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Everything posted by KnightWolf45
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Tonix tinha um terreno em beta para espanha cierto?
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tornado bombsight
KnightWolf45 replied to wukash's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
supgen his right do you have any outher plane whit ccip? -
uno portugues puede entrar en la fiesta ofereco my capacidades com skinner e modelagem 3D
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Mod about anti-piracy mission
KnightWolf45 replied to Ice Man's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
there his on gen1 terrains and eritreia terrain maybe it close enough SF2 stock terrain can also be use has stand in immore worry about the lack of Ships and helos -
SF2 Screenshot Thread
KnightWolf45 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
blind shooting -
What If Screenshot Thread.......
KnightWolf45 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
A-8 may be? or B-62 -
SF2 Screenshot Thread
KnightWolf45 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
they were unskined do watt ever you like whit them -
USN Phantom questions
KnightWolf45 replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yes the sistem that Wrench referes his the onlly way to make this work since only one action or aniamtion can be added to a mesh~then the only way to get two animations set or way off moving his making a small 100% transperent box and link the mesh on that box then animated the box so that the box make set of movements and the mesh flap or aileron etc do the outher movemente this droped aileron his one off those cases so yes you need a max file for this to work. -
What If Screenshot Thread.......
KnightWolf45 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
cool -
tornado bombsight
KnightWolf45 replied to wukash's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
from NATO4 sf2 tornado Cockpit ini [GunsightFront] HasGunsight=TRUE GunsightMilSize=40 GunsightName=torn_gunsight.tga AGGunsightName=torn_AGsight.tga GunsightRangeBarName=torn_rangebar.tga RangeBarOrientation=6TO12 RangeBarHasGunRange=TRUE RangeBarUseWeaponRange=FALSE RangeBarMax=6096.0 RangeBarMin=914.4 RangeBarMaxGun=2032.1 RangeBarMinGun=304.8 LeadComputing=TRUE MinLeadRange=182.88 MaxLeadRange=1828.8 DefaultLeadRange=300 MaxDepression=250 DefaultDepression=0 avionincs [HUDFont] TextFontName=Arial TextSize=10 TextBold=TRUE [HUDModeNav] Symbol[01]=HUD_FlightPath Symbol[02]=HUD_AttitudeBars Symbol[03]=HUD_HeadingScale Symbol[04]=HUD_AirspeedText Symbol[05]=HUD_AltitudeText Symbol[06]=HUD_AltitudeDial Symbol[07]=HUD_TD [HUDModeAA] Symbol[01]=HUD_AttitudeBars Symbol[02]=HUD_AirspeedText Symbol[03]=HUD_AltitudeText Symbol[04]=HUD_LCOS Symbol[05]=HUD_SRMSeeker Symbol[06]=HUD_TD Symbol[07]=HUD_Guncross [HUDModeAG] Symbol[01]=HUD_FlightPath Symbol[02]=HUD_AttitudeBars Symbol[03]=HUD_HeadingScale Symbol[04]=HUD_AirspeedText Symbol[05]=HUD_RadarAltText Symbol[06]=HUD_RadarAltR Symbol[07]=HUD_AltitudeDial Symbol[08]=HUD_CCIP Symbol[09]=HUD_LaserTarget Symbol[10]=HUD_EOSeeker [HUD_FlightPath] SymbolType=FLIGHTPATH_MARKER ImageFilename=cockpit\HUD\TORN_FLIGHTPATH.tga ImageSize=0.05 [HUD_AttitudeBars] SymbolType=ATTITUDE_BARS ImageFilename=cockpit\HUD\TORN_ATTITUDE_BARS%d.tga ImagePosition=0.0,0.00 ImageSize=0.200 StepInterval=5 StepHeight=0.25 [HUD_HeadingScale] SymbolType=HEADING_SCALE ImageFilename=cockpit\HUD\TORN_HDG_SCALE_CARET.tga ImagePosition=0.0,0.076 ImageSize=0.04 ScaleImageFilename=cockpit\HUD\TORN_HEADING_SCALE.tga ScaleImagePosition=0.0,0.057 ScaleImageSize=0.100 Scale=20.0 HorizontalAlignment=CENTER VerticalAlignment=CENTER ScaleTextInterval=10 ScaleTextUnit=10 ScaleTextPosition=0.0,0.045 ScaleTextFormat=%02.0f DisplayUnit=DEG [HUD_AirspeedText] SymbolType=AIRSPEED_TEXT TextPosition=-0.08,-0.11 HorizontalAlignment=RIGHT VerticalAlignment=CENTER TextFormat=%.0f DisplayUnit=KNOTS [HUD_AltitudeText] SymbolType=ALTITUDE_TEXT TextPosition=0.09,-0.11 HorizontalAlignment=RIGHT VerticalAlignment=CENTER TextFormat=%.0f UseThousandsSeparator=True DisplayUnit=FEET [HUD_RadarAltText] SymbolType=RADAR_ALT_TEXT