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U-2 Grand Tour Mission Pack by comrpnt
By comrpnt in User Made Missions
U-2 Grand Tour Missions over North Vietnam (1966) by comrpnt
Welcome
Welcome to a small set of missions related to the USAF's use of the U-2 over North Vietnam during the mid-1960s. This mission pack was inspired by Giles Whittell's excellent book Bridge of Spies.
This mission pack is designed to work with ThirdWire's StrikeFighters - Series 1, Wings Over Vietnam (WOV), patched to October 2008. Note that some external add-ons are required to carry out the missions in this pack. Missions included in this pack
The following missions are available in this pack; fly as the U-2 pilot over key strategic targets in North Vietnam, avoiding a multitude of SAMs and interceptors that attempt to engage you, or fly as a pilot of the Vietnam People's Air Force and attempt to 'down' the U-2 as it violates your airspace. Each mission takes place early in the morning, in daylight conditions with broken cloud. Note that daylight operations were required to assist the array of cameras on board the U-2. For each mission, waypoints are provided to guide you.
U-2 Grand Tour In a U-2A, take off from RTAFB Ubon and head, at altitude (~70k ft), for the border with North Vietnam, south of the disused airbase at Dong Hoi. Then head north towards Hanoi, before heading south-east to Haiphong, and then turn south-west for the long trip home.
U-2 intercept (MiG-19) Attempt to intercept the U-2 as it enters your airspace, south-west of Dong Hoi. Depart from the VPAF airbase at Ben Loi, west of Vinh Son.
U-2 intercept (MiG-21) Using the more advanced MiG-21, attempt to intercept the U-2 as it continues to make its way north to the capital, Hanoi, and then escapes south and west via Haiphong. Depart from the VPAF airbase at Bai Thuong, south of Hanoi.
Acknowledgements, Disclaimer and Terms
Thank you to all those modders who have provided the prerequisites I have used in this mission pack. If there are any problems with these missions and my own modifications, then please contact me directly, not the authors of the prerequisites.
Released under Fair-Use terms, as defined at CombatAce
Contents
This download includes the following:
Details of mandatory prerequisites. Details of optional enhancements to the game engine. Details of changes required to various models INI files to set-up flight characteristics and weapons management. New Target definitions and updates to Type definitions. Mission briefings and maps. Mission files.
Good luck.
comrpnt (September 2016).
114 downloads
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The Last of the Lightnings
By comrpnt in User Made Missions
Welcome.
This mission pack follows the Operational Conversion Unit (OCU) training undertaken by Pilot Officer Ian Black during 1985/86, the last RAF pilot to qualify on the English Electric Lightning, as documented in his excellent book The Last of the Lightnings (ISBN-10: 075093073X; ISBN-13: 978-0750930734).
The missions in this pack are specifically designed to be used with Thirdwire’s Strike Fighters 2 Europe: Expansion Pack 2 (SF2E:Exp2), which introduced all Lightning types to the game. Where possible, stock objects and aircraft are used. Where necessary new aircraft, skins, weapons, and loadouts have been defined and are included in the pack.
The missions
The missions in this pack form a syllabus for an OCU course, similar to that undertaken by Ian Black at RAF Binbrook, which is broken down into the following phases:
Basic aircraft handling.
Basic navigation.
Basic radar operation.
Advanced radar operation.
Radar assisted interceptions, with a varying degree of difficulty based on the angle-off of an approaching enemy. Includes high and low altitude, high and low speed, and combinations of these.
Air-to-air refuelling (AAR), using radar to acquire the ‘tanker’.
Air combat manoeuvres (ACM) against solo and multiple bogeys, using training rounds to record ‘kills’.
Air gunnery school, using live weapons against drone targets.
Ground gunnery school, using live weapons against static ground targets.
Formation flying, culminating in a diamond-9 flypast to celebration OCU graduation.
Acknowledgements, Disclaimer and Terms
Thank you to all those modders that have provided the prerequisites I have used in my mission packs. If there are any problems with these missions and my own modifications, then please contact me directly, not the authors of the prerequisites. Note that some models used by this pack may have different terms and conditions (consult the accompanying documentation for details).
Released under Fair-Use terms, as defined at CombatAce. Visit http://combatace.com...ng/#entry545949
Contents
The contents of this mission pack are:
Comprehensive installation notes, instructional notes, and mission briefings documentation
30 scripted single missions
New Targets definitions
New Types definitions
RAF pilot skins
New Hunter9 target drone aircraft
New LTF Lightning skin
Airfield lights definitions
Airfield QRA shed definitions
New training missile definitions
New Lightning F.6 and F-4M_75 loadout definitions
New formation definitions
Lightning F.6 FM update
Buccaneer S2 FM update - to add drogue lights
Installation
Download this pack to a neutral location on your local machine, extract the files, and then consult the detailed 'Guide' document for installation instructions.
Good luck.
comrpnt (September 2012).
499 downloads
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comrpnt Lightning lights & FM.rar
English Electric Lightning - Lights and FM enhancements (2012/02)
Providing a little Lightning Love
By comrpnt
Welcome
This package provides FM enhancements to introduce landing and anti-collision lights, and change some subtle flight characteristics to my favourite aircraft of all time – the venerable English Electric Lightning.
Specifically, the FM mods include:
Gear-mounted landing lights
Wing-tip anti-collision lights
Wing-tip strobe lights (dependent on model)
Rear fuselage anti-collision lights
Top fuselage strobe light (dependent on model)
Automatic opening canopy – when stationary
FM change for more realistic landing speed – under AI control
FM change for more realistic stopping speed – using brakes under AI control
(optional)FM change for use of more realistic (separately available) RAF pilot model
Disclaimer
This mod adds and/or amends definitions in all of the stock ThirdWire Lightning _data.ini files, provided in the Strike Fighters 2 Expansion Pack 2 for Strike Fighters 2 Europe.
If there are any problems with this mod, then please contact me directly. Many thanks.
Prerequisites
Strike Fighters 2 Expansion Pack 2 for Strike Fighters 2 Europe
(Optional) comrpnt RAF Pilots mod (February 2012)
Terms and Conditions
Released under CombatAce Freeware Licensing Terms. See http://combatace.com/topic/26131-freeware-licensing/
Contents
New enhanced _data.ini files for each Lightning model (F1, F1A, F2, F2A, F3, and F6)
ReadMe with installation instructions
Regards, comrpnt (February 2012).
266 downloads
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comrpnt RAF Pilot Models 201202.rar
By comrpnt in Pilot Mods
comrpnt RAF Pilot Models (2012/02)
Welcome
This package provides RAF-style cold war era pilot and navigator models, for use with both Strike Fighters 1 and Strike Fighters 2 game engines.
Disclaimer
The pilot models in this mod are based on the excellent work and previous offering of Florian "AmokFloo". You can find the original files here: http://combatace.com/files/file/6693-western-style-pilot-models/
If there are any problems with this mod, then please contact me directly. Many thanks.
There are NO prerequisites for this Mod
Terms and Conditions
Released under CombatAce Freeware Licensing Terms. See http://combatace.com/topic/26131-freeware-licensing/
Contents
ReadMe with installation instructions
Pilot Model files
Navigator (co-Pilot) Model files
comrpnt (February 2012).
