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FastCargo

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Everything posted by FastCargo

  1. DeploymentMethod=MANUAL Comment out the Setting[x].RetractValue lines. Done. FC
  2. I fly T-38Cs for a living. This is NOT a T-38C. FC
  3. I just noticed the details on this picture. Any idea where this came from? This isn't a T-38A by the looks of it (no, it's not an F-5B either). I'd say it looks like a AT-38B, but it has a few unusual things I've never seen on any T-38. FC
  4. GAMERANGER and hate mongering

    You're fooling yourself if you think politics and morals aren't intertwined. That being said, what you choose to have or not have on your own computer is your business. FC
  5. The ThirdWire B-52D does not have pylons. FC
  6. I was tweaking the PSD files a bit, just trying to clean up the lines...I cheated and overlayed the 3 view diagrams to get a quick and dirty set of lines for the paint, but on closer inspection, there are a lot of minor errors that need to be corrected. KB managed to clean up some of that stuff, but it still needs some tweakin'. And on a personal note, now that the F-5F has nice, proper paint jobs, I find myself really liking the clean overall lines of the aircraft more and more. Just a very classically designed minimalist fighter. Northrop really did a nice job with the T-38/F-5 family. FC
  7. Check your Graphics options...I guarantee you aren't running in the highest values. FC
  8. Ground Control to .. WTF?

    Well, to be fair, I've participated in some of the very same type of airshow/photography events: And we still get the same kind of calls for those who don't realize what is actually going on. Hell, the mayor could have been briefed and totally forgotten about it: "Standard USAF photography flyby scheduled for blah, blah, blah..." FC
  9. Crusader, You are correct. I had mentioned this in a PM to Eric. This model is based on the Taiwanese late model F-5Fs, with the additional sensors fore and aft, the 'shark' nose, wing fences and extended LERX. Because there were so many variants of the F-5F (including extended vertical tails, refueling probes, etc) I decided to stick with one version. I will release the F-5F MAX file to the MF to do as they see fit if they want to make eariler models, or models with different variants of equipment. FC
  10. Hey, silly question. How did the IRST sensor work in the Deuce? I assume you had to get cueing of some sort from the sensor... FC PS Never mind, just found the answer...gotta love the internet!
  11. Try the stock terrains first. If it works there, then we can continue. Also, the year is important...if you don't fly during the S-200's year of service, it won't show up. Finally, you said you're not getting S-200s at all. I need a clairfication. Are you: 1) Not seeing the missiles, but they 'fire' and the launchers/radar are still there? 2) Not seeing the missiles, and they don't fire? 3) Not seeing ANYTHING related to the S-200 (no launchers/radar/missile)? FC
  12. Yep, I just dropped in ordway's entire cockpit version 5 upload. FC
  13. Try this: http://forum.combatace.com/index.php?autoc...;showfile=3229# I believe this is the patch you need. (Aug 06) FC
  14. Updated F-102 is up (Version 0.96). Includes fix to the intakes, you should be able to decal without bleed now. FC
  15. That's a pretty cool shot actually...like a shark swimming from the depths... FC
  16. Couple of things: 1. They are foldered like the community weps pack. 2. They now have their own separate data.inis. 3. They use a different version of the weps editor. FC
  17. Cockpit version 5 approved, included in F-102 version 0.96. FC
  18. New F-102 file up (Version 0.96). Most issues brought up since 0.95 have been fixed, including decal bleed, rudder, etc. Also includes version 5 of ordway's cockpit mod. FC
  19. New file uploaded. Fixes several issues including rudder, some 'holes' in the mesh, etc. FC
  20. Actually, I'm an idiot. Apparently, the lines I commented out actually do work properly without adversely affecting ground handling or nose wheel steering. Cliff11 was correct in uncommenting those lines...I'm sorry for not trying it before automatically dismissing it. It used to not be that way, something must have changed to allow those lines to not affect ground handling. New file will be up momentarily. FC
  21. What is your porn star name?

    Just met a Capt McCracken today. Call sign..."Lick". Of course, back in the day they called me Ivan Awsumtul. FC
  22. I've found that mapping isn't hard per se, but it's very tedious to do right. As MAX continues to evolve, the mapping tools have gotten better and easier to use. But, especially for complex shapes, you'll still end up at some point moving individual polygons. Good mapping can make or break a model when it comes to textures. My particular philosophy is making the skinner's life easier at the expense of efficiency. I felt bad for pappychksix, because he made these very nice skins for the T-38A and F-5B, but the mapping was so bad (it was my first aircraft model and I had learned a lot since then) that I chucked the whole mapping and rebuilt it to something a lot easier to skin. FC
  23. For you...nope! And SidDogg, I'm still waiting for your test report on the Drag Chute function, double time there mister! FC
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