-
Content count
8,142 -
Joined
-
Last visited
-
Days Won
16
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by FastCargo
-
One per day per person please...littlesmoke, delete one of your posts please. FastCargo
-
Gunsight
FastCargo replied to gerald14's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Wait, I'm confused...can't you just add a HUD gunsight? It shouldn't be that hard...just copy the relevant portions from a aircraft that has one that uses Avionics70. Or am I missing something? FastCargo -
afterburners
FastCargo replied to CaptainCA's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Also, to save some time...the .CAT extractor MUST be run in Win98 compatability mode (assuming you have WinXP or Vista). Google 'windows compatability mode' or do a search here if you need to know what that means. Also, the extractor will usually only extract the file into the directory where the .CAT file is located. So you have to be familiar with how to get around directories to find the files you extracted and put them in the proper locations. FastCargo -
AV-8B plus
FastCargo replied to bobrock's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Oh damn bob...that's looking SWEET!!!! FastCargo -
More than 6 paired stations
FastCargo replied to GodSaveTheUSA73's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Well, actually... Yes, you can have more than 6 groups. However, any additional groups will NOT be selectable in the weapons loadout page. This could be useful for certain weapons that you always want loaded on the aircraft. You have to use the loadout.ini to get those groups to load. FastCargo -
WoV - COOL!
FastCargo replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
No need to watch the whole movie. Go here: http://www.youtube.com/watch?v=b-nljYQq9PM You'll see the VI wing right there at the beginning... FastCargo -
WoE - Outstanding!
FastCargo replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Remember, WOE simulates aircraft in 1979...a LOT of aircraft back then still did not have MFDs. Including early versions of the Harrier. FastCargo -
WoV - COOL!
FastCargo replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hah! You helo guys are too slow...wink, wink, nudge, nudge. FastCargo -
WoV - COOL!
FastCargo replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Basher, There is already a U-2 available for download: http://forum.combatace.com/index.php?autoc...mp;showfile=488 Also, the recon aircraft was a F-8, not a A-7 (in the movie). Welcome again to the TW sims world. To help you out, like others have posted, please refer to the knowledge base (KB as we like to call it). Its a gold mine of information, and will help you when you are ready to start enhancing your sims. FastCargo -
WoE - Outstanding!
FastCargo replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes...in the stock WOV/WOE combo install, all theatres and campaigns are accessible and flyable. FastCargo -
Gentlemen, please keep this thread on topic.... FastCargo PS And I very seriously doubt that girl is a Harrier pilot. The uniform fits wrong, the patches are incorrectly (and badly applied). The other girl on the wing of the trainer MIGHT be a pilot...but the uniform still is not fitting correctly. The patches look right...but the way the flight suit fits is 'bad'. Hard to explain until you seen enough men and women in proper fitting flight suits.
-
WoE - Outstanding!
FastCargo replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hmmm...odd. During the install, WoE will look for WoV if you ask it to and will ask if you want to do a 'merged' install. Unless certain versions of WoE don't do that.... FastCargo -
WoE - Outstanding!
FastCargo replied to Basher11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Actually, it's usually as simple as copying the aircraft directory from one sim to another. I say usually, because all the sims have to be at the same patched level, and certain textures, files, etc, may not make it over if you don't extract them. An easier way is to do a 'merged' install of WOE and WOV. The WOE installer allows you do this if you already have WOV. FastCargo -
afterburners
FastCargo replied to CaptainCA's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
CaptainCA, The data.ini file (if you don't have it) has to be extracted from the Objectdata.cat file. This link will help with what all these terms mean: http://forum.combatace.com/index.php?showtopic=25845 Basically, you have to 'pull' the data.ini from the Objectdata.cat file, put it in the aircraft directory of the aircraft you want to modify, then edit away to your heart's content. FastCargo -
57th FIS F-15C
FastCargo replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Hey USAFMTL, Isn't this the unit that would have been ASAT carriers? I'm being serious...I'm not sure. FastCargo -
Woi Big Problem
FastCargo replied to kh606fp's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Gentlemen, nice job with the explanation and the screenshots. We may have to sticky this into the KB since this comes up a lot. FastCargo -
Carrier Ops in WoI
FastCargo replied to SidDogg's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Guys, I have to say I'm not sure what's going on either...I did the same thing Super Dave did and it works just fine. No fancy tricks at all. Aircraft show up where needed, and catapult just fine. Heck, the only time things didn't work properly was when I was trying my 'What if the USN had gone with the idea of zeppelin type carriers and carried it into the modern day?' scenarios... FastCargo -
Sparky, are you KIDDING me??? Did you think I didn't know that? You think I'm some (censored) REMF who doesn't know what the situation is out there in the sandbox? The thread is about women in uniform. If the women is not in a uniform, then the picture does not belong here. In other words, if the combatant dresses like a civilian, they do not conform to the definition by the Geneva convention. Otherwise, we will start getting all sorts of pictures in here, including pretty stupid ones. Narrowing down the definition keeps the pictures to the intent of the thread. You want to get into a debate about the legitmacy of irregular fighters, fine...but not in this thread. FastCargo
-
A Baron B58????? Are you (censored) KIDDING ME???? I call shenanegians.... Now, if they had said a Convair B-58, I might have been more receptive... FastCargo
-
Add weapons to moving parts
FastCargo replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Actually, let's look at the example of adding a Tornado sidewinder station to help us here. Here is the entry: SystemType=WEAPON_STATION StationID=12 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=-2.350,-1.7,-0.3 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1400 AllowedWeaponClass=IRM,2IR AttachmentType=USAF,USN,UK,RAF,NATO,W_GERMANY ModelNodeName=pylon_inner_left LaunchRailNodeName=LAU-105 MinExtentPosition= MaxExtentPosition= MovingPylon=TRUE RotatingPylon=FALSE Note the bolded areas. The ModelNodeName is what the weapon is 'attached' to. The other 2 entries tell the engine if that part rotates and/or moves. I'd use that information in your weapon station entry and give that a shot. The hard part is that you are going to have to find what the mesh name is of the bomb bay doors is. Also, the position of the weapon needs to be determined based on the doors CLOSED. Try that...I'm curious to see if it works. FastCargo