252 downloads
0 comments
Submitted
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Operation Rubicon (WOE) - The BDA Missions
By comrpnt in User Made Missions
Operation Rubicon (for WOE) – The Bomb Damage Assessment (BDA) Missions
Welcome. These missions complement and extend the existing Operation Rubicon scenario (see here: http://forum.combata...p;showfile=6299)
Disclaimer
If there are any problems with these missions and my own mods, then please contact me directly, not the authors of any prerequisites that I have used. Thanks.
Missions Provided in this Set
USAFE
F-111F (in stealth camo) departs Jever Airbase on Recon mission to carry out BDA for the Rostock Naval yard strikes
RF-111G (experimental aircraft) departs Jever Airbase on Recon mission (as above)
F-15A departs Jever Airbase on Escort mission to see F-111F/RF-111G safely into enemy airspace for their BDA mission
RAFG
Lightning F6 departs RAF Wunstorf on QRA mission to defend returning Laage strike force, and also assist Jaguar on BDA mission to Laage airbase
Jaguar GR.1 departs RAF Gütersloh on Recon mission to assess Laage bomb damage
Prerequisites
The enclosed README is written in HTML so the few prerequisites that I've used are easy to find.
Contents
Combat & Training Missions for each aircraft listed above NATO briefings (for each type of mission, includes detailed planning map) Installation Guide (i.e README)
Screenshots Available Here: http://forum.combata...rt=#entry149152
Any problems, please let me know.
Thanks, regards, comrpnt. :-)
766 downloads
0 comments
Updated
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VMFA-531 Mission Pack 'Gold' (WOV) V1.0
By comrpnt in User Made Missions
Welcome
Welcome to VMFA-531 Mission Pack 'Gold', for Wings Over Vietnam (WOV). This pack covers the entire set of missions flown by Marine Fighter Attack Squadron 531 (VMFA-531) between the dates of April 13 through April 30, 1965. Where possible I have tried to stay true to the historical write-up of Mike Wanamaker and Lee R. De haven*, given the constraints of the publicly available aircraft and ground objects in WOV. Where necessary, certain stock aircraft and ground objects are used in place of their historical counterparts.
*Special mention goes to Ken King (531_Ghost) for commissioning this work.
NOTE: This mission pack has been optimized and tested to work with the October 2008 patch for Wings Over Vietnam.
VERSION: 1.0
Missions included in this Pack
This pack contains over 60 single missions, scripted to reenact the engagements undertaken by the F-4Bs of VMFA-531. You will also get the chance to fly sorties in support of VMFA-531 in other aircraft, such as the A-6A, F-100D (acting as a Misty fast FAC) and the F-105D.
Acknowledgements, Disclaimer and Terms
Thank you to all those modders that have provided the prerequisites I have used in my mission packs. If there are any problems with these missions and my own modifications, then please contact me directly, not the authors of the prerequisites. Note that some models used by this pack may have different terms and conditions (consult the accompanying documentation for details).
Released under Fair-Use terms, as defined at CombatAce
Special thanks
Some contributors deserve a special mention, either for explicitly granting me permission to include their work in this pack, or for publishing their work under the aforementioned Fair-Use terms at CombatAce, and therefore permitting its inclusion in whole or in part in this pack*:
Kesselbrut – US_Squad_early and VC_Squad ground forces, updated by TeTeT**.
Ravenclaw_007 – Martin Baker Mk7 Ejection Seat, used in F-4B.
Suicidal – Type-21 Frigate.
Sundowner – VMFA-531 (early) F-4B skins.
Swambast – M18 smoke canisters, used with the marker smoke effects in missions involving US ground troops.
Veltro2K – C-141A transport aircraft, and KC-135 tanker aircraft.
*Please contact me if you feel this list is incomplete or contains errors. Thank you.
**Included in this pack after consultation with USAFMTL.
Contents
This mission pack replaces all previous VMFA-531 mission packs that I have published since late 2007. Briefly, the contents are as follows:
New smoke marker effects
New formations
Comprehensive mission briefings documentation
60+ scripted single missions
Static aircraft with low-rez skins to populate your airbases during scripted single missions
Pilot skins to personalize your strike aircraft
FM tweaks to provide an auto-opening canopy for each strike aircraft used by this pack
Loadout enhancements to match the ordnance expended during the 'real' missions
A static frigate and carrier to replicate carrier task forces for both Yankee and Dixie stations
Comprehensive target definitions for each mission, with some enhancements to existing friendly airfields
New type definitions to support the new targets
Full airfield approach, tall structure anti-collision and ramp flood lighting for all friendly airfields
Installation
Download this pack to a neutral location on your local machine, extract the files, and then consult the detailed ReadMe for installation instructions.
Files are included to drag-drop this mission pack onto a clean install of WOV (patched to October 2008) with minimal configuration required. Detailed instructions are also included to perform a merge-install.
A final word
This 'Gold' release of the VMFA-531 mission pack completes the set originally published in a series of mission packs from late 2007 onwards. This final version is intended to replace those earlier separate mission packs by offering everything in one place, re-written and enhanced to make full use of the October 2008 patched version of Wings Over Vietnam. The work presented here is the culmination of over 2 years worth of effort. I had a lot of fun doing it, learned a lot, and met some good people along the way. I hope that you enjoy it. I think you will.
Good luck.
comrpnt (February 2010).
474 downloads
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Marking smoke canisters (Red, Green, Yellow)
By comrpnt in Single Ordnance Files
Marking Smoke Canisters (Red, Green, Yellow)
Here are some simple marking smoke canisters, defined as GroundObjects, that I have developed from the ideas published at CA by Pappa Goat and Krfrge.
Acknowledgments
Many thanks to Pappa Goat and Krfrge for sharing their own work and ideas on the CA forums, from which this work is derived.
Terms and Conditions
This work is published under Fair-Use Terms, as defined at CombatAce.
Installation instructions are included, together with a sample (WOV) mission to test each type of smoke marker and to show how to define their use in single scripted missions.
comrpnt (January 2010).
172 downloads
0 comments
Updated
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Approach and airfield lights for ALL WOV airfields V1.10
Welcome to the Approach and Airfield Lighting pack for ALL friendly airfields for Wings Over Vietnam (WOV).
This pack puts approach lights at the end of each runway and anti-collision lights on all tall buildings and structures, for each type and layout of runway for all friendly airfields.
Updated for October 2008 Thirdwire Patch: Alternative airfield lighting definition files are now included that work with the October 2008 patched version of the game.
Acknowledgements, Disclaimer and Terms
Thank you to TK and all modders who have provided the platform and prerequisites I use in my packs. If there are any problems with this pack and my own modifications, then please contact me directly, not the authors of the prerequisites. Note that prerequisites have their own terms and conditions that may differ from those defined for this pack.
Released under Fair-Use terms, as defined at CombatAce
Prerequisites
There are no prerequisites for this pack.
More Info
See here for more detailed screen shots: http://bbs.thirdwire.com/phpBB/viewtopic.php?p=19180
and also here for additional screen shots of Airfield 4: http://bbs.thirdwire.com/phpBB/viewtopic.php?t=3293
Here is the list of additional lights introduced by this mod, found in the different types of layout:
Tower1 & Tower2
Fueltank1 & Fueltank2
Hangar1, Hangar2 & Hangar3
Bunker1 & Bunker2
Watertower
ASR (radar)
ShelterA (used for ramp and QRA sites)
I've also include a Heli-pad for each layout.
Each building or structure contains at least 1 anti-collision red light (in some cases up to 4 lights) and hangars also contain flood lights facing the ramp area.
