft selections window. Sea King helicopter - does not show up on aircraft selections window. -
AC130 Gunship problems.
Mig15 replied to Mig15's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I found a flyable C-130j in ?modern? aircraft section. I have managed to put the SEA skin on it but not the cockpit and weapons yet. Do you think that I will be able to on this aircraft? I found a flyable C-130j in ?modern? aircraft section. I have managed to put the SEA skin on it but not the cockpit and weapons yet. Do you think that I will be able to on this aircraft? -
AC130 Gunship problems.
Mig15 replied to Mig15's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes, I guess that must be it. Most of your models work fine ? thanks for those by the way ? capun! If you ever want to make something else ? Su 25 Frogfoot and T28 Trojan ? would be my request. -
AC130 Gunship problems.
Mig15 replied to Mig15's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The aircraft did not appear the link did not appear ? I thought it was all part of the same problem -
Adding ground objects to Wov?
Mig15 posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
How do I install ground objects into WoV. I have just downloaded the aircraft objects to add some targets to the airfields. Do I need a special tool to add them? -
AC130 Gunship problems.
Mig15 replied to Mig15's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks, these are the ones that don?t show after I played around with the file names! -
Cockpit and Patch problems.
Mig15 posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Well I have managed to install the weapons pack, new aircraft, effects etc. I want to install the patches but when I try to run them I get a ?could not open file WoV.? Message. Can anyone tell me why? I am running a pirated copy of WoV as I live in Thailand and that is all that is available. Seems to work OK ? but it does crash when I try to exit and change aircraft ? patch 3 addresses this problem I think. Some aircraft that I have seem to work alright but have no cockpit. I have put some new skins into other skin programs so I know you can do that but I can?t put another cockpit into another aircraft eg. A A6 Intruder cockpit to replace the missing one in the F111. Are there any generic cockpits that will fit into any aircraft? Thanks -
Cockpit and Patch problems.
Mig15 replied to Mig15's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thanks a lot Buff. I actually managed to do the cockpit switch myself! Now have all aircraft with some sort of cockpit. Thanks again! -
Cockpit and Patch problems.
Mig15 replied to Mig15's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yes, I plan to get a copy of SF when I go back to the UK in the summer it dose not seen to be available here. I don?t know how to add the lines in the .ini ? I would be very grateful if someone could run me through what I need to do. Thanks for your help! -
A-1 Skyraider for Wov � beginner needs help!
Mig15 replied to Mig15's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thanks I will keep trying! -
A-1 Skyraider for Wov � beginner needs help!
Mig15 replied to Mig15's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Another thing is that on some aircraft I have downloaded there is not cockpit even though a cockpit appears in the files. I have also tried copying and past a a cockpit from another aircraft to substitute but that does not work. -
There are F-5s available as addons.