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Everything posted by Kulbit80
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ID(io)T Team Avia S-199 Lod Fix
Kulbit80 replied to Spillone104's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Thank you very much! Everything is OK now. -
To ID(io)T team - AVIA S-199 "open mesh" problem.
Kulbit80 replied to Kulbit80's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Roger. Thanks. -
CsAF skin for Avia S-199
Kulbit80 replied to Kulbit80's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
No, I tried them at first... -
To ID(io)T team - AVIA S-199 "open mesh" problem.
Kulbit80 replied to Kulbit80's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
What do you mean? -
CsAF skin for Avia S-199
Kulbit80 posted a file in Multi Engined Bomber, Transport, Light Attack and Trainer Skins
Version
58 downloads
This is Czechoslovakian Air Force skin for great Avia S-199 by ID(io)T team. Based on Israeli skin by Alex with some repaints by me. Eight real fuselage numbers. Decals by me. (I haven't found s/n so there isn't any) Also added fuel tank (Tank_300_LTR_109) with my skin similar to aircraft colour. WeaponData entry inside archive. Tested on WOE. Drop Green CsAF folder into main S-199 folder. Updated 04.06.2010 !!!You need ID(io)T Team Avia S-199 Lod Fix by Spillone104 for decals work properly!!! http://forum.combatace.com/index.php?app=downloads&showfile=11005 Enjoy. Michal Minta Kulbit(80) -
De Havilland Sea Venom by Dev A-Team
Kulbit80 posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Someone who get it - describe please. Quality and flight model treated with priority. -
De Havilland Sea Venom by Dev A-Team
Kulbit80 replied to Kulbit80's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ok, thanks for comment. But is it usefull or not yet? -
Avia S-199 by ID(io)T team
Kulbit80 replied to ID(io)T Team's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
With Wrench's fuselage numbers of his Avia mod(Bf-109G10 by Wolf257) it's almost like authentic Israeli S-199. -
Avia S-199 by ID(io)T team
Kulbit80 replied to ID(io)T Team's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Absolutely BRILLIANT!!! -
SAAF Mustang Skin Pack
Kulbit80 posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: SAAF Mustang Skin Pack File Submitter: Kulbit80 File Submitted: 27 May 2010 File Category: P-51 This is Korean War era South African Air Force 2 Squadron skin-pack for P-51D by Crisis. Based on Volksjager's OzStang skin. 5 skins included: 4 - with only one real number and 1 - with 8 real numbers. Difference is airscrew spinner colours: red, blue, yellow, black and mix of this colours. Decals by me. Installation: Just drop SAAF(x) folders into main Mustang folder. Michal Minta Kulbit(80) Click here to download this file -
Version
82 downloads
This is Korean War era South African Air Force 2 Squadron skin-pack for P-51D by Crisis. Based on Volksjager's OzStang skin. 5 skins included: 4 - with only one real number and 1 - with 8 real numbers. Difference is airscrew spinner colours: red, blue, yellow, black and mix of this colours. Decals by me. Installation: Just drop SAAF(x) folders into main Mustang folder. Michal Minta Kulbit(80) -
Israeli Mystere IVA (Suez Crisis) for WOI
Kulbit80 posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: Israeli Mystere IVA (Suez Crisis) for WOI File Submitter: Kulbit80 File Submitted: 25 May 2010 File Category: French Air Force/Navy Skins Mystere IVA (WOI), 101 Squadron IDF/AF (1956) All infos from IDF/AF database: http://idfaf.110mb.com/Mystere/MystereTable.html Numbers, Suez Crisis stripes (S) and killmarks (K) are 100% corect on each aircraft. Credits goes to Third Wire for stock silver skin and decals (except killmarks and ini works - by me). It's freeware of course. Michal Minta Kulbit(80) Click here to download this file -
French Mystere IVA (Suez Crisis) for WOI
