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comrpnt

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About comrpnt

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  • Gender
    Male
  • Location
    Southampton, UK.
  • Interests
    RAF Aircraft from the 60's -- 80's

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  • Website
    http://en-gb.facebook.com/paul.n.taylor

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    paul_n_taylor@msn.com

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  1. Great to see this mod of mine being talked about after all this time. Thanks for the write-up. I really need to revisit this to remind myself what I did. These days I seem to be immersed only in DCS. Time for a SF2E social perhaps? All the best. Kind regards, comrpnt.
  2. U-2 Grand Tour Mission Pack by comrpnt

    INI changes - The What and Why As requested, here is a breakdown of the INI changes required to get this mission pack installed and running successfully. _Targets.ini Date specific definitions required to setup the mission briefing text for the U-2 and VPAF missions. These defns. disappear from the terrain after the specified date so as not to contaminate it for dates outside the range of the mission pack. Target defns. for SAM sites at most of the VPAF airbases, with accompanying AAA protection nearby. This is to enhance the realism of the missions, especially the U-2 grand tour. Despite little effectiveness above, say 50k feet, it's still quite unnerving sitting in a U-2 waiting for multitudes of SA-2s to pass harmlessly by. Even at 70k feet, these SAMs will exceed the U-2 ceiling. _Types.ini Enhanced detection values for EWR and SAM radar units, and SAMs - to improve the chance of detection and cause many more SAMs to be fired as the U-2 flys overhead. Introduction of dummy enemy position type, for use with mission text _Targets (see above). U-2_Data.ini Adjust default [MissionData] ceiling value to enable it to reach 70k feet. Without this change the U-2 model will only reach ~65k feet. Adjust [FlightControl] values to enable it to climb quicker to max. altitude and cruise slightly faster to avoid near stall characteristic, which under AI control looked strange with constant pitch-up and correction. Engine emitter change - obvious - given how 'clean' the J57-P37A was (not!). MiG-19PM_Data.ini The [RadarStation] and [RadarStation] x,y,z changes bury the two fake pilot objects inside the fuselage so that they don't appear in external views of this add-on. This was a cosmetic bug left in by the original developer. My changes simply fix the bug without changing the operation of the model. The [LeftWingStationOutboard] and [RightWingStationOutboard] changes enable the aircraft to attach infra-red missiles. Otherwise the Atoll-As will not be permitted to attach, even during manual loadout. _LOADOUT.ini Changes are made to the [AirToAir] weapon points used to attach air-to-air missiles, replacing the stock defns. This ensures that the Atoll-A is used. Loadouts are defined in the mission files, so there should be no need to manually load the aircraft before each mission. This change helped to automate the loading process. The remaining add-on aircraft and stock aircraft changes have similar effects to those described above. i.e. to raise the ceiling altitude and provide fixing points for A2A missiles. Hopefully that explains everything. Regards, comrpnt (Southampton, UK)
  3. File Name: U-2 Grand Tour Mission Pack by comrpnt File Submitter: comrpnt File Submitted: 10 September 2016 File Category: User Made Missions U-2 Grand Tour Missions over North Vietnam (1966) by comrpnt Welcome Welcome to a small set of missions related to the USAF's use of the U-2 over North Vietnam during the mid-1960s. This mission pack was inspired by Giles Whittell's excellent book Bridge of Spies. This mission pack is designed to work with ThirdWire's StrikeFighters - Series 1, Wings Over Vietnam (WOV), patched to October 2008. Note that some external add-ons are required to carry out the missions in this pack. Missions included in this pack The following missions are available in this pack; fly as the U-2 pilot over key strategic targets in North Vietnam, avoiding a multitude of SAMs and interceptors that attempt to engage you, or fly as a pilot of the Vietnam People's Air Force and attempt to 'down' the U-2 as it violates your airspace. Each mission takes place early in the morning, in daylight conditions with broken cloud. Note that daylight operations were required to assist the array of cameras on board the U-2. For each mission, waypoints are provided to guide you. U-2 Grand Tour In a U-2A, take off from RTAFB Ubon and head, at altitude (~70k ft), for the border with North Vietnam, south of the disused airbase at Dong Hoi. Then head north towards Hanoi, before heading south-east to Haiphong, and then turn south-west for the long trip home. U-2 intercept (MiG-19) Attempt to intercept the U-2 as it enters your airspace, south-west of Dong Hoi. Depart from the VPAF airbase at Ben Loi, west of Vinh Son. U-2 intercept (MiG-21) Using the more advanced MiG-21, attempt to intercept the U-2 as it continues to make its way north to the capital, Hanoi, and then escapes south and west via Haiphong. Depart from the VPAF airbase at Bai Thuong, south of Hanoi. Acknowledgements, Disclaimer and Terms Thank you to all those modders who have provided the prerequisites I have used in this mission pack. If there are any problems with these missions and my own modifications, then please contact me directly, not the authors of the prerequisites. Released under Fair-Use terms, as defined at CombatAce Contents This download includes the following: Details of mandatory prerequisites. Details of optional enhancements to the game engine. Details of changes required to various models INI files to set-up flight characteristics and weapons management. New Target definitions and updates to Type definitions. Mission briefings and maps. Mission files. Good luck. comrpnt (September 2016). Click here to download this file
  4. Version 1.0.1