Regards, comrpnt :-)
1,125 downloads
0 comments
Updated
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Operation Steel Dawn - Vulcan + Blue Steel (WOE)
By comrpnt in User Made Missions
Operation Steel Dawn (for WOE)
Welcome to Operation Steel Dawn (for WOE)
This missions pack contains two scenarios using the Vulcan B2 and Blue Steel standoff nuclear missile.
The objective of the first scenario is to attack and destroy the Soviet Northern Naval fleet undergoing repairs and maintenance in Rostock Naval Yard, East Germany. This scenario requires installation of comrpnt’s Operation Rubicon mission pack for WOE.
The second scenario’s objective is to destroy a Soviet regional Command & Control HQ located at Wittstock air base. This scenario is standalone for WOE and does not require any prerequisite objects in order to play – only small modifications to selected INI files.
Both scenarios are offered in both clear and bad weather formats.
Disclaimer
If there are any problems with these missions and my own mods, then please contact me directly, not the authors of the prerequisites. Thanks.
Update v1.10
This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead, please contact Capun for access - details enclosed.
Missions Overview
The aircraft used and details of their missions for each scenario in this pack are as follows:
NATO Forces
Scenario 1 – Attack on Northern Soviet Fleet based at Rostock
USAFE F-4G departs Diepholz AB on SEAD mission to IG border SAM sites
RAF Vulcan B2 departs RAF Wunstorf on nuclear strike mission to Rostock naval base
Scenario 2 – Attack on Regional Command & Control HQ at Wittstock AB
RAFG F-4M departs RAF Wunstorf on CAP mission S-East of Wittstock AB
RAFG F-4M departs RAF Wunstorf on SEAD mission S-East of Wittstock AB
RAF Vulcan B2 departs RAF Wunstorf nuclear strike mission to Wittstock AB
Warsaw Pact Forces
MiG-21PFM departs Wittstock Airbase to intercept radar threats South-West of Wittstock AB
Prerequisites
There are a few prerequisites for this set of missions and links to each of them are included in the HTML ReadMe file.
Contents
Comprehensive installation guide (i.e ReadMe)
Combat missions for each scenario detailed above (clear and bad weather variants)
Detailed mission briefing document for each scenario - with planning maps
Loadout enhancements for F-4M, Vulcan B2 and MiG-21PFM
Some screenshots of each scenario are available here: http://www.simhq.com/forum/ubbthreads.php/.../Number/2524342
Any problems, please let me know. Thanks.
Regards, comrpnt.
1,010 downloads
0 comments
Updated
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Squadron Training Missions - Gunnery and Formation Flying (WOV)
By comrpnt in User Made Missions
Gunnery Practice and Formation Flying Training Missions for WOV
Welcome to a small set of training missions for WOV that concentrate on Air-To-Ground gunnery and formation flying, using the F-4B from USMC VMFA-531 and the F-100D from USAF 416th TFS respectively. The action takes place on a squadron training day in April 1965 at Da Nang air base, South Vietnam.
Update v1.10
This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead, please contact Capun for access - details enclosed.
Missions Included in this Pack
This is a small mission pack containing two missions:
1. [650423]Sqn Gunnery Training – fly a F-4B and engage drone enemy ground targets on a specially prepared gunnery range.
2. [650423]Sqn Formation Training – fly a F-100D as part of a diamond-9 formation and take part in a fly-past of Da Nang air base.
Acknowledgements & Disclaimer
Thank you to all those modders that have provided the prerequisites I have used in my mission packs, with special thanks to Sundowner for providing me with the TriRack definitions used in this pack to complement the F-4B weapon loadout. If there are any problems with these missions and my own mods, then please contact me directly, not the authors of the prerequisites.
Contents
This pack contains the following:
Detailed installation instructions
Mission definition files
Detailed training mission briefings
New training target areas
Experimental Tri-Rack loadout for the F-4B (courtesy of Sundowner)
Formation definitions to allow you to take part in a Diamond-9 formation
Definition files required to create Static (parked) F-4B and F-100D aircraft to populate the dispersal area at Da Nang air base
A full set of inert enemy (NVA) drone ground objects, white-washed for use as gunnery practice targets
Released under CombatAce Fair-Use terms (See here: http://forum.combatace.com/index.php?showtopic=26131)
Regards, comrpnt.
919 downloads
0 comments
Updated
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Operation Rubicon (WOE)
By comrpnt in User Made Missions
Operation Rubicon (for WOE)
Welcome to Operation Rubicon (for WOE) - where Rubicon has two meanings. First, it denotes R(ostock)uB(lockade)icon. Second, to "cross the Rubicon" is a popular idiom meaning to go past a point of no return and refers to Julius Caesar crossing the river of that name in 49 BC, deliberately as an act of war.
The objective of this mission is to attack and destroy the Soviet Northern Naval fleet undergoing repairs and maintenance in Rostock Naval Yard, East Germany. Strategically, this will stop the Soviet fleet from responding to NATO air and ground strikes on Warsaw Pact forces massing in East Germany. By this very act the NATO forces have reached the point of no return.
This mission was inspired from a Scenario in Tom Clancy's 1986 novel, Red Storm Rising (http://en.wikipedia.org/wiki/Red_Storm_Rising).
Version 1.01 update
Replaced broken links to CA-hosted A-Team models in README with links to Capun's skunkworks site.
Version 1.02 update
Removed reference to withdrawn A-Team model of Soviet Chapeav KrestaII-class cruiser. Alternative existing ship model used instead.
Version 1.03 update
Fixed minor typos in NATO and Warsaw Pact briefings.
Version 1.04 update
Removed reference to withdrawn A-Team model of CGN-9 cruiser. Alternative existing ship model used instead.
Version v1.10 update
Updated on request to remove direct links to any Capun and A-team prerequisite models. Instead, please contact Capun for access - details enclosed.
Acknowledgements
First, thank you to TK for providing an excellent platform and modding environment. Second, thanks go to all those modders that have provided the prerequisites I have used in my mission packs. Your hard work and dedication is very much appreciated.
If there are any problems with these missions and my own mods, then please contact me directly, not the authors of the prerequisites. Thanks.
Mission Overview
This mission is complex (my most complex to-date) and involves a total of 65 NATO aircraft, drawn from USN, USMC, USAFE and RAFG, and 13 Warsaw Pact aircraft. You can take the part of each main player in the Operation and experience it from their perspective. The aircraft used on each side and their specific mission are detailed as follows:
NATO Forces
USN/USMC
EA-6A, departs CV-62 USS Independence on SEAD mission to destroy EWR sites near Rostock naval yard
A-6B, similar mission as above.
A-6E, departs CV-62 on Strike mission to destroy the Soviet fleet at Rostock
KA-6D Tanker (only used in air-to-air refuelling training missions)
E-2C Hawkeye, departs CV-60 USS Saratoga on AEW mission close to East German (IG) border (AI mission only)
FA-18A, departs CV-60 USS Saratoga on CAP mission North-East of Rostock
USAFE
F-111F, en route from RAF Lakenheath(UK) on Strike mission to destroy Soviet fleet at Rostock (returns to Jever Airbase, West Germany)
F-4G, departs Diepholz Airbase on SEAD mission to penetrate border defences and destroy SAM sites prior to strike force arriving
A-10A, departs Fassberg Airbase on Strike mission to disable enemy defences at Laage airbase
RAFG
Harrier GR3, departs RAF Wunstorf on Strike mission to disable enemy airbase at Laage
F-4M, departs RAF Gütersloh on Strike mission to disable enemy airbase at Laage
Warsaw Pact Forces
Mi-24 Hind, departs Laage Airbase on Intercept mission to multiple radar threats approaching from the West
MiG-29C, departs Laage Airbase on Intercept mission to radar threats from the North and also from the West
SU-27 Flanker, departs Pütnitz Airbase on Intercept mission to multiple radar threats approaching from the North-West
Prerequisites
The prerequisites for this set of missions are extensive. However, this time I have written the README as a HTML file with links provided to each one, so they're easy to find.