Kulbit80 posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: French Mystere IVA (Suez Crisis) for WOI File Submitter: Kulbit80 File Submitted: 25 May 2010 File Category: French Air Force/Navy Skins MYSTERE IVA , EC 1/2 'Cigognes', Armee de l'Air (1956). "Decision was taken several units of the French Air Force to deploy to Israel: on 23 October 18 Mystere IVA of the EC.1/2 Cigone, EC.2/2 Cote d’Or and EC.3/2 Alsace were deployed to Haifa." (acig.org) There are eight historical serials (four of them was in Israel for sure - photos inside pack) taken from www.ba102.fr - Dijon home-airbase of the squadron. Credits: Skins based on stock silver MYSTERE IVA (rudder from Paulopanz) painted and repainted by me. Decals by me (and stock insignia, suez stripes). For free use. Michal Minta Kulbit(80) Click here to download this file -
Version
120 downloads
Mystere IVA (WOI), 101 Squadron IDF/AF (1956) All infos from IDF/AF database: http://idfaf.110mb.com/Mystere/MystereTable.html Numbers, Suez Crisis stripes (S) and killmarks (K) are 100% corect on each aircraft. Credits goes to Third Wire for stock silver skin and decals (except killmarks and ini works - by me). It's freeware of course. Michal Minta Kulbit(80) -
Version
76 downloads
MYSTERE IVA , EC 1/2 'Cigognes', Armee de l'Air (1956). "Decision was taken several units of the French Air Force to deploy to Israel: on 23 October 18 Mystere IVA of the EC.1/2 Cigone, EC.2/2 Cote d’Or and EC.3/2 Alsace were deployed to Haifa." (acig.org) There are eight historical serials (four of them was in Israel for sure - photos inside pack) taken from www.ba102.fr - Dijon home-airbase of the squadron. Credits: Skins based on stock silver MYSTERE IVA (rudder from Paulopanz) painted and repainted by me. Decals by me (and stock insignia, suez stripes). For free use. Michal Minta Kulbit(80) -
French Mystere IVA (Suez Crisis)
Kulbit80 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: French Mystere IVA (Suez Crisis) File Submitter: Kulbit80 File Submitted: 25 May 2010 File Category: SF2 Series Add On Skins MYSTERE IVA , EC 1/2 'Cigognes', Armee de l'Air (1956). "Decision was taken several units of the French Air Force to deploy to Israel: on 23 October 18 Mystere IVA of the EC.1/2 Cigone, EC.2/2 Cote d’Or and EC.3/2 Alsace were deployed to Haifa." (acig.org) There are eight historical serials (four of them was in Israel for sure - photos inside pack) taken from www.ba102.fr - Dijon home-airbase of the squadron. Credits: Skins based on stock silver MYSTERE IVA (rudder from Paulopanz) painted and repainted by me. Decals by me (and stock insignia, suez stripes). For free use. Michal Minta Kulbit(80) Click here to download this file -
Version
198 downloads
MYSTERE IVA , EC 1/2 'Cigognes', Armee de l'Air (1956). "Decision was taken several units of the French Air Force to deploy to Israel: on 23 October 18 Mystere IVA of the EC.1/2 Cigone, EC.2/2 Cote d’Or and EC.3/2 Alsace were deployed to Haifa." (acig.org) There are eight historical serials (four of them was in Israel for sure - photos inside pack) taken from www.ba102.fr - Dijon home-airbase of the squadron. Credits: Skins based on stock silver MYSTERE IVA (rudder from Paulopanz) painted and repainted by me. Decals by me (and stock insignia, suez stripes). For free use. Michal Minta Kulbit(80) -
What I'm Working On 1956 Add on to the Add on
Kulbit80 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Wrench, you wrote that all done (on screenshot thread) - did you mean flattened airfield too? If yes, tell what to do (for my own work). Thanks and Regards. -
Screenshot Thread
Kulbit80 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
There is ISRAELME_TARGETS.ini entry but airfield is not very usefull yet. Flattening needed. Wrench is working on it (WOI city list ini needed)... Also I've done 3 Planning maps for WOI with Akrotiri AB and Limassol city. http://forum.combatace.com/topic/55743-what-im-working-on/page__st__100 -
What I'm Working On 1956 Add on to the Add on
Kulbit80 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
