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gterl

+MODDER
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Everything posted by gterl

  1. thx...still lot to do (targets are all messed up...offsets) :-( Found also couple of bugs: - 1-2 airfields ..buildings don't show up - 'Notfall-Aerodromes' (austro-hungarian) are on a hill ...have to tweak the height-map - 1-2 rivers flowing up-down-up...have to tweak the height-map - 3 targets outside flyable zone - valley north of Triest messed up in regards of tilemaps (fields showing where peaks are)
  2. little update
  3. ahhh forgot to mention....R O A D S ....plenty to do
  4. 1) Tiles positioned (well....still a couple of tweaks here and there necessary but overall 99% finished) 2) Working on targets (ini-file editing and airfield, cities, towns, etc.) 3) Next Steps: - Tweak further targets (a church here, a ballon there...) - Tweak further targets (bridges!) - Campaign.... :-)
  5. still going strong....but it's a painfull process btw...just showing the northern part of the map (stretching to Munich)...southern part (Med coast) not visible
  6. Update: Identified all snowy covered peaks...pics will follow
  7. Gepard - thx but I'm using already a separate heightmap (see older entries) :-) Thx for your help!! rgds gt
  8. painfull...painfull.....square by square....but yes I'm still on it
  9. work still in progress......painfull and slow
  10. Great stuff!!!
  11. Hi Everyone - just want to keep this thread as a kind of diary and of course show you the latest status Quick summary: - Reworked quite a lot of tiles - Still fixing minor heightmap issues - Added two airfields (just to fly quickly around) - Added major towns/cities (ok, 2-3 are just fantasy, e.g. fakes) - Added trenches in rocky- and snowy-tiles - Frontline will be the Isonzo river instead of the Piave (which is farther west and wouldn't give much to the italians in terms of airfields). Sorry for this, esp. for late war scenarios, but I had to make a choice - Still unclear for me as of what part of the map is 'flyable' and where it stops (so in other words the how big is the frame, which would be just eyecandy from far away) - Certain rivers have to be flattened, or completely removed...looks silly if the river goes up-down the mountains - Target-Areas, balloons, etc. so all the nice little stuff is still missing ...bottom of the priority list - Currently positioning tiles one-by-one....this will take ages ....more.... ...more.....
  12. Fantastic Quack! Looks great!!! Here are a couple of additional 'shots' Current issues: - Can't get the heightmap correctly (I've certain peaks like the Himalaya and holes in the terrain....have to sort this out) - Tilesets a nowhere properly placed, except roughly the coastline (where I've to flatten out certain island) - Tilesets will have to be reworked (rivers through rocky mountains, trenches in mountains, etc.) - etc. etc. etc.
  13. Lovely picture! To be onest I was more looking for someting like this (apologize)
  14. ...so you get the picture - Isonzo should be in there - Caporetto should be in - Venetian Alps - Piave ...we will need seaplanes!!!
  15. heightmap is driving me crazy
  16. - altered terrain & heightmap - yes the tiles are Jan's - mountain, valleys are in ...ohh, hey, no promises about the ETA (it's finished when it's finished). Wife, two kids, dog, house, etc. are eating up my time anyway :-)
  17. ..not even beta release....but massive work in progress Let's see how far it goes. When (and I mean WHEN) it will be released I'll need the approval from a lot of ppl :-D
  18. ...still loving it ....IMHO graphically one of the (still) best games out there, esp. with all the nice add-ons by this beautiful community :-)
  19. The beauty of it all
  20. ...couple of shots...don't know/remember if I've already posted somwhere else
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