-
Content count
4,152 -
Joined
-
Last visited
-
Days Won
13
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by KnightWolf45
-
A light attack Texan II
KnightWolf45 replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
this one! http://combatace.com/files/file/14484-sf-su-54-marmotini/ -
A light attack Texan II
KnightWolf45 replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
i think in Real Life its the Yak-130 i know any prop from the outher side so to say! in what if land dunno maybe my Su-54? -
SF2:I REAF/EAF Spitfire Mk.V Trop Pak by Cocas Aircraft Factory
KnightWolf45 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
only a matr of time guys they will apear pver time ASAP -
-
SF2 WW2 ETO Spitfire Mk.V Pak by Cocas Aircraft Factory & Co (ver 0.9)
KnightWolf45 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
hope you guys like it! -
109F questions ...
KnightWolf45 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
its helps i i found a better view whit the seccions so thte fuselage and wings beacouse in this case it better to extrude the wings out his going on a full rebluid on the gear and some outher small will survive more realy soon! -
109F questions ...
KnightWolf45 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
can someone define deep a bit better please! -
@ Wrench, Decal Idea
KnightWolf45 replied to RAVEN's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
from the exporter notes add in dec-2010 Adding bump map or specular map reduces the max number of decals you can have on each mesh. The maximum number of decals you can have on a mesh without any effect layer is 7 (plus 1 for basic texture, for maximum limit of 8 texture layers). Reflection takes 1 texture layer and subtracts 1 from the limit, reducing the maximum to 6 decal layers. Adding Specular map also subtracts 1 from the limit. Adding Bump map also subtracts 1 from the limit. So a mesh with Reflection, Specular Map, and Bump Map has a maximum of 4 decal layers allowed. so if you add only bump maps you add 5 decals or 6 decals whit no added maps like the older ones -
Cocas Prop Works
KnightWolf45 replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
waiting on decals! -
109F questions ...
KnightWolf45 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
new oil cooler i can at this point stil go back to the older oil cooler so if there any problem tell now please i will stop work on this for two three days to ear from you guys new old -
109F questions ...
KnightWolf45 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
thanks -
109F questions ...
KnightWolf45 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
ok thanks for the tips look if very good drawings for most if not all Me-109 versions if any needs then just give me call today swap my old crappy drawing i was to leasy to replace it before the new better one. -
109F questions ...
KnightWolf45 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
im try to match the drawing i think i try swap drawing for a better one -
109F questions ...
KnightWolf45 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
progress a bit slower today has i go into details work gets slower.... -
109F questions ...
KnightWolf45 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
ok sorry got it wrongs well whit some work and smothing you low poly can be trun into good a E model or you wait a fewe days i can send you F source for you work in to E model Kevin i have someone to paint my german planes so you are off the hook on this one hs for future US or UK planes im not sure -
109F questions ...
KnightWolf45 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
doing try reset transform the pivot may help and unlink reset Xform on all i always before mapping or linking do a reset Xfrom on all meshes to prevent stuff like that! -
Cocas Prop Works
KnightWolf45 replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
to all many thanks! -
109F questions ...
KnightWolf45 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
i have one thing to say some times you just have to go for it! full afternoon´s work! -
Cocas Prop Works
KnightWolf45 replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
not on these verisons only Mk.4 and above iirc -
Cocas Prop Works
KnightWolf45 replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
thanks hunting for ships costal comand Mk.ICs Kevin some serial numbers cloud be usefull at this point! -
109F questions ...
KnightWolf45 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
well i can take the 109F if needed over this winter no final ETA depends on outher stuff i have going in the mean time i check my sereval PDFs on the 109 and found this may be it can help seams beacouse i cant read czech that it the F2/U1 very small breach bulges realy small -
109F questions ...
KnightWolf45 replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
it cloud has stand in until a real his made most likely by me or Veltro2k or Raven or russo the ones thta work on WWII -
Cocas Prop Works
KnightWolf45 replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
tease of the day! MK.IF final version whit strait stabs -
Cocas Prop Works
KnightWolf45 replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
forgot this: Thanks Coupi -
Cocas Prop Works
KnightWolf45 replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
ok Kevin i get too you soon for the decals!