To Wrench: Looks like all addons are exact or close to real so to be precise - Akrotiri airfield has only one asphalt runway, dimensions: 8999 × 200 ft (2743 × 61 m). Satelite screenshots: So i redone Kevins ISRAELME_TARGETS.ini approximate coordinates for Akrotiri Airbase to be more similar, but it still needs flattening [TargetArea233] Name=Akrotiri Airbase Position=301000,865300 Location=12 ActiveDate=1/1/1956 InActiveDate=1/1/2010 Alignment=FRIENDLY AirfieldDataFile=desert_airfield1.ini NumSquadrons=6 Target[001].Type=Runway1 Target[001].Offset=0.00,0.00 Target[001].Heading=110 Target[002].Type=Tower1 Target[002].Offset=-66.16,0.09 Target[002].Heading=0 Target[003].Type=windsock Target[003].Offset=50.00,-1200.00 Target[003].Heading=180 Target[004].Type=windsock Target[004].Offset=-50.00,-1200.00 Target[004].Heading=180 Target[005].Type=windsock Target[005].Offset=50.00,1200.00 Target[005].Heading=180 Target[006].Type=windsock Target[006].Offset=-50.00,1200.00 Target[006].Heading=180 Target[007].Type=ils_shack Target[007].Offset=-65.00,-1229.00 Target[007].Heading=90 Target[008].Type=ils_shack Target[008].Offset=-66.00,1290.00 Target[008].Heading=90 Target[009].Type=eor_shack Target[009].Offset=177.00,-1267.00 Target[009].Heading=180 Target[010].Type=eor_shack Target[010].Offset=177.00,1267.00 Target[010].Heading=0 Target[011].Type=fueltank1 Target[011].Offset=415.00,860.00 Target[011].Heading=180 Target[012].Type=fueltank1 Target[012].Offset=415.00,885.00 Target[012].Heading=180 Target[013].Type=fueltank1 Target[013].Offset=415.00,910.00 Target[013].Heading=180 Target[014].Type=fueltank1 Target[014].Offset=415.00,935.00 Target[014].Heading=180 Target[015].Type=Hangar1 Target[015].Offset=473.06,361.03 Target[015].Heading=217 Target[016].Type=Hangar2 Target[016].Offset=422.88,398.72 Target[016].Heading=217 Target[017].Type=Hangar2 Target[017].Offset=384.50,428.91 Target[017].Heading=217 Target[018].Type=blastshield Target[018].Offset=371.10,470.60 Target[018].Heading=218 Target[019].Type=blastshield Target[019].Offset=352.50,484.70 Target[019].Heading=218 Target[020].Type=building1 Target[020].Offset=629.32,375.72 Target[020].Heading=0 Target[021].Type=building2 Target[021].Offset=625.77,440.32 Target[021].Heading=0 Target[022].Type=Hangar3 Target[022].Offset=602.24,223.20 Target[022].Heading=270 Target[023].Type=Hangar1 Target[023].Offset=592.00,148.00 Target[023].Heading=270 Target[024].Type=Hangar1 Target[024].Offset=592.00,294.00 Target[024].Heading=270 Target[025].Type=fueltank2 Target[025].Offset=428.81,979.25 Target[025].Heading=180 Target[026].Type=pit16 Target[026].Offset=407.00,-260.00 Target[026].Heading=0 Target[027].Type=pit16 Target[027].Offset=407.00,-185.00 Target[027].Heading=0 Target[028].Type=pit8 Target[028].Offset=407.00,-110.00 Target[028].Heading=180 Target[029].Type=fire_dept Target[029].Offset=558.00,13.00 Target[029].Heading=0 Target[030].Type=watertower1 Target[030].Offset=618.50,-11.88 Target[030].Heading=90 Target[031].Type=powercart Target[031].Offset=517.38,-280.50 Target[031].Heading=0 Target[032].Type=powercart Target[032].Offset=562.00,312.50 Target[032].Heading=11 Target[033].Type=powercart Target[033].Offset=425.69,367.50 Target[033].Heading=45 Target[034].Type=bombtrailer Target[034].Offset=517.47,-98.75 Target[034].Heading=4 Target[035].Type=bombtrailer Target[035].Offset=568.01,118.21 Target[035].Heading=277 Target[036].Type=bombtrailer Target[036].Offset=321.30,-175.30 Target[036].Heading=12 Target[037].Type=powercart Target[037].Offset=518.25,-159.16 Target[037].Heading=0 Target[038].Type=blastshield Target[038].Offset=518.60,-41.40 Target[038].Heading=270 Target[039].Type=blastshield Target[039].Offset=518.60,-62.20 Target[039].Heading=270 Target[040].Type=blastshield Target[040].Offset=518.60,-83.50 Target[040].Heading=270 Target[041].Type=blastshield Target[041].Offset=518.60,-145.70 Target[041].Heading=270 Target[042].Type=blastshield Target[042].Offset=518.60,-221.40 Target[042].Heading=270 Target[043].Type=blastshield Target[043].Offset=518.60,-295.60 Target[043].Heading=270 Target[044].Type=ShelterA Target[044].Offset=479.40,-339.10 Target[044].Heading=0 Target[045].Type=ShelterA Target[045].Offset=448.90,-339.10 Target[045].Heading=0 Target[046].Type=ShelterA Target[046].Offset=418.30,-339.10 Target[046].Heading=0 Target[047].Type=ShelterA Target[047].Offset=385.80,-339.10 Target[047].Heading=0 Target[048].Type=ShelterA Target[048].Offset=352.60,-339.10 Target[048].Heading=0 Target[049].Type=ShelterA Target[049].Offset=320.50,-339.10 Target[049].Heading=0 Target[050].Type=barrack1 Target[050].Offset=694.00,-19.98 Target[050].Heading=90 Target[051].Type=barrack1 Target[051].Offset=694.43,-61.07 Target[051].Heading=90 Target[052].Type=barrack1 Target[052].Offset=694.43,-104.11 Target[052].Heading=90 Target[053].Type=barrack1 Target[053].Offset=693.71,-145.22 