tmdgm
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Everything posted by tmdgm
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Is there a way to edit single missions?
tmdgm posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Is there a way to edit the single mission generator, particularly the planes you fly against? -
Is there a way to edit single missions?
tmdgm replied to tmdgm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I suppose I could use that mod enabler Jonesoft or something to enable/disable aircraft. Wonder if that would work. The other option is to edit campaigns, but my middle east campaigns CTD and I'm too lazy right now to figure it out. How does the game pick who you fly against in single missions? Just random? -
Looking for an A-1H
tmdgm posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I thought I had one, but I don't have a skyraider. The only thing here in the planes is an AD-4. Is there an A-1H somewhere around? -
Looking for an A-1H
tmdgm replied to tmdgm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Actually, this was already in there. ExhaustEmitterName=A-1H-CleanExhaustEmitter Maybe get rid of the A-1H? -
Looking for an A-1H
tmdgm replied to tmdgm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks, that's what I was looking for. Good one on the weak seals. -
Looking for an A-1H
tmdgm replied to tmdgm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks. Never even realized there were planes in outside of the aircraft specific folders. btw, what's the smoke coming out of the skyraider? -
mIG-15/17/19 Cockpit
tmdgm posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I know this has been asked quite a few times, and it sounds like there isn't one, but are there any cockpits around. Assuming the answer is no, is there anything else to use besides the A-4 cockpit? -
Is there an F-86A around?
tmdgm posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I checked column5 and here at CA. Couldn't find an F-86A. -
Is there an F-86A around?
tmdgm replied to tmdgm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks for the info. Thought I saw one somewhere, must have been the CFS3 korean mod. Where is Zur's site? -
mIG-15/17/19 Cockpit
tmdgm replied to tmdgm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks. That's what I figured. How do I use the Su-17 pit? What files do I need to copy? That would be better I think than the A-4 at least. -
Is there any way to enable icons?
tmdgm posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I know this is cheating, but was wondering if there is any way to have icons on all the time, really only for missiles? When I fly the russians, i get whooped and have trouble seeing the missiles. -
Is there any way to enable icons?
tmdgm replied to tmdgm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks. I'll try the effects pack and see if I have any better luck seeing these things. -
Is there any way to enable icons?
tmdgm replied to tmdgm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yup, that's where the Dueses effects are. Have that, just haven't installed. You mentioned a different sam/smoke mod or something here at CA. Thought there was something in addition to deuces. I can see the sam's launch. Can't see the sams that good, but better than A/A missiles. Can't see them at all until they wizz past. By then, it's too late if you're in a russian bird. -
Is there any way to enable icons?
tmdgm replied to tmdgm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I haven't tried deuces effects yet. Only the terrains. I'll give it a shot. Couldn't find the sam/smoke trail effect here. Any idea where it is. Um, so you can see the missiles no probs? -
Is there any way to enable icons?
tmdgm replied to tmdgm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It seems to work. It padlocks the sam or the plane that launched the missile. It just doesn't padlock the missile itself. Problem is I can't see it. I can see it a split second before it hits me. How does anyone else see/avoid these things? It's not a prob with the american planes (except for sams, but i just go low for them). The russian A to A missiles seem really bad in this game. Playing the russian planes is a problem. I don't think I've survived a mission yet with the Mig 23. -
Is there any way to enable icons?
tmdgm replied to tmdgm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I suppose that's an idea. Any idea where I can find one? I looked here in object mods. Sounds like nobody else has any problem seeing these things. All I do is hit R if I hear a missile launch, but it's a prayer on whether I maneuver properly. -
F-16A's no sparrows?
tmdgm posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I've noticed the F-16A's out there don't have sparrows available. Is this historically accurate? -
F-16A's no sparrows?
tmdgm replied to tmdgm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks. Um, what's ANG and MLU? -
Voice pack for middle east?
tmdgm posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I was going to d/l and install the middle east campaign, but was wondering if there is a voice pack for it somewhere or does everyone use the english voices for it? -
Voice pack for middle east?
tmdgm replied to tmdgm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
what other voice packs are out there other than gramps russian? That was the only one I could find here at CA -
In RL, what planes had ECM pods in vietnam and how often used?
tmdgm replied to tmdgm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks for the feedback. I guess the good news is I haven't been cheating by adding the pods. Bad news is, I have alot more to go for LB1 and LB2. Plus, I think I have to restart my campaigns to get them available. Oh well. -
Voice pack for middle east?
tmdgm replied to tmdgm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Too bad. American voices for Israeli and Arabic missions is sort of an immersion killer. Agreed it would be cool someday. -
I edited one of the WOE stock campaigns to a carrier campaign with an F-18. Works great. One thing I noticed, when I ask for vector to home base, it always gives me the wrong location. I think it directs me to where the carrier was originally (not sure). I have to leave it in autopilot to find the carrier. Any way to fix this?
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WOE carrier camp, vector to home base, wrong location?
tmdgm replied to tmdgm's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Didn't think of ground radar. That's a good idea. Gotta admit I never really use it that much. I'm pretty sure in WOV carrier campaigns, you ask for a vector home and it will get you pretty close to the carrier. WOE not even close, like 20 miles not even close. -
Adding available weapons to campaigns
tmdgm posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Checked the knowledge base but couldn't find this. I want to make ECM pods available to the WOV campaigns. I've added weapons in WOE as there is a campaign_data.ini in each campaign folder. However, there is no campaign_data.ini in each of the WOV folder, so I figure it has to be extracted from somewhere.