    110 downloads

    U-2 Grand Tour Missions over North Vietnam (1966) by comrpnt Welcome Welcome to a small set of missions related to the USAF's use of the U-2 over North Vietnam during the mid-1960s. This mission pack was inspired by Giles Whittell's excellent book Bridge of Spies. This mission pack is designed to work with ThirdWire's StrikeFighters - Series 1, Wings Over Vietnam (WOV), patched to October 2008. Note that some external add-ons are required to carry out the missions in this pack. Missions included in this pack The following missions are available in this pack; fly as the U-2 pilot over key strategic targets in North Vietnam, avoiding a multitude of SAMs and interceptors that attempt to engage you, or fly as a pilot of the Vietnam People's Air Force and attempt to 'down' the U-2 as it violates your airspace. Each mission takes place early in the morning, in daylight conditions with broken cloud. Note that daylight operations were required to assist the array of cameras on board the U-2. For each mission, waypoints are provided to guide you. U-2 Grand Tour In a U-2A, take off from RTAFB Ubon and head, at altitude (~70k ft), for the border with North Vietnam, south of the disused airbase at Dong Hoi. Then head north towards Hanoi, before heading south-east to Haiphong, and then turn south-west for the long trip home. U-2 intercept (MiG-19) Attempt to intercept the U-2 as it enters your airspace, south-west of Dong Hoi. Depart from the VPAF airbase at Ben Loi, west of Vinh Son. U-2 intercept (MiG-21) Using the more advanced MiG-21, attempt to intercept the U-2 as it continues to make its way north to the capital, Hanoi, and then escapes south and west via Haiphong. Depart from the VPAF airbase at Bai Thuong, south of Hanoi. Acknowledgements, Disclaimer and Terms Thank you to all those modders who have provided the prerequisites I have used in this mission pack. If there are any problems with these missions and my own modifications, then please contact me directly, not the authors of the prerequisites. Released under Fair-Use terms, as defined at CombatAce Contents This download includes the following: Details of mandatory prerequisites. Details of optional enhancements to the game engine. Details of changes required to various models INI files to set-up flight characteristics and weapons management. New Target definitions and updates to Type definitions. Mission briefings and maps. Mission files. Good luck. comrpnt (September 2016).
  5. SAS man Danny Nightingale released by Court of Appeal http://www.bbc.co.uk...ngland-20547557
  6. Vulcan B2

    Thank you Russ, you work is, as always, top class. I have been using this model for many years, since the original Falklands mission pack days, and it's nice to see you now being properly associated with it. All the best to you. Cheers.
  7. Taking Care Of One Of Our Fellow Simmers