It's worth remembering that stock WOE does not contain enough of the correct types of NATO or Warsaw Pact aircraft or ground objects required to model such a complex scenario as portrayed by this Operation, especially for the era I have chosen (i.e. 1979).
Contents
Combat & Training Missions for each major player (i.e. aircraft) in the Operation
Enhancements to the GermanyCE targets file (including enemy air defences, populated harbour targets and populated airbases)
Enhancements to the Types file (to complement the targets additions)
NATO briefings (for each type of mission, includes detailed planning map)
Warsaw Pact briefings (for each type of mission)
Comprehensive Installation Guide (i.e README)
Screenshots Available Here: http://bbs.thirdwire.com/phpBB/viewtopic.php?t=5209
Any problems, please let me know.
Thanks, regards, comrpnt. :-)
2,021 downloads
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Falklands 1982 Mod - Mission pack v1.10
By comrpnt in User Made Missions
Falklands Mod for SFP1/SFG – comrpnt’s Mission Pack
Welcome to comrpnt’s mission pack for the Falklands mod for SFP1/SFG.
The missions contained within this pack replicate much of the action that took place over Port Stanley on the 1st May 1982. Details of which can be found here: http://www.naval-history.net/F34opsweek5.htm
Acknowledgements
I would like to thank Kesselbrut and the rest of this talented team for providing the excellent Falklands 1982 mod. It is without equal. I am grateful for being asked to contribute to it with these missions, which have been a long time in creation - over a year in fact - while the mod took shape. However, I think you'll agree, it's been worth the wait.
Disclaimer
If there are any problems with these missions and my own mods, then please contact me directly. Thanks.
Update v1.10
This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead, please contact Capun for access - details enclosed.
Missions Overview
The missions in this pack are quite complex and usually involve up to 25 Royal Navy, Royal Air Force and Fuerza Aerea Argentina aircraft in a single scenario. In each mission you can take the part of each key player and experience the mission from their perspective. The aircraft used on each side of the conflict, and their mission as specified in the pack, are detailed as follows:
British Forces
RN Harrier FRS1 departs HMS Invincible on CAP mission, prior to RAF Black Buck 1 strike
RN Harrier FRS1 flight departs HMS Invincible on CAP mission, prior to Port Stanley strike
RN Harrier FRS1 flights depart HMS Hermes on strike missions on Port Stanley airfield
RN Harrier FRS1 flights depart HMS Hermes on strike missions on Goose Green airfield
RN Lynx HAS2 departs HMS Alacrity on Anti-ship strike near Port Stanley
RN Lynx HAS2 departs HMS Alacrity on ASW mission near carrier battle group (AI only)
RN SeaKing flight departs HMS Hermes on ASW mission near carrier battle group (AI only)
RAF Vulcan B2 departs Ascension Island (not modeled) on Black Buck 1 strike on Port Stanley airfield
RAF Victor K2 departs Ascension Island (not modeled) to refuel Vulcan B2 en route to Port Stanley
Argentine Forces
FAA Skyhawk A-4C departs Stanley airbase on intercept mission of RN strike force
FAA Beechcraft T-34B departs Goose Green airbase on intercept mission of RN strike flight
FAA IAI Dagger departs Rio Gallegos airbase for attack mission on RN coastal bombardment group
FAA Mirage III departs Rio Gallegos airbase on intercept mission of RN CAP flight
FAA BAC Canberra departs San Julian airbase for attack mission on main RN task force
FAA Lockheed C-130A departs Rio Grande airbase for supply dash to Port Stanley airfield
FAA Lockheed KC-130 departs Rio Grande airbase on air-to-air refuelling tanker mission (AI only)
Prerequisites
There are a few prerequisites for this set of missions and links to each of them are included in the HTML ReadMe file.
Contents
Comprehensive installation guide (i.e ReadMe)
Combat missions for each major player (as detailed above) for action on May 1, 1982
Detailed mission briefing packs for UK and Argentine forces
Enhancements to the Malvinas targets file
Enhancements to the Malvinas types file
Enhanced planning maps
Airfield lights enhancements for Stanley, Goose Green and Argentine mainland airbases
Screenshots of some of the scenarios available in this mission pack are available on the following Web pages:
http://www.simhq.com/forum/ubbthreads.php?...522&fpart=5
http://www.simhq.com/forum/ubbthreads.php?...718#Post2351718
http://www.simhq.com/forum/ubbthreads.php?...154#Post2498154
Any problems, please let me know. Thanks.
Regards, comrpnt.
2,778 downloads
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Carrier Mission Pack (WOV) V2.10
By comrpnt in User Made Missions
Carrier Missions and Training Pack for WOV
Welcome to the 'Pack' for WOV, which provides basic carrier training and operations missions using (mostly) stock aircraft.
Updated to V2.00
This mission pack has had a major update.
1. Merged Mission Pack I and II for WOV together into this single pack - training and operations missions are now all together in one place.
2. Re-vamped US fleet to be defined as types and also targets, to greatly simplify mission file contents and make it quicker to load missions.
3. Re-wrote ReadMe to point at currently available ships from the A-team - ReadMe is now also in HTML to make it easier to link to all pre-reqs.
4. Renamed mission files to make it easier to distinguish between carrier training (CT) and carrier operations (CO) missions.
Updated to v2.10
This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead, please contact Capun for access - details enclosed.
Missions Included in this Pack
The missions provided by this pack are named according to mission type, aircraft type, weather conditions and time of day.
For example, using an A-4B, training missions are named as follows:
CT A-4B denotes take off, circuit fleet and land back on carrier, in daylight, in clear weather
CT A-4B(BW) denotes take off, circuit fleet and land back on carrier, in daylight, in bad weather
CT A-4B(N) denotes take off, circuit fleet and land back on carrier, at night, in clear weather
CT A-4B(BWN) denotes take off, circuit fleet and land back on carrier, at night, in bad weather
CT A-4B(R ) denotes take off, RV with KA-6D tanker aircraft, circuit fleet and land back on carrier, in daylight, in clear weather
CT A-4B(RBW) denotes take off, RV with KA-6D tanker aircraft, circuit fleet and land back on carrier, in daylight, in bad weather
For operations missions, again using an A-4B, the following naming convention is used:
CO A-4B(AS) denotes anti-ship mission. Intercept enemy patrol boats approaching from the South-West and North-West simultaneously, in daylight, in clear weather
CO A-4B(ASBW) denotes anti-ship mission. Intercept enemy patrol boats approaching from the South-West and North-West simultaneously, in daylight, in bad weather
CO A-4B(I) denotes aircraft intercept mission. Intercept enemy Migs approaching from the North-West at low level, in daylight, in clear weather
CO A-4B(IBW) denotes aircraft intercept mission. Intercept enemy Migs approaching from the North-West at low level, in daylight, in bad weather
Pre-requisites are listed in the README, together with installation instructions.
comrpnt (April 2008).