Target[053].Heading=90 Target[054].Type=barrack1 Target[054].Offset=696.61,-186.87 Target[054].Heading=90 Target[055].Type=barrack1 Target[055].Offset=695.13,-229.71 Target[055].Heading=90 Target[056].Type=barrack1 Target[056].Offset=695.99,-272.42 Target[056].Heading=90 Target[057].Type=barrack1 Target[057].Offset=697.62,-318.97 Target[057].Heading=90 Target[058].Type=barrack1 Target[058].Offset=758.36,41.02 Target[058].Heading=90 Target[059].Type=barrack1 Target[059].Offset=759.36,84.54 Target[059].Heading=90 Target[060].Type=barrack1 Target[060].Offset=759.36,125.78 Target[060].Heading=90 Target[061].Type=barrack1 Target[061].Offset=695.45,347.38 Target[061].Heading=90 Target[062].Type=barrack1 Target[062].Offset=695.45,303.41 Target[062].Heading=90 Target[063].Type=barrack1 Target[063].Offset=694.40,258.45 Target[063].Heading=90 Target[064].Type=barrack1 Target[064].Offset=697.02,210.64 Target[064].Heading=90 Target[065].Type=barrack1 Target[065].Offset=697.02,169.55 Target[065].Heading=90 Target[066].Type=barrack1 Target[066].Offset=695.45,125.10 Target[066].Heading=90 Target[067].Type=barrack1 Target[067].Offset=696.03,84.01 Target[067].Heading=90 Target[068].Type=barrack1 Target[068].Offset=695.11,40.97 Target[068].Heading=90 Target[069].Type=barrack2 Target[069].Offset=630.19,-59.16 Target[069].Heading=0 Target[070].Type=barrack2 Target[070].Offset=630.06,-158.38 Target[070].Heading=0 Target[071].Type=bunker1 Target[071].Offset=546.18,-540.50 Target[071].Heading=90 Target[072].Type=bunker1 Target[072].Offset=545.36,-490.74 Target[072].Heading=90 Target[073].Type=bunker1 Target[073].Offset=545.25,-445.57 Target[073].Heading=90 Target[074].Type=barrack1 Target[074].Offset=763.89,-21.27 Target[074].Heading=90 Target[075].Type=barrack1 Target[075].Offset=763.23,-61.73 Target[075].Heading=90 Target[076].Type=barrack1 Target[076].Offset=763.23,-102.76 Target[076].Heading=90 Target[077].Type=barrack1 Target[077].Offset=762.49,-145.77 Target[077].Heading=90 Target[078].Type=barrack1 Target[078].Offset=763.77,-187.30 Target[078].Heading=90 Target[079].Type=barrack1 Target[079].Offset=763.77,-231.20 Target[079].Heading=90 Target[080].Type=barrack1 Target[080].Offset=760.68,-275.80 Target[080].Heading=90 Target[081].Type=barrack1 Target[081].Offset=762.28,-318.69 Target[081].Heading=90 Target[082].Type=shack1 Target[082].Offset=823.36,-328.42 Target[082].Heading=270 Target[083].Type=AAA Target[083].Offset=-573.20,1497.53 Target[083].Heading=315 Target[084].Type=AAA Target[084].Offset=541.14,537.89 Target[084].Heading=45 Target[085].Type=AAA Target[085].Offset=526.88,-828.54 Target[085].Heading=135 Target[086].Type=AAA Target[086].Offset=-410.75,-1512.31 Target[086].Heading=225 Target[087].Type=AAA Target[087].Offset=369.97,1513.34 Target[087].Heading=45 Target[087].ActiveYear=1956 Target[088].Type=AAA Target[088].Offset=-265.02,-163.55 Target[088].Heading=45 Target[088].ActiveYear=1956 Target[089].Type=USTruck Target[089].Offset=581.78,116.51 Target[089].Heading=93 Target[090].Type=USTruck Target[090].Offset=517.94,-262.25 Target[090].Heading=3 Target[091].Type=USFuelTruck Target[091].Offset=487.70,328.50 Target[091].Heading=228 Target[092].Type=USFuelTruck Target[092].Offset=535.07,9.80 Target[092].Heading=318 Target[093].Type=USJeep Target[093].Offset=633.61,-131.56 Target[093].Heading=5 -
Screenshot Thread
Kulbit80 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Working on Akrotiri airfield for WOI... -
Avia S-199 Mezek (Shakin)
Kulbit80 replied to Monty CZ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hey Monty, Is it possible to make first gen. version (without bumpmaping)? Will be great... -
What I'm Working On 1956 Add on to the Add on
Kulbit80 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
There is list of all aircrafts for all participants: http://orbat.com/site/history/historical/isreal/suezsinai1956airorbat.html Very good idea! -
SF2 Expansion Pack 1 released
Kulbit80 replied to Fubar512's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Is there any english and french forces (navy carriers)? If not - i'll be little bit disappointed... -
SF2 Expansion Pack 1 released
Kulbit80 replied to Fubar512's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Waiting for WOI version impatiently...