    Likewise. Pleased to be able to help Tony out.
  8. You can only simulate it - flying in formation with a tanker add-on aircraft. Some scripted single missions are available for SF2 - see here: http://combatace.com...the-lightnings/ Some screenshots available here: http://combatace.com/topic/75048-the-last-of-the-lightnings-some-screenshots-for-you/
  9. Available now, from here: http://combatace.com...the-lightnings/ A few screenshots for you (derived from the User Guide) of my latest offering - The Last of the Lightnings. Regards, comrpnt.
  10. File Name: The Last of the Lightnings File Submitter: comrpnt File Submitted: 27 September 2012 File Category: SF2 Series Add On Missions and Campaigns Welcome. This mission pack follows the Operational Conversion Unit (OCU) training undertaken by Pilot Officer Ian Black during 1985/86, the last RAF pilot to qualify on the English Electric Lightning, as documented in his excellent book The Last of the Lightnings (ISBN-10: 075093073X; ISBN-13: 978-0750930734). The missions in this pack are specifically designed to be used with Thirdwire’s Strike Fighters 2 Europe: Expansion Pack 2 (SF2E:Exp2), which introduced all Lightning types to the game. Where possible, stock objects and aircraft are used. Where necessary new aircraft, skins, weapons, and loadouts have been defined and are included in the pack. The missions The missions in this pack form a syllabus for an OCU course, similar to that undertaken by Ian Black at RAF Binbrook, which is broken down into the following phases: Basic aircraft handling. Basic navigation. Basic radar operation. Advanced radar operation. Radar assisted interceptions, with a varying degree of difficulty based on the angle-off of an approaching enemy. Includes high and low altitude, high and low speed, and combinations of these. Air-to-air refuelling (AAR), using radar to acquire the ‘tanker’. Air combat manoeuvres (ACM) against solo and multiple bogeys, using training rounds to record ‘kills’. Air gunnery school, using live weapons against drone targets. Ground gunnery school, using live weapons against static ground targets. Formation flying, culminating in a diamond-9 flypast to celebration OCU graduation. Acknowledgements, Disclaimer and Terms Thank you to all those modders that have provided the prerequisites I have used in my mission packs. If there are any problems with these missions and my own modifications, then please contact me directly, not the authors of the prerequisites. Note that some models used by this pack may have different terms and conditions (consult the accompanying documentation for details). Released under Fair-Use terms, as defined at CombatAce. Visit http://combatace.com...ng/#entry545949 Contents The contents of this mission pack are: Comprehensive installation notes, instructional notes, and mission briefings documentation 30 scripted single missions New Targets definitions New Types definitions RAF pilot skins New Hunter9 target drone aircraft New LTF Lightning skin Airfield lights definitions Airfield QRA shed definitions New training missile definitions New Lightning F.6 and F-4M_75 loadout definitions New formation definitions Lightning F.6 FM update Buccaneer S2 FM update - to add drogue lights Installation Download this pack to a neutral location on your local machine, extract the files, and then consult the detailed 'Guide' document for installation instructions. Good luck. comrpnt (September 2012). Click here to download this file
  11. Version 1.0

    497 downloads

    Welcome. This mission pack follows the Operational Conversion Unit (OCU) training undertaken by Pilot Officer Ian Black during 1985/86, the last RAF pilot to qualify on the English Electric Lightning, as documented in his excellent book The Last of the Lightnings (ISBN-10: 075093073X; ISBN-13: 978-0750930734). The missions in this pack are specifically designed to be used with Thirdwire’s Strike Fighters 2 Europe: Expansion Pack 2 (SF2E:Exp2), which introduced all Lightning types to the game. Where possible, stock objects and aircraft are used. Where necessary new aircraft, skins, weapons, and loadouts have been defined and are included in the pack. The missions The missions in this pack form a syllabus for an OCU course, similar to that undertaken by Ian Black at RAF Binbrook, which is broken down into the following phases: Basic aircraft handling. Basic navigation. Basic radar operation. Advanced radar operation. Radar assisted interceptions, with a varying degree of difficulty based on the angle-off of an approaching enemy. Includes high and low altitude, high and low speed, and combinations of these. Air-to-air refuelling (AAR), using radar to acquire the ‘tanker’. Air combat manoeuvres (ACM) against solo and multiple bogeys, using training rounds to record ‘kills’. Air gunnery school, using live weapons against drone targets. Ground gunnery school, using live weapons against static ground targets. Formation flying, culminating in a diamond-9 flypast to celebration OCU graduation. Acknowledgements, Disclaimer and Terms Thank you to all those modders that have provided the prerequisites I have used in my mission packs. If there are any problems with these missions and my own modifications, then please contact me directly, not the authors of the prerequisites. Note that some models used by this pack may have different terms and conditions (consult the accompanying documentation for details). Released under Fair-Use terms, as defined at CombatAce. Visit http://combatace.com...ng/#entry545949 Contents The contents of this mission pack are: Comprehensive installation notes, instructional notes, and mission briefings documentation 30 scripted single missions New Targets definitions New Types definitions RAF pilot skins New Hunter9 target drone aircraft New LTF Lightning skin Airfield lights definitions Airfield QRA shed definitions New training missile definitions New Lightning F.6 and F-4M_75 loadout definitions New formation definitions Lightning F.6 FM update Buccaneer S2 FM update - to add drogue lights Installation Download this pack to a neutral location on your local machine, extract the files, and then consult the detailed 'Guide' document for installation instructions. Good luck. comrpnt (September 2012).
  12. Interesting project - I like it! :-) Count me in if you guys need any historical mission authoring. Cheers, regards, comrpnt.
  13. Chapeau Jeff, good to know you and great working with you these past few years. Stary, your last remark had me in stitches. For me it says it all about why I've mostly been absent from contributing to SF2 (single mission) mods. Streakeagle said it too - every time there is a new patch you live in fear of it wiping out the work you've done so far on your next mod. For the work I do on mission writing I'm finding that I'm now locked out of many features that I used to rely on for eye-candy and that extra bit of immersion for historical accuracy. For example, weather settings (clouds!) and AI behaviour when starting on the ground at the same airfield. My favorite mod'able platform is still SF1 series of games, patched to October 2008.
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