1,328 downloads
0 comments
Updated
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Carrier Missions Pack (SFP1/SFG/WOE) V2.10
By comrpnt in User Made Missions
Carrier Missions and Training Pack for SFP1/SFG
Welcome to the ‘Pack’ for Strike Fighters Project 1(SFP1)/Strike Fighters Gold(SFG)*, which provides basic carrier training and operations missions using (mostly) stock aircraft.
*Although only tested in SFP1/SFG, it has been reported to me that these missions and the Libyan terrain work equally well in Wings Over Europe (WOE).
Updated to V2.00
This mission pack has had a major update.
1. Re-vamped US fleet to be defined as types and also targets, to greatly simplify mission file contents and make it quicker to load missions.
2. Re-wrote ReadMe to point at currently available ships from the A-team - ReadMe is now also in HTML to make it easier to link to all pre-reqs.
3. Renamed mission files to make it easier to distinguish between carrier training (CT) and carrier operations (CO) missions.
Updated v2.10
This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead, please contact Capun for access - details enclosed.
Acknowledgements & Disclaimer
Thank you to all those modders that have provided the prerequisites I have used in my mission packs. If there are any problems with these missions and my own mods, then please contact me directly, not the authors of the prerequisites. Many thanks.
Missions Included in this Pack
This Mission Pack contains 16 missions per Stock SFP1/SFG aircraft and a few specialist missions for the A-5A. That's over 100 training and operations missions in total!
The stock aircraft provided for are: A-4B, A-4C, A-4F, F-4B and F-4J.
The Mission Pack also includes bonus missions written as a special request for the A-5A that include a long-range low-level Nuclear strike mission.
The naming conventions used for each mission are described as follows:
Stock Aircraft (using A-4B as example):
CT-LB A-4B© = Carrier Training Mission (simple take-off, circuit, land), Libya Terrain (CTF-60 6th Fleet in the Mediterranean), A-4B aircraft, Daylight, in good clear weather, Mission time is ~20 minutes
CT-LB A-4B(CN) = As above but at night*
CT-LB A-4B(CBW) = As above but in bad weather** (low thick cloud, rain)
CT-LB A-4B(CBWN) = As above but in bad weather at night
CT-LB A-4B® = Refueling mission with KA-6D Intruder, RV with tanker, fly a long circuit and then land, Daylight with good clear weather, Mission time is ~30 minutes
CT-LB A-4B(RN) = As above but at night
CT-LB A-4B(RBW) = As above but in bad weather
CT-LB A-4B(RBWN) = As above but in bad weather at night
CO-LB A-4B(AS) = Carrier Operations - Anti-ship mission, Scramble to meet incoming enemy patrol boats, Daylight (dawn) in good clear weather, Mission time is ~20 minutes
CO-LB A-4B(ASBW) = As above but in bad weather
CO-LB A-4B(AS2) = As above but fly as part of the 2nd flight, Attack similar targets approaching from a different direction
CO-LB A-4B(ASBW2) = As above but in bad weather
CO-LB A-4B(I) = Carrier Operations - Intercept, Scramble to intercept enemy Migs approaching the fleet, Daylight (dawn) in good clear weather, Mission time is ~20 minutes
CO-LB A-4B(IBW) = As above but in bad weather
CO-LB A-4B(I2) = As above but fly as part of the 2nd flight, Attack similar targets approaching from a different direction
CO-LB A-4B(IBW2) = As above but in bad weather
A-5A Bonus Missions (including Nuclear Strike Mission):
CT-LB A-5A© = Carrier Training Mission (simple take-off, circuit, land), Libya Terrain, A-5A aircraft, Daylight, in good clear weather, Mission time is ~20 minutes
CT-LB A-5A(CN) = As above but at night, in good clear weather
CT-LB A-5A(CBW) = As above but daylight in bad weather (low cloud, rain)
CT-LB A-5A(CBWN) = As above but at night in bad weather (low cloud, rain)
CO-LB A-5A(S) = Carrier Operations, Strike mission deep into Libyan territory. Knock out a Nuclear weapons research site, Daylight in good clear weather, Mission time is ~2.5 hours
...Watch out for multiple SAMS and AAA en route – stay low and fast
...Watch your fuel supply – avoid using AB - you'll be on vapours on final approach!
CO-LB A-5A(SN) = As above but at night. (Landing is just after dawn)
CO-LB A-5A(SBW) = As above but in daylight in bad weather
CO-LB A-5A(SBWN) = As above but at night in bad weather
*Night is depicted by just before dawn (~05:00) so that landings are in twilight (because the fleet is not illuminated in Stock SF and I wanted to make it at least possible to have some idea where to land after the mission is complete).
**Bad weather is depicted by heavy low cloud and rain.
Read the enclosed Mission Briefing .jpgs for more details about each operations and refuelling mission.
Waypoints are provided to guide you to the tanker or target, then onto approach and home, landing back on the carrier.
Pre-requisites are listed in the README, together with installation instructions.
comrpnt (April 2008).
2,658 downloads
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Black Buck 1 (WOV) v2.10
By comrpnt in User Made Missions
Welcome to Operation Black Buck 1 - SE Asia Style!
[update v2]
This update uses the A-Team's Vulcan B2 add-on aircraft, instead of the Victor B2 of the previous versions. I've also removed some of the static aircraft that populated Puh Cat and Cam Rahn Bay. Now you're left with Vulcan B2 and Victor K2 statics, which simplifies the installation process.
[update v2.10]
This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead, please contact Capun for access - details enclosed.
[Credits]
First, many thanks and all credit to the A-team and their contributors for producing the Vulcan B2 and Victor K2 add-on aircraft and also for granting me permission to post the related B2 and K2 mods which this mission relies upon. If there are any problems with this mission or referenced B2 and K2 mods then please contact me directly, not the A-team. Thanks.
[Why?]
Some people have asked Why? or Why do this RAF mission for WOV? Well, until the Falklands add-on (courtesy of Kesslebrut et al) becomes available this is the nearest mission profile you can fly for the Vulcan or Victor aircraft that mimics the essential parts of the Black Buck missions.
[Overview]
Pilot your Vulcan B2 V-Bomber to rendezvous with Victor K2 tankers rotating out of Phu Cat and then on to your target of the Hong Gai generator station in the far North, a key strategic target.
[Historical Basis]
The transition and attack of the target in this mission replicates many of the aspects of the original Black Buck mission from Ascension Island to Port Stanley airfield in the Falklands in May 1982, all within the confines of the WOV playable area. See http://www.britains-smallwars.com/swbooks/Vulcan-607.html for a detailed account of that first mission. This is the nearest I could come to simulating this famous RAF mission given the geography of the maps provided with either WOE or WOV. Bascially you've got a night formation flight long distance over water to hit a target miles away from any friendly support. Oh, and then you've got to get home again. Sound familiar - read Vulcan 607.
[installation Instructions]
ReadMe files for the mission and accompanying static aircraft installation are included in the .zip file, together with appropriate copyright information.
Regards, Paul T. (comrpnt) :-)
1,125 downloads
0 comments
Updated
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VMFA-531 Mission Pack IV (April 25-27, 1965) for WOV
By comrpnt in User Made Missions
VMFA-531 Mission Pack IV, for Wings Over Vietnam (WOV)
This pack covers missions flown by Marine Fighter Attack Squadron 531 (VMFA-531) between the dates of April 25 through April 27, 1965. Where possible I have tried to keep as close as possible to the historical write-up of Mike Wanamaker and Lee R. De haven, given the constraints of the publicly available aircraft and ground objects in WOV. Where necessary, certain bespoke ground objects and pre-requisites are used.
