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Kesselbrut

+MODDER
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Everything posted by Kesselbrut

  1. File Name: Little txt update for the Falklands File Submitter: Kesselbrut File Submitted: 28 May 2008 File Category: User Made Campaigns Paul "COMRPNT" Taylor did some very good campaign start and end textfiles I forgot to add tem into the pack ... here they are. Click here to download this file
  2. pilot skin ---> /objects aircraft exocet ---> 30km+ read the readme for groundradar. There is no targeting with groundradar at any thirdwire product, so simply the Exocet is a CGR weapon not radar ingame.
  3. YEP - but as static (terrain) objects they use the right nationality
  4. Falklands 1982

    Eigentlich ist die Flightengine.ini bereits gemodded vorhanden (kein Radar am linken oberen Rand) hmmm bisher hatte sonst keiner das Problem - hast Du es nur bei der Canberra?
  5. Here is the missing skin - or you simply delete the pilot07.lod for the Exocet - just target the ship with your red targetbox and fire GUENEAU.bmp
  6. yes, it would work with WOV - look posts above
  7. Version

    876 downloads

    Paul "COMRPNT" Taylor did some very good campaign start and end textfiles I forgot to add tem into the pack ... here they are.
  8. rename it as C-130A.lod but you need 5 lods: C-130A.lod C-130A_lod002.lod C-130A_lod003.lod C-130A_lod004.lod C-130A_lod005.lod copy them into the C-130A and KC-130A folder If you have only one lod, open the C-130 ini and delete the following entrys: [LOD001] Filename=C-130A.lod Distance=150 [LOD002] Filename=C-130A_lod002.lod Distance=350 [LOD003] Filename=C-130A_lod003.lod Distance=500 [LOD004] Filename=C-130A_lod004.lod Distance=1000 [LOD005] Filename=C-130A_lod005.lod Distance=8000 set this [LOD001] Filename=C-130A.lod Distance=5000 as new entry Do for the KC-130 the same - now the game and campaign will run in WOV, too
  9. I saw your Falklands terrain an it looks much better than mine - If you need some of my models for your MOD - you can use them if you want
  10. I think there will be no WOI Version (No A-4B and C - especially the pits and no C-130 in WOI) only a SP5 Version. But if you have WoV, you can use it if you can get a C-130 LOD from somewhere
  11. Ah, and I forgot - best speed for a bombrun with the Canberra is 250kts, and at the ASW-Mission use the RWR to find the sub
  12. Alles Gute zum Geburtstag

    Danke - ich hab's komplett neu gemacht, das alte war einfach sch.... aber dank Whirlwinds of Vietnam hatte ich mal ein paar richtig gute Vorlagen um's neu zu machen BTW man kann mit dem "Gunsight_Mode_Key" [ä] zwischen den verschiedenen Modi umschalten
  13. Alles Gute zum Geburtstag

    Na dann auch alles Gute von mir - hab erst heute entdeckt, dass es hier auch 'ne deutsche Abteilung gibt. Ich will natürlich auch ein paar Häppchen dazugeben (ich hab mich in den letzten paar Wochen mit Pasko's alter UH-1B gespielt.....)
  14. The Falklands terrain and campaign are still at work - this week i modeled the 100th 3D model for it. Here is an (maybe incomplete) list of the involved teams and modders: Terrain: Major Lee, Diego, Polak, USAFMTL, Edward, me Groundobjects: Capun, Hinch, Gramps, Pasko, me Aircrafts: Dev A Team (Seaking, S-2, Gazelle, Lynx, Mentor, Wessex), Mirage Factory (Mirage IIIEA, IAI Dagger) Foxmonter (SUE, MB326, Pucara), Column5 - and Team ? (A-4C,P and Q) , ajunaidr (Canberra),Pasko (UH-1), me (pits Weapons: Mirage Factory, Dev A Team, me Weapons: Mirage Factory, Dev A Team, me, maybe Saganuay Effecs: Deuces If someone thinks, that there is stuff made by him in the Pack and I forgot to name him/her here - please contact me If you won't released your stuff in this Pack - contact me If you have an RORO - Ferry and/or a Canberra (ship) 3D model - contact me. If you are on the modders List AND want a link to the Beta - contact me....(not nessecary for Mirage Factory and DevA-Team members) All others: NO, NO BETAS FOR YOU The beta isn't ready, but I think we have soon a testable version.... ...and here are some pics: An UK SAM Site Stanley Seaside view The ARA Alferez Sobral in Stanley Harbour Top Malo House The RFA Sir Tristram unloading Goods at Port San Carlos The RFA Sir Galahad under attack The Governor's House Moody Brooke Barracks
  15. Hi - I think in the 3.0 Pack is the reworked pit included - so you dont need to install it seperately.
  16. Use the F-18 Pit - this would be a good "fake" pit for the E
  17. http://forum.combatace.com/index.php?autom...ode=sst&id=4546 File Name: A-5A downgraded PitFile Submitter: Kesselbrut File Submitted: 19 Apr 2007 File Category: Add-On Cockpits Downgraded cockpit for Juhelms/USAFMTLs A-5A 1. Download the A-5A pack and install it 2. Copy the A-5A_cockpit.ini from this pack into the A-5A folder and the other files into the cockpit folder. Release Notes: The files included in this pack are Freeware - you are not allowed to redistribute it with commercial software-bundles or make otherwise money with them. You are allowed to repaint them and/or distribute them with other freeware packs. It would be a nice gesture to name me in the disclaimer of those 3rd party packs. 3D model: Daniel "Kesselbrut" Himmel Textures: Thirdwire, Daniel "Kesselbrut" Himmel INI-file: Daniel "Kesselbrut" Himmel Have Fun Click here to download this file
  18. A-5A downgraded Pit

    Version

    696 downloads

    Downgraded cockpit for Juhelms/USAFMTLs A-5A 1. Download the A-5A pack and install it 2. Copy the A-5A_cockpit.ini from this pack into the A-5A folder and the other files into the cockpit folder. Release Notes: The files included in this pack are Freeware - you are not allowed to redistribute it with commercial software-bundles or make otherwise money with them. You are allowed to repaint them and/or distribute them with other freeware packs. It would be a nice gesture to name me in the disclaimer of those 3rd party packs. 3D model: Daniel "Kesselbrut" Himmel Textures: Thirdwire, Daniel "Kesselbrut" Himmel INI-file: Daniel "Kesselbrut" Himmel Have Fun
  19. I've made reworked a Pit and removed HUD - I'll upload it when the A-5A is out as an uprade in the Cockpits-section
  20. Ha ha - funny I don't mean the Symbols on it, I mean the complete gunsight.....
  21. I can do a quick - edit of the pit and remove the HUD (if wished)
  22. Here is a little ini-fix (fixes the AOA Indexer.....) @ Dave ... Thanks for the release A_5B.zip
  23. Thank you very much, Polak - Real reat tiles. Both thumbs up
  24. Sorry, but no Ascension Island - no Black Buck raids.....
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