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KnightWolf45

+MODDER
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Everything posted by KnightWolf45

  1. this one! http://combatace.com/files/file/14484-sf-su-54-marmotini/
  2. i think in Real Life its the Yak-130 i know any prop from the outher side so to say! in what if land dunno maybe my Su-54?
  3. only a matr of time guys they will apear pver time ASAP
  4. Jaguar A

    thanks lot a mist have!
  5. its helps i i found a better view whit the seccions so thte fuselage and wings beacouse in this case it better to extrude the wings out his going on a full rebluid on the gear and some outher small will survive more realy soon!
  6. can someone define deep a bit better please!
  7. from the exporter notes add in dec-2010 Adding bump map or specular map reduces the max number of decals you can have on each mesh. The maximum number of decals you can have on a mesh without any effect layer is 7 (plus 1 for basic texture, for maximum limit of 8 texture layers). Reflection takes 1 texture layer and subtracts 1 from the limit, reducing the maximum to 6 decal layers. Adding Specular map also subtracts 1 from the limit. Adding Bump map also subtracts 1 from the limit. So a mesh with Reflection, Specular Map, and Bump Map has a maximum of 4 decal layers allowed. so if you add only bump maps you add 5 decals or 6 decals whit no added maps like the older ones
  8. Cocas Prop Works

    waiting on decals!
  9. new oil cooler i can at this point stil go back to the older oil cooler so if there any problem tell now please i will stop work on this for two three days to ear from you guys new old
  10. ok thanks for the tips look if very good drawings for most if not all Me-109 versions if any needs then just give me call today swap my old crappy drawing i was to leasy to replace it before the new better one.
  11. im try to match the drawing i think i try swap drawing for a better one
  12. progress a bit slower today has i go into details work gets slower....
  13. ok sorry got it wrongs well whit some work and smothing you low poly can be trun into good a E model or you wait a fewe days i can send you F source for you work in to E model Kevin i have someone to paint my german planes so you are off the hook on this one hs for future US or UK planes im not sure
  14. doing try reset transform the pivot may help and unlink reset Xform on all i always before mapping or linking do a reset Xfrom on all meshes to prevent stuff like that!
  15. Cocas Prop Works

    to all many thanks!
  16. i have one thing to say some times you just have to go for it! full afternoon´s work!
  17. Cocas Prop Works

    not on these verisons only Mk.4 and above iirc
  18. Cocas Prop Works

    thanks hunting for ships costal comand Mk.ICs Kevin some serial numbers cloud be usefull at this point!
  19. well i can take the 109F if needed over this winter no final ETA depends on outher stuff i have going in the mean time i check my sereval PDFs on the 109 and found this may be it can help seams beacouse i cant read czech that it the F2/U1 very small breach bulges realy small
  20. it cloud has stand in until a real his made most likely by me or Veltro2k or Raven or russo the ones thta work on WWII
  21. Cocas Prop Works

    tease of the day! MK.IF final version whit strait stabs
  22. Cocas Prop Works

    forgot this: Thanks Coupi
  23. Cocas Prop Works

    ok Kevin i get too you soon for the decals!
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