-
Content count
8,142 -
Joined
-
Last visited
-
Days Won
16
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by FastCargo
-
F-16XL Version 2.0
FastCargo replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Redownloaded...good to go! :) FastCargo -
F-16XL Version 2.0
FastCargo replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Hey, maybe my file was corrupted...but I'm not seeing any LOD files in the .rar. FastCargo -
New guy here
FastCargo replied to Cali's topic in Digital Combat Simulator Series General Discussion
Nope. Only in very rare cases. FastCargo -
He's lucky...interactions between cars and aircraft usually don't end too well for the airplane. FastCargo
-
WOV/SFP1 - On a stick!
FastCargo posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hey guys, Been using something called portable applications - PortableApps. The idea is that instead of having applications running off the computer, you have the applications on a USB stick and run them off the stick...no install, setup, or anything. The program basically is self contained, so all you need is a Windows PC with a USB port and you're good to go. Great for if you're traveling a lot, and aren't sure what programs may be at the computer you are using at a destination. Anyway, I decided on a lark, to try to run SFP1 and WOV (basic installs, fully patched) off a flash drive as well...already knowing about how easy it is to backup. Well, it works! Not only that, it works REALLY well! I was quite surprised actually! It's funny, now I keep thinking all I need is a USB joystick, and my flash drive, and I can pretty much sim ANYWHERE there is a Windows PC that runs XP and meets the specs! Also, would serve as a quick way to intro folks into the SFP1 world without dragging my whole PC or installing anything on their computer. FastCargo -
Is SimHQ down again?
FastCargo replied to Mannie's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That's what I was thinking...they seem to get great traffic without the downloads. I'd think it would be more of a hassle at this point. Besides, I'd rather be here for my downloads... FastCargo -
Neshar drop tanks don't drop
FastCargo replied to tmdgm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That's because they don't drop in real life from what I remember. I could be wrong. FastCargo -
Is SimHQ down again?
FastCargo replied to Mannie's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Does SimHQ have a download section? FastCargo -
How do you repack Il2 SFS files?
FastCargo replied to gijs71's topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: Mods & Skinning Chat
Depends. You don't have to copy a whole music album to be considered illegal. FastCargo -
Now I can get back to work
FastCargo replied to serverandenforcer's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Excellent job on the CDCs...guess you're looking to get promoted! :) Gotta get that PME done... FastCargo -
What is the status of the B-1, B-2, and XB-70 projects?
FastCargo replied to USAAF2's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Outstanding!! My favorite aircraft that I never got to fly... FastCargo -
That I can't help you with...I'm not smart enough on WWI aircraft to help there... Honestly, that depends on the actual aircraft. Remember, back in aviation's infancy, they were still trying out a lot of stuff...especially when pushing aircraft to the edge of the envelope. And small changes could make for big results. Again, depends on the aircraft. I will say that I think most aircraft back in the day could recover from a straight stall. The problem was always if one wing dropped off first due to torque effects, a bent airframe, etc. Then things got nasty (ie an unrecoverable spin...). Well, depends who you talk to. Simulations in general have difficulties emulating post-stall behavior, because of the odd dynamics (vorticies, turbulence, etc). Also, even good designs can have odd quirks that don't show up until operations. Several examples: The early F-100s had a nasty yaw tendency, corrected by increasing the vertical tail size in later models. The early F-4s had an ugly tendency to get into a spin at high AOA if you used the aileron. The F-15E can get into an auto-roll couple in certain configurations. The B-1 is not recoverable if it gets into a stall (doesn't even have to spin...just a straight stall). Most aircraft of the WOV/SFP1 area had thin wings to go fast. Thin, fast wings have a much different stall characteristic than big, thick cambered wings (like your Cessna). Cambered wings' stall curve tends to be very well defined...increasing AOA results in increased lift until near stall, then you get buffet, and then pitch down as the wing hits max Cl. Thin, fast wings on the other hand have a much flatter Cl curve, and start buffeting very early. Also, there tends to not be a definite nose drop, just increasing buffet, and increasing sink rate. This characteristic killed a lot of early pilots who normally expected a nose drop and never got it. So, with that being said, the SFP1/WOV/WOE seem to feel 'ok' to me...but remember, that TK programmed the engine probably for docile behavior at the limits...get 95% of the feel correct, because the majority of his customers won't be concerned with the other 5% of the envelope. FastCargo
-
I love the Bronco but...
FastCargo replied to tw7222's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That's the problem with computer generated single missions...it'll give you loadout capabilities a campaign wouldn't because you can limit the weapons a squadron gets assigned in a campaign or a single mission built with the editor. FastCargo -
I love the Bronco but...
FastCargo replied to tw7222's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You're not giving us a whole lot to work with...what's the loadout? FastCargo -
Indian MiG-21s
FastCargo replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Sure...I could always use an update... FastCargo -
Make sure the card can support two monitors that way (DVI AND VGA). Sometimes it can be an OR. My laptop has a DVI and VGA out, but only can use one at a time (because the other 'port' is the laptop screen). Also, be careful getting a DVI/VGA cable. Because there are different variants of DVI, and I THINK the variant of DVI that normally comes out of a computer is different than the standard A/V DVI that most stores assume you have if you buy a generic DVI/VGA cable...you could get hosed. It won't break anything, just won't work. FastCargo
-
MIG-31 UPDATE
FastCargo replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Cool! Thanks for the work dude! FastCargo -
Some one should make the S-3 have a tanker pod
FastCargo replied to N.Forsythe's topic in Digital Combat Simulator Series Modding/Skinning Chat
Most guys who have been around the internet long enough recognize the difference. Usually 'English is a second language' people have grammatical or syntax errors, spelling errors are fairly infrequent. Also, they rarely use text phone style abbreviations because 'text phone slang' usually isn't in most translation dictionaries. Finally, they tend to let you know when English is not their native language and tend to do it politely. FastCargo -
GIMP
FastCargo replied to Falcon161's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hey yea! Wasn't there a guy who was having a problem with the Tornado HUD with that exact issue? He was doing everything right, but was ending up with big yellow bands instead of transparent HUD decals... FastCargo -
Some one should make the S-3 have a tanker pod
FastCargo replied to N.Forsythe's topic in Digital Combat Simulator Series Modding/Skinning Chat
Topics have been merged...no duplicate threads from the same poster. Please exercise a modicum of discretion. FastCargo -
Adding the Zipper to Linebacker....
FastCargo replied to F-4PhantomII's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
What happened to UnitID 2 and 4? Could that be the issue? UnitID=xxx must match [AirUnitxxx]. Also, make sure the "AircraftType=" entry matches the aircraft EXACTLY. Specifically, if your aircraft is AircraftType=F-104G, the directory holding it must be F-104G AND the ini file inside the directory must say F-104G.ini. FastCargo -
Well okay, if you can deal with a dude who seems to end up out of his car more than in it... FastCargo
-
AH-64 "APACHE"
FastCargo replied to vrkuboy's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
That's one thing that's kind of bugged me about the TW series. It's made purposely to be very moddable, but the terrain editor is hard to use from what I understand, and the only way to make LODs correctly is using 3D Studio Max, a four figure cost program. I guess I'm bummed that the price of entry for object modding is so high. FastCargo -
PC Version? I'm not very good...but it's a riot to play... FastCargo