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KnightWolf45

+MODDER
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Everything posted by KnightWolf45

  1. Preguntas varias y dudas en general

    feliz por ajudar
  2. no only standy in the donwload seccion faziias or someting like eagles but it use stock desert map real Indo-pakistan mod his in the works for SF2 Cocas
  3. Preguntas varias y dudas en general

    borra el tga e ini e voltaras a tener el efecto stock
  4. Preguntas varias y dudas en general

    qual es la data em começas a mission? teins de ter adversarios en la miesma data tenta um strike e ve se sucede lo miesmo
  5. well in KAW there going these props in SF2 standrars Yak-9U/P Tu-2 and La-9/11 whit new models the problem his im making then so they may not be has good has they cloud be if made by beter 3d guy there outer props in this mod since im making them im not reaveling them. Cocas
  6. my prop projects

    small update Gladiator FM by Cliff11 Screens done by RAVEN. beta testing for the KAW mod Tu-2 model done just needes some minor ajustementes fm in the works by Cliff11 skins by Paulpanz Yak-9U/UT/P model the same has the TU-2 only small stuff needed FM in work by Baffmeister skins by Paulpanz beta testing soon that all for now Cocas
  7. Pearl Harbor

  8. its the wire that bugs me the most who to make go away wend its retracted?
  9. his right our we cloud start carryng the wrong type off bomb i think.
  10. Preguntas varias y dudas en general

    para esso resultar tem de haver um mesh com o nome "missile_rail_L01". e no mesmo sitio que o rail para bombas e isto que querias saber? muito obrigado (muchas gracias)
  11. Chipmunk

    play its this numbres SlowPropRPM=600 FastPropRPM=1825 MaxPropRPM=2450 IdlePropRPM=25 in the engine part of the FM hope that this helps you Cocas
  12. Leslie Nielsen Dies

    RIP and thanks for everytingh Leslie
  13. Preguntas varias y dudas en general

    onde esta el Berkut?
  14. Preguntas varias y dudas en general

    certo solo hacer um novo pit em 3d max sin los marcos
  15. Preguntas varias y dudas en general

    es para partes de las partes interios del mesh dela fuselagem aparecam a vista do cockpit como aqui lo pit es del spitfire mas assim funciona perfeictamente para el Gladiator com esta img que Cliff11 me envio demonstra. es puesto en el Cockpit.ini solo funciona com patch out08. Daniel Cocas
  16. bring donw graphics settings a bit all off them expect cockpit that should help out the FPS
  17. Happy Birthday hgbn!

    happy brithday my friende
  18. that beacouse all model D,G and Fs IIRC only A and C had a internal bomb bay. does are not available for this game or any game if im not mistaken
  19. Preguntas varias y dudas en general

    feliz por ajudar uma ultima dica antes de ir dormir um pouquito se tiens el ficheiro OUT podes abrir lo com el notepad e procurar los nombres delos meshes que necessarios. buena noche a todos
  20. Preguntas varias y dudas en general

    aqui van tiradas del mio Tu-2 SystemName[XXX]=TopGunner<---na fuselagem e seguindo os numeros // Crew ------------------------------ [TopGunner]<----igual a lo de hacia arribaSystemType=GUNNER_STATION PilotModelName= SeatID=4<--numero del piloto/artilheiro GunnerID=2<---identidade del gunner SetCockpitPosition=TRUE Position=0.00,3.82,0.74 PitchModelNodeName=top_mg<----nobre del mesh para subir descer el arma YawModelNodeName=top_MG_yam<----le mesh para los lados GunRange=2000<---alcance del arma PitchAngleRate=65<---no sei MaxPitch=60<---maximo arriba MinPitch=minimo abaixo DefaultPitchAngle=0<----posicion por defecto del arma YawLimited=TRUE<-----limita el desplazo para os lados YawAngleRate=65<---no sei MaxYaw=225<---max para el lado MinYaw=135<---min para el lado todos este em grados DefaultYawAngle=180<----posicion por defecto del arma en las armas [topbackmg] SystemType=FLEXIBLE_GUN GunTypeName=12MM_DSHK MuzzlePosition=0.01,-4.64,-0.41<---posicion da chama por defecto TracerLoading=5 <---disparos entre tracejantes BurstAmount=25 <----numero de tiros por rajada GunnerID=2<---igual a la identidade del gunner MaxAmmo=500 espero que esto les ajiude Daniel Cocas
  21. Preguntas varias y dudas en general

    fierce los artilheiros del huey podem cambiar para disparar pero solo contra blanco en el aire se quieres te posso postar las linhas de ini nessecarias
  22. hi i need someone to beta teste my Gloter Gladiator MK II pls somenone whit some knoleged on how to fix small fm bugs like bounces and stuff like that in 08 patch enviorment the plane flys well but takes off at 30 knotts need to review min max extencions can provide file whit them intxt format so any one up for the mission thanksin advance
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