evilhamster88
NEW MEMBER-
Content count
4 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by evilhamster88
-
TWS and IFF
evilhamster88 replied to blue_plasma's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
There is also a padlock command that can be used like an IFF for planes that do not have avionics70.dll/TWS (could be used with any plane though). Lock the contact like for firing a sparrow then hit control + R you will get a message like "Mig-21MF targeted", so you will at who you are firing for. Maybe you knew already this command? But it's not very realist, i doubt real IFF can give the exact plane version by interrogating the plane transpoder... But it's better than to send missiles in buddies! Hope it helped -
How to Increase building drawing distance ?
evilhamster88 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hi, I am seeking for a way to make objects like building/airstrip to draw from a longer distance. I am tired to see large building appeared like they just teleported 5 km from me (it seems also that in external view object show from a longer distance than in internal view). I've succeed with objects like tanks/sams in increasing the LOD distance in each data.ini file but increasing this variable in building's file does not seem to have the same effect (maybe i did something wrong here; i just droped building's ini in the desert folder). I've also tried to work with the flight engine.ini increasing some value without result... Can somebody point me on the correct file/value to modify for getting buildings showing up from a longer distance please? FPS should'nt be an issue since i go enough CPU/graphic card power. Cheers, Evilhamster -
How to Increase building drawing distance ?
evilhamster88 replied to evilhamster88's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thank you both for your answer, I've experienced these graphics cut off too. I am gonna try to modify the mesh size for the 3 blocks, like you said i ve only edited the highter detail part. Like Fubar said ini's seem to not be used, maybe it is one explaination for the lack of effect of nuclear/or tnt equivalent weapon on them? I'll try to ask to TK about the drawing distance too after i test the mesh size, i'll post the result. Thanks again! -
Hi, I 've noticed that my wingman fire only very short burst of MG ranging from 4-6 shots depending of plance used. As they are getting very low sucess rate in A2A victory, i'd like to increase the number of shot fired per MG burst. But, i've not found in which .ini this parameter lies. I've tried to modify a line called : GunnerFireTime=1.5 but it seems to control the time between 2 burst rather than the time for the gun will be fired. So anyone help my fellow wingmates fire more shots per burst? Thank you, CHeers, Evilhamster,