TextPosition=0.09,-0.11 HorizontalAlignment=RIGHT VerticalAlignment=CENTER TextFormat=%.0f UseThousandsSeparator=True DisplayUnit=FEET [HUD_RadarAltR] SymbolType=TEXT TextPosition=0.05,-0.11 HorizontalAlignment=RIGHT VerticalAlignment=CENTER Text=R [HUD_AltitudeDial] SymbolType=IMAGE ImageFilename=cockpit\HUD\TORN_HUD_DIAL.tga ImageSize=0.07 ImagePosition=0.065,-0.105 [HUD_Guncross] SymbolType=IMAGE ImageFilename=cockpit\HUD\TORN_GUNCROSS.tga ImageSize=0.022 ImagePosition=0.00,0.00 [HUD_LCOS] SymbolType=LCOS FallLineImage=cockpit\HUD\TORN_FALLLINE_AA.tga ImageSize=0.100 ImagePosition=0.0,-0.0 [HUD_CCIP] SymbolType=CCIP FallLineImage=cockpit\HUD\TORN_FALLLINE.tga ImageSize=0.100 [HUD_TD] SymbolType=TD_RADAR ImageFilename=cockpit\HUD\TORN_TD_RADAR.tga ImageSize=0.05 [HUD_SRMSeeker] SymbolType=TD_HEAT ImageFilename=cockpit\HUD\TORN_HEAT_SEEKER.tga ImageSize=0.024 [HUD_LaserTarget] SymbolType=TD_LASER ImageFilename=cockpit\HUD\TORN_LASER_TARGET.tga ImageSize=0.05 [HUD_EOSeeker] SymbolType=TD_EO ImageFilename=cockpit\HUD\TORN_TD_EO.tga ImageSize=0.05 you a HUD folder inside the cockpit folder whit all of these tgas -
Swedish Campaign (The Scandinavian Front)
KnightWolf45 replied to JonathanRL's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
you can bet on it -
tornado bombsight
KnightWolf45 replied to wukash's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
check if you all need lines on the cockpit ini avionics ini check also for missing tgas -
Swiss Gripen
KnightWolf45 replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
me too the new low viz dont work for me i like Camos -
...the horror...the...horror...
KnightWolf45 replied to Padre's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
you are lucky TW made them for you! -
...the horror...the...horror...
KnightWolf45 replied to Padre's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
here this may help it out off date but for basics it still helps -
...the horror...the...horror...
KnightWolf45 replied to Padre's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
For victory conditions the way his to play out the campaing until it ends in cease-fire but in your pilot record it counts has a victory. or ground forces complet there strategic goal that his set like this BaseArea=Muthala<----------strategic goal for Paran ground forces in this case set a city(target area has BaseAera and wend it conquered you win or lose the campaing one thing Strategic Nodes must set for ground force to get there [strategicNode001] Area=Muthala ConnectTo[001].Target=Basari ConnectTo[001].BasePoint=265000,672000 ConnectTo[002].Target=Dhimaq ConnectTo[002].BasePoint=298000,688000<----way point to Muthala and were the gorund battle will take place try to set to 100 and reduce weapons suplly to 8 days -
...the horror...the...horror...
KnightWolf45 replied to Padre's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
try this im not if it will work doe AircraftReplacementTime=30<-------------new aircraft every 30 days??? AircraftReplacement=60<------only 60% off losts are replaced GroundUnitReplacementTime=30<--same has aircrat GroundUnitReplacement=100<----full replacement RandomTransportType=ANY<-assing a aircrat to tranport role WeaponResupplyTime=15<----------you should get new weapons every 15 days -
Mule Skinner Needed
KnightWolf45 replied to Padre's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
coming from one the best skinneres thanks lot -
What If Screenshot Thread.......
KnightWolf45 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
flying air Sharnak -
Mule Skinner Needed
KnightWolf45 replied to Padre's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
check your inbox again -
Planning map target list problem
KnightWolf45 replied to Dedalus's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
you to extract them from XXX_cat file on the terrain exemple israelME.cat for that go to TW and donwload the cat extrac tool -
Mule Skinner Needed
KnightWolf45 replied to Padre's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Check you PM box pls -
WIP especially for fans of Ace Combat
KnightWolf45 replied to Heberth's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
its been worked on still.