Update V1.10
This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead please contact Capun for access - details enclosed.
Missions Included in this Pack
This pack contains the following missions:
1. [650425]#95013 - target buildings under the jungle canopy 52 miles South-East of Da Nang
2. [650425]#95014 - target buildings in a wooded area 46 miles South-South-East of Da Nang
3. [650425]#95015 - target suspected enemy buildings near those found in mission #95013
4. [650425]#95016 - target suspected VC buildings 39 miles South-East of Da Nang
5. [650425]#95018b - provide fire suppression for a combat foot patrol, where US troops are in contact with the enemy (FAC assisted mission)
6. [650426]#95086 - strike suspected VC caves complex North-East of Qui Nhon, Binh Dinh Province, II CORPS
7. [650426]#95087 - strike suspected VC caves complex North-East of Qui Nhon
8. [650426]#95088 - strike suspected VC caves complex North-East of Qui Nhon
9. [650426]#95089 - strike suspected VC caves complex North-East of Qui Nhon
10. [650427]#95172 - target VC shelters area 21 miles West of Da Nang
11. [650427]#95173 - target small bridge in the area of VC shelters from mission #95172
12. [650427]#95175 - provide support of MPQ-10 radar-bombing calibration of MASS-2 unit (bombing training mission)
13. [650427]#95176 - target VC shelters and housing area, in the vicinity of those shelters from mission #95172/73
14. [650427]#95177 - similar to mission #95176, in the same target area
For each mission NAV waypoints are defined to guide you to the target area and back to your home base.
Acknowledgements, Disclaimer and Terms
Thank you to all those modders that have provided the prerequisites I have used in my mission packs. If there are any problems with these missions and my own mods, then please contact me directly, not the authors of the prerequisites.
Released under the CombatAce Fair-Use terms: http://forum.combatace.com/index.php?showtopic=26131
Contents
This Pack includes the following:
1. 14 x Missions taken from the historical accounts of VMFA-531 for the dates April 25 through April 27, 1965
2. Detailed installation instructions
3. Detailed Mission Briefings (as .jpg files) containing more details about each mission
4. Static aircraft definitions for F-4B, O-1E, F-100D and A310 MRTT
5. New loadout definitions for the F-4B and O-1E
6. New 'type' definitions
7. New 'target' definitions for each mission
8. New enemy cave ground object files for use with missions #95086 - #95089
(Just one more pack to go!)
Any problems, please let me know. Good luck!
comrpnt.
552 downloads
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VMFA-531 Mission Pack III (20-24 April 1965) for WOV
By comrpnt in User Made Missions
VMFA-531 Mission Pack III, for Wings Over Vietnam (WOV)
This pack covers missions flown by Marine Fighter Attack Squadron 531 (VMFA-531) between the dates of April 20 through April 24, 1965. Where possible I have tried to keep as close as possible to the historical write-up of Mike Wanamaker and Lee R. De haven, given the constraints of the publicly available aircraft and ground objects in WOV. Where necessary, certain pre-requisites are used.
Update to V1.1
Set all drone ground targets to use Nation=DRONE value, to stop game engine automatically (randomly) using them in VietnamSEA terrain on some missions, other than gunnery practice mission. Updated installation instructions accordingly.
Update V1.20
This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead please contact Capun for access - details enclosed.
Missions Included in this Pack
This pack contains the following missions:
1. [650420]#94605 – target a troop concentration and knock out a ‘possible’ gun emplacement
2. [650420]#94606 – target houses and trucks either side of a river
3. [650420]#94607 – target buildings and trenches either side of a highway
4. [650420]#94608 – target buildings, trails and VC troops in a wooded area
5. [650420]#94674 – target a VC hamlet
6. [650420]#94675 – target a separate VC hamlet
7. [650421]#94684+ - carry out in-flight refuelling training due to bad weather in target area. Also practice a bad weather approach and landing
8. [650421]#94686 – target a network of trails in a heavily wooded area
9. [650421]#94687 – carry out a Flaming Arrow helicopter escort mission, then divert to assist a FAC and attack a suspected armament repair building
10. [650421]#94687b – act out the role of the FAC in the previous mission in a ‘bird dog’ O-1E, returning to Phu Cat
11. [650422]#94688 – take part in another Flaming Arrow escort mission and clear the LZ by attacking VC troops dug in along a ridge line
12. [650423]531 Formation Training – carry out squadron-level formation flying training due to heavy ordnance restrictions
13. [650423]531 Gunnery Training – carry out live gunnery training on a specially prepared practice range, again due to heavy ordnance restrictions
14. [650424]#94982 – target VC transportation assets
15. [650424]#94983 – target VC-controlled buildings
For each mission NAV waypoints are defined to guide you to the target area and back to your home base.
Acknowledgements, Disclaimer and Terms
Thank you to all those modders that have provided the prerequisites I have used in my mission packs. If there are any problems with these missions and my own mods, then please contact me directly, not the authors of the prerequisites.
Released under the CombatAce Fair-Use terms: http://forum.combatace.com/index.php?showtopic=26131
Contents
This Pack includes the following:
1. 15 x Missions taken from the historical accounts of VMFA-531 for the dates April 20 through April 24, 1965
2. Detailed installation instructions
3. Detailed Mission Briefings (as .jpg files) containing more details about each mission
4. Static aircraft definitions for F-4B, O-1E, F-100D and A310 MRTT
5. New loadout definitions for the F-4B, O-1E and F-100D
6. Target definitions for each mission
7. Set of drone enemy ground vehicles - for use with gunnery training mission
Any problems, please let me know. Good luck!
comrpnt.
703 downloads
0 comments
Updated
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VMFA-531 Mission Pack II (18-19 April 1965) for WOV
By comrpnt in User Made Missions
This is the second in the series of Mission Packs based on written accounts taken from the mission log of VMFA-531 'Ghost' Squadron for April 1965. This Pack replicates the missions undertaken by VMFA-531 for 18th April - 19th April 1965 inclusive.
[Acknowledgements]
I would like to thank 531_Ghost for being the inspiration behind this project (and for the beta testing) and Mike Wanamaker & Lee R. De Haven for writing the extracts from the original mission logs.
Also, thanks go to all those contributors that have provided the mods that I've used and referenced in this pack. Very much appreciated :-).
Update V1.10
This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead please contact Capun for access - details enclosed.
[Pre-requisites]
This mission pack requires some pre-requisites and these are documented in the readme. The readme also contains complete installation instructions.
[Contents]
This Pack includes the following:
1. 11 x Missions taken from the historical accounts of VMFA-531 for the dates 18th April 1965 to 19th April 1965.
2. Detailed mission briefing pages for each mission.
3. Static F-4B, O-1E, F-100D and A310 MRTT aircraft.
4. New loadout definitions for the F-4B, O-1E and F-100D.
5. Target definitions for each mission.
If there are any problems with the missions then please contact me directly, not the authors of the pre-requisites. Thanks.
Regards, comrpnt.
