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FastCargo

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Everything posted by FastCargo

  1. Replacement of Swiss Fighter Jets Postponed

    Also, the question can be raised about the fleet 'mix'. Tigers are considered light, while a legacy Hornet might be considered a medium class fighter. If they are looking for a light fighter replacement, anything much bigger than a Gripen might be overkill. However, if they are looking for an overall replacement, they may want to step up to something larger like later Vipers or MiG-35 class systems. FC
  2. Kevin, Actually, I was going to ask for more detail...PM me with exactly what you are trying to achieve. FC
  3. And the AI will even use them...poorly unfortunately. FC
  4. I guess my question is, are you seeing any anomalies in game? FC
  5. It depends. Some of the models may use a pilot model that is smaller than the stock Pilot.LOD files in the TW series. Also, a couple of the patches adjusted how the LOD relates to the CG declared in the LOD vs the data.ini. What you may want to try (assuming you're talking about the current version of SF2) is adding the line CockpitCGOffset=TRUE to the [AircraftData] section of the data.ini. That may provide a quick fix. If not, you may have to adjust each pilot manually in the data.ini. FC
  6. Let's clarify. Exactly which mod of the F-15SG did you download? FC
  7. You did not install the whole mod....including the FakePilot located in the Objects/Pilots directory. FC
  8. And a pretty slick looking one to boot! Awesome!!! FC
  9. Even tried to implement via a custom cat file...no dice. FC
  10. No. The sim doesn't work like that. FC
  11. You've been modifying ini files the whole time. FC
  12. I can confirm those bugs. I suspect it's just ini edits, but I've lost interest in troubleshooting this one. Someone else can pick up the ball and run with it. FC
  13. This actually has been known about for a long time, and it isn't nixerass' mod. It actually is the enbseries mod created here: http://enbdev.com/index_en.html. This was orginally designed for other games, but has been tried with varying results on different games, including the TW series. FC
  14. Trial and error...look at other aircraft for examples. It's pretty easy to figure out the syntax... FC
  15. Do not screw with your current install. Now that you have posted the results you have gotten, I know you can: A) Follow my instructions exactly B) End up with a known quantity...ie I can troubleshoot because I have the exact same install So, the first thing you are going to do is backup your weapondata.ini and weapondata.dat files (located in the Weapons directory) somewhere safe. Just make a copy and put them somewhere where you can quickly get to them. Secondly, after you have done this, open up the weapondata.ini (NOT YOUR BACKUP) with Notepad, search for the AIM-54A entry, and change the Exported= line to TRUE and match the exported start and end years to the main start and end year. Match the exported quantity to what you want...make it match the overall quantity to make it easy. Save the file. Then, open the weapondata.ini file with the Weapon Editor, double click on any weapon, DO NOT MAKE ANY CHANGES, then hit the Save button. Close the weapon editor. Check the date/time stamp on both the weapondata.ini and weapondata.dat files located in Weapons folder. If they (both files) have not been updated to the current date/time, your weapon editor is saving to a different area. If they have, then go on. Start the sim. If you have weapons, congrats! If you don't, you have the wrong weapon editor...period. Report back here with your results. FC
  16. Okay, let's start from the beginning: 1. Install SFP1 and then the Oct 08 patch. 2. Download the following: Iraq/Iran Campaign: http://combatace.com/files/file/1270-iran-iraq-campaign/ Iraq/Iran Campaign Update: http://combatace.com/files/file/5290-iran-iraq-war-quick-update/ IRAN F-14A: http://www.column5.us/aircraft2.shtml Foxbat package (MiG-25PD): http://combatace.com/files/file/4019-foxbat-package/ Community Weapons Pack: http://combatace.com/files/file/7791-weapons-pack-252-by-the-wosfp1-community/ Now, the bad news...the campaign and both aircraft downloads are very old and may not work properly in the SFP1 install patched to Oct 08. Now, in order, install (allow overwrites): The IRAN F-14A. Copy the MiG-25PD aircraft from the Foxbat package into the Objects/Aircraft folder. The Iraq/Iran Campaign and update. You should now see a Weapons folder in your Objects directory. Copy all the files and directories in the Community Weapons Pack into that folder. DO NOT USE THE WEAPONS EDITOR. You should now have a functional install with weapons. I just did every step myself and found it works just fine. FC
  17. Okay, everyone stop right now. Iranianace, You need to stop what you are doing and start over. First, start here: http://combatace.com/forum/168-new-to-thirdwire-sims-sf-series-wov-woe-woi-first-eagles/ Specifically, here: http://combatace.com/topic/26293-basic-directory-structure-of-a-generation-1-thirdwire-sim/ You need to read ALL of this...because it explains what you should see and how you should see it. I'm temporarily closing this thread so I can write a more appropriate response. FC
  18. Piecemeal, what is F-15APit.LOD? If it's from any of the TW sims...pull it. FC
  19. Two New Flight Simmers entered the world!

    Congrats! FC
  20. You have to make sure the aircraft have those animations in the first place. If they don't have them hardcoded in the LOD, you aren't going to be able to assign any. FC
  21. Not the first time this was noticed...included fixes to avoid nose/tail conflicts: http://combatace.com/topic/21978-weaponspack-oddities/page__view__findpost__p__97287 FC
  22. I suspect the weaponspack you downloaded is an outdated one. I would recommend starting with a clean SFP1 install, then downloading and installing a weapons pack dated Oct 2008 or later (and not any SF2 weapons pack). FC PS In fact, try this one: http://combatace.com/files/file/7791-weapons-pack-252-by-the-wosfp1-community/
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