770 downloads
0 comments
Updated
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VMFA-531 Mission Pack I (13-17 April 1965) for WOV
By comrpnt in User Made Missions
This is the first in a series of Mission Packs based on written accounts taken from the mission log of VMFA-531 'Ghost' Squadron for April 1965. This Pack replicates the missions undertaken by VMFA-531 for 13th April - 17th April 1965 inclusive.
[Acknowledgements]
I would like to thank 531_Ghost for the inspiration behind this project and Mike Wanamaker & Lee R. De Haven for writing the extracts from the original mission logs.
Also, thanks go to all those contributors that have provided an environment whereby this mission pack could be produced with a degree of realism. Without your modifications to the original WOV platform the creation of this mission pack would not be possible. I am standing on the shoulders of giants - thank you.
Update V1.10
This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead please contact Capun for access - details enclosed.
[Pre-requisites]
This mission pack has a large number of pre-requisites due to the realism that I have tried to incorporate into the game. Please bear with me. This first Pack will require more pre-requisites than the subsequent Packs but you will get out what you put in, so the time invested in installing the pre-requisites will be worth it. The README details all necessary pre-requisites and installation instructions.
[Contents]
This Pack includes the following:
1. 11 x Missions taken from the historical accounts of VMFA-531 for the dates 13th April 1965 to 17th April 1965.
2. Detailed mission briefing pages for each mission.
3. The VMFA-531 mission log for April 1965.
4. New VMFA-531 pilot skins.
5. Static F-4B aircraft.
6. New loadout definitions for the F-4B.
7. Target definitions for each mission.
If there are any problems with the missions then please contact me directly, not the authors of the pre-requisites. Thanks.
During the course of 2008 I intend to post more mission packs that carry on where the last one left off, working through all of the missions identified in the original Mission Log write-up. That's about 60 missions in total!
As usual, feedback and comments always greatly appreciated.
Hope you like it. Regards, comrpnt.
943 downloads
0 comments
Updated
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Vulcan B2 Training Mission Pack (WOE)
By comrpnt in User Made Missions
Vulcan B2 Training Mission Pack for WOE
Update V1.10
This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead please contact Capun for access - details enclosed.
ACKNOWLEDGEMENTS
First, many thanks and credit to the A-team and their contributors for producing the Vulcan B2 and Victor K2 add-on aircraft and also for granting me permission to post the related B2 & K2 mods which these missions rely upon.
DISCLAIMER
If there are any problems with these missions or referenced Vulcan B2 and Victor K2 mods, or with the Vulcan B2 & Phantom II F-4M static mods then please contact me directly. Thanks.
CONTENTS
1. Missions (all originate from RAF Wunstorf)
- Vulcan Basic Flight(N)
Good clear weather at night. Start on runway 09. Fly large anti-clockwise circuit around airfield and return. NAV waypoints are provided.
- Vulcan Basic Flight
As above but in daylight.
- Vulcan Flight(BW)
Bad weather (heavy low cloud) in daylight. Start on Vulcan squadron populated ramp. Taxi right from ramp and then left to the end of runway 09.
Watch as a pair of Phantom II F-4Ms depart runway 09 on a training sortie, then another Vulcan departs to begin a similar circuit. Wait at runway
entrance for 2xVulcan B2s on final approach to arrive.
Depart on runway 09. Fly large anti-clockwise circuit around airfield and return. NAV waypoints are provided.
- Vulcan Flight(BWN)
As above but bad weather at night.
- Vulcan Flight(N)
As above but good clear weather at night.
- Vulcan Flight
As above but good clear weather in daylight.
- Vulcan Refuel(BW)
Bad weather (heavy low cloud) in daylight. Start on Vulcan squadron populated ramp. Taxi right from the ramp and then left to the end of runway 09.
Watch as a pair of Phantom II F-4Ms depart runway 09 on a training sortie, then another Vulcan departs to begin a RECON circuit. Wait at runway
entrance for 2xVulcan B2s on final approach to arrive. Depart on runway 09. Fly to specified waypoints to rendezvous with VictorK2 tanker (out of RAF
Gutersloh). Fly very large clockwise circuit above bad weather to practice air-to-air refueling. Return to RAF Wunstorf. K2 returns to RAF Gutersloh.
NAV waypoints for entire sortie are provided.
- Vulcan Refuel(BWN)
As above but bad weather at night.
- Vulcan Refuel(N)
As above but good clear weather at night.
- Vulcan Refuel
As above but good clear weather in daylight.
BONUS MISSIONS USING PHANTOM II F-4M
- F-4 VFlight
Puts you in the cockpit of a Phantom II F-4M on the 19 Squadron ramp, near the Southern end of runway 09. Watch as a pair of Phantom II F-4Ms
depart on a training sortie, and then a Vulcan B2 departs. Taxi left to end of runway 09 and depart immediately, before the final approach of two Vulcan
B2s. Fly an anti-clockwise circuit of the airfield and return. NAV waypoints are provided.
Good clear weather in daylight.
- F-4 VFlight(N)
As above but at night.
- F-4 VFlight(BW)
As above but in daylight in bad weather.
- F-4 VFlight(BWN)
As above but at night in bad weather.
- F-4 VFlight Refuel
As above but after departure turn South-East to rendezvous with a Victor K2 tanker out of RAF Gutersloh. Perform a large clockwise circuit of the airfield
and practice air-to-air-refueling. NAV waypoints for entire sortie are provided. Good clear weather in daylight.
- F-4 VFlight Refuel(N)
Good clear weather at night.
- F-4 VFlight Pairs
Fly as wingman in a Phantom II F-4M pairs takeoff. Mission starts immediately lined-up on runway 09. Apply full power and stay with your lead. Practice
formation flying in an anti-clockwise circuit of the airfield, then return. NAV waypoints are provided.
2. VulcanB2 anti-collision, landing and cockpit instruments lighting mod.
3. Minor change to default Vulcan B2 pilot cockpit view/position to make instruments easier to read. Especially useful during night and bad weather sorties
where the artificial horizon indicator is otherwise obscured in the default view.
4. Vulcan B2 and Phantom II F-4M static definition files to create your own static versions of these aircraft.
5. Enhancement to _TARGETS.INI to improve the in-game mission briefing text.
6. Victor K2 drogue lighting mod
7. A small selection of RAF pilot skins, for use with the mission aircraft.
Copyright information, pre-requisites and installation instructions for each mod in this pack are supplied in the appropriate ReadMe files.
Regards, comrpnt.
888 downloads
0 comments
Updated
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Vulcan B2 Training Mission Pack (WOV)
By comrpnt in User Made Missions
Welcome to the Vulcan B2 Training Mission Pack for WOV
[update v1.01]
Added a couple of RAF pilot skins from my previous collection.
Update V1.10
This mod has been updated on request to remove direct links to any Capun and A-team prerequisite models. Instead please contact Capun for access - details enclosed.
[ACKNOWLEDGEMENTS]
First, many thanks and credit to the A-team and their contributors for producing the Vulcan B2 and Victor K2 add-on aircraft and also for granting me permission to post the related B2 and K2 mods which this mission relies upon.
Many thanks again to Russ for the Lightning F6 - one of my all-time favorite planes. :-)
If there are any problems with this mission or referenced Vulcan B2 and Victor K2 mods, or with the Vulcan B2 & Lightning F6 static mods then please contact me directly. Thanks.
[TABLE OF CONTENTS FOR THIS MISSION PACK]
Here's a list of the mods and missions included with this pack:
1. Missions (all originate from Da Nang)
- Vulcan Basic Flight(N)
Good clear weather at night.
Start on runway 36. Fly large clockwise circuit around airfield and return.
- Vulcan Basic Flight
As above but in daylight.
- Vulcan Flight(BW)
Bad weather (heavy low cloud) in daylight.
Start on Vulcan squadron populated ramp. Taxi from ramp to runway 36.
Watch as another Vulcan departs runway 36 to begin his circuit.
Wait at runway entrance for 2 x Vulcan B2s on final approach to arrive.
Depart on runway 36. Fly large clockwise circuit around airfield and return.
- Vulcan Flight(BWN)
As above but bad weather at night.
- Vulcan Flight(N)
As above but good clear weather at night.
- Vulcan Flight
As above but good clear weather in daylight.
- Vulcan Refuel(BW)
Bad weather (heavy low cloud) in daylight.
Start on Vulcan squadron populated ramp. Taxi from ramp to runway 36.
Watch as another Vulcan departs runway 36 on begin his circuit.
Wait at runway entrance for 2 x Vulcan B2s on final approach to arrive.
Depart on runway 36. Fly to waypoints to rendezvous with VictorK2 tanker (out of Hue).
Fly very large clockwise circuit above bad weather to practive air-to-air refueling.
Return to Da Nang on waypoints after sortie.
- Vulcan Refuel(BWN)
As above but bad weather at night.
- Vulcan Refuel(N)
As above but good clear weather at night.
- Vulcan Refuel
As above but good clear weather in daylight.
- F6 VFlight
Bonus mission 1 - puts you in the cockpit of one of the Lightning F6's in the
arming pit, with the Vulcan B2 squadron parked on the ramp and on Finals, as above.
Good clear weather in daylight.
- F6 VFlight(N)
Bonus mission 2 - as above but at night.
2. VulcanB2 anti-collision, landing and cockpit instruments lighting mod.
3. Vulcan B2 and Lightning F6 static definition files to create your own static versions of these aircraft.
4. Enhancement to _TARGETS.INI to improve the refueling mission briefing in-game text.
5. Victor K2 drogue lighting mod.
6. Small set of RAF pilot skins.
Copyright information, pre-requisites and installation instructions for each mod in this pack are supplied in the appropriate ReadMe files.
Thanks, regards, comrpnt.
p.s. WOE version coming soon! ;-)
331 downloads
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Updated
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Victor K2 refueling drogue lights
By comrpnt in SF1 DAT Mods
This mod adds small lights to each of the refueling drogues of the A-team's K2 Victor tanker (similar to my earlier mod on the A310-MRTT http://forum.combatace.com/index.php?autom...p;showfile=2992).
Many thanks and credit to the A-team for producing the K2 and also for granting me permission to post this mod. If there are any problems with this mod then
please contact me directly, not the A-team. Thanks.
Update V1.10
This mod has been updated to remove direct link details to the original A-team Victor K2 model. To acquire the model contact Capun at capun1950@yahoo.com to request access.
To install, simply replace the existing file VictorK2_DATA.INI with the new version I have provided here.
There are also a few minor tweaks to the anti-collision lights included in the mod. Nothing else has changed in the _DATA.ini, only the lights.
Cheers, kind regards, P.T (comrpnt). :-)
227 downloads
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Updated
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Complex Static/Parked Aircraft. Phase I (F4-J, Fmk6, C-130J)
By comrpnt in Static Aircraft
Update v1.10
The SH-3 has been removed from this pack on request. To acquire the original model please contact Capun at capun1950@yahoo.com to request access to the model.
This pack provides a way to add more life into the otherwise sparsely populated airfields in SFP1 and WOV. I thought that I'd have a go at trying to use existing aircraft as the basis of complex static/parked aircraft. Here is the result. I hope you enjoy using them.
[Thanks]
Many thanks to all those folks who created the original aircraft I've used as the basis for my own editing. And also many thanks for the hints, tips and support over the past few weeks on the forums. Without you this work would not have been possible.
This posting consists of a set of complex static/parked aircraft, a mission (.msn) file that makes use of them, and an extract of the optional changes to the VIETNAMSEA_TARGETS.INI (or equivalent) file that you may want to apply to populate Airfield 1 further with support equipment. Installation instructions are provided in the enclosed README.TXT.
The mission is based at Da Nang, South Vietnam and consists of two squadrons of RAF complex static/parked aircraft and some AI aircraft on final approach.
On the ramp you'll find RAF 74 Sqn and RAF 56 Sqn.
At the North end of the runway are two QRA shelters containing two armed F4-Js and support equipment. All ready to go.
On final approach are a pair of Mk6 Lightnings from RAF 5 Sqn. Lined up behind the Lightnings is a RAAF C-130J transport aircraft on final approach. Behind the C-130J is a RAAF A310 MRTT on final approach.
Two jeeps are also driving around the airfield. The first one circuits the aircraft on the ramp. The second drives to and parks up at the North QRA complex.
More to follow in subsequent phases.
Regards, P.T.
1,122 downloads
0 comments
Updated
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NF-104A High Altitude Research Flight (SFP1/SFG)
By comrpnt in User Made Missions
Lockheed NF-104A High Altitude Research Flight
The mission contained within this pack reproduces the flight profile for a typical high altitude research flight carried out by a Lockheed NF-104A.
More information on a typical zoom flight profile replicated in the enclosed mission can be found here: www.nf104.com
NOTE: This mission pack has been tested with the October 2008 patch for Strike Fighters.
Acknowledgements, Disclaimer and Terms
Thank you to all those modders that have provided the prerequisites I have used in my mission packs. If there are any problems with this pack and my own modifications, then please contact me directly, not the authors of the prerequisites. Note that prerequisites have their own terms and conditions that may differ from those defined for this pack.
Released under Fair-Use terms, as defined at CombatAce: http://forum.combatace.com/index.php?showtopic=26131)
Contents
1. NF-104A high altitude research flight mission
2. Detailed installation notes - readme
3. Detailed mission briefing
Regards, comrpnt.
241 downloads
0 comments
Submitted
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Airfields and Buildings lighting pack (SFP1/SFG)
Airfields and Buildings lighting pack (SFP1/SFG)
Welcome to the Approach and Airfield Lighting pack for ALL friendly airfields for Strike Fighters Project 1 (SFP1) and Strike Fighters Gold (SFG).
This pack puts approach lights at the end of each runway and anti-collision lights on all tall buildings and structures, for each type and layout of runway for all friendly airfields.
Updated for October 2008 Thirdwire Patch: Alternative airfield lighting definition files are now included that work with the October 2008 patched version of the game.
Acknowledgements, Disclaimer and Terms
Thank you to TK and all modders who have provided the platform and prerequisites I use in my packs. If there are any problems with this pack and my own modifications, then please contact me directly, not the authors of the prerequisites. Note that prerequisites have their own terms and conditions that may differ from those defined for this pack.
Note: There are no prerequisites for this pack.
Released under Fair-Use terms, as defined at CombatAce
Update v1.01
Fixed a bug in D5 airfield runway definition in _targets.ini - I forgot to set the heading back to 60 degrees (set to 0 degrees for development only.)
Update v1.10
Added alternative airfield lighting definition files, compatible with the Thirdwire October 2008 version of the game. Removed test mission file and supporting files, to simplify the download content and installation process.
Contents
New lighting definition files for all friendly airfield types and layouts
Replacement _TARGETS.INI file to make use of new lighting files
comrpnt (June 2008, revised July 2009)
604 downloads