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Everything posted by Centurion-1
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Attempting bringing the A-37B into SF2 Vietnam
Centurion-1 replied to Jug's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
*Ahem* I actually have an old model i started way back in 2008 for Armed Assault but sort of stopped working on, it is a tad low poly but nothing some meshsmoothing cant fix. It would actually be a quite nice and simple project, if a cockpit already exists that is? -
From the album 3D work and WIPS
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Swedish Campaign (The Scandinavian Front)
Centurion-1 replied to JonathanRL's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Sure, PM me. It's not something I will get around doing in a little while but I really want to eventually. -
Mirages 5 around the world
Centurion-1 replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Random google search: Saudi Arabia These Mirage 5DMs for Zaire suggest maybe a slighlty toned down green? Mirage 5s of Pakistan: http://www.pakdef.info/pakmilitary/airforce/gallery/mirage5.html Hope these help! And keep up the good work! -
Mirages 5 around the world
Centurion-1 replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Love the Mirage 5 as an airplane. Now we just need a nice South America map or maps to use these birds! -
Mig Alley Update Thread
Centurion-1 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Very nice texture work, top notch! -
[WIP] MiG-25PD cockpit
Centurion-1 replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Ok.. err.. a translation and/or explanation would be good with that too Making a cockpit makes you realize how little you actually know about avionics and stuff. and by you I mean me. -
Mapping
Centurion-1 replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Two pretty good links there, and while I sort-of agree with Grinch that UV-mapping is one of those things you only get better at by doing, but I also know all too well the feeling when you are hitting a wall and feeling like you are not getting anywhere. So I'd be glad to unwrap some models for you and maybe give some pointers along the way, maybe it will help you seeing your own models unwrapped to get a feeling for unwrapping? And seriously, UVmapping a plane is relatively straightforward compared to organic shapes so I can't see this making such a dent in my spare time! -
Mapping
Centurion-1 replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I'd like to help! I actually like uvmapping just for the sake of it enabling me to get to the juciy part of texturing! And I think I can give you some pointers too in the process. Gotta hit the sack now since the missus is waiting but shoot me a PM! -
[WIP] MiG-25PD cockpit
Centurion-1 replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Good to hear! I'd love to take a look at it! I got a bunch of instruments working now, which is nice. I also need your help at trying to understand how these instruments work: -
[WIP] MiG-25PD cockpit
Centurion-1 replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Sure Stary, I actually started a Viggen exterior models a few months back, it is still very early WIP, but yeah it's planned after all the other planned projects PM me with it, though! If it follows the trend of other models from back then it will be pretty ultra low poly but something is better than nothing! Also, how do I set the reflection texture in the ini? -
[WIP] MiG-25PD cockpit
Centurion-1 replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thx all for your comments! Jules: I could post the flats yeah if you want to see them, they are not one hundred percent done but... Are there any tutorials anywhere how to set up the different gauge-types and the radar? I could just continue to do it trial and error but it would be faster and more productive to just have a tut, esp. the radar seems complex. How do you do warninglights, from looking at the ini for the previous MiG25PD cockpit it seems to be a matter of moving the different lights or can they be toggled to be visible / hidden somehow? -
Ai wingmens and loadout
Centurion-1 replied to DarthRevan's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I have that problem too sometimes, but with the latest patches the behavior has been better, now they dont jettison unless engaged directly or I tell them to engage air, otherwise they quite gladly keep in formation. I usually try to avoid mig formations if I can to keep problems at a minimum. But more control over the wingmen would be nice! -
Swedish Campaign (The Scandinavian Front)
Centurion-1 replied to JonathanRL's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Nice, the naval part looks very nice! Could we get a list of flyables? -
A-10C Cockpit
Centurion-1 replied to Spectre8750's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Very nice!!!! -
[WIP] MiG-25PD cockpit
Centurion-1 replied to Centurion-1's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I think I am going to make the next simple cockpit I do a tutorial at the same time. I have promised to do the MiG29SMT, so that is next on the list, but after that it's the Draken I think. And I am really interested in making a F-5 pit too. Anyways, I decided to take the plunge and try to export the pit into the game! And amazingly it worked on the first try!! Max didnt crash, the game didnt crash, i didnt have to fiddle around a million inis and try to export a bazillion times like in all other games. Neat! None of the instruments work yet, but performance is silky smooth at 3*2048 dds and 1*1024 dds texture and 47k tris -
From the album 3D work and WIPS
First time ingame for the MiG-25PD cockpit. Still some visual stuff to sort out, only diffuse maps so far.. -
Adding trees to a tile?
Centurion-1 replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
DL'd, but it would be nice with some purpose made tree tiles *hint hint* -
Adding trees to a tile?
Centurion-1 replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
But I am really with stratos on this one, after flying on maps tiled with Starys very nice tiles with trees-a-plenty, the Desert feels pretty bare. The new hi-res tiles are great, now it just needs some trees imho! -
Swedish Campaign (The Scandinavian Front)
Centurion-1 replied to JonathanRL's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Take your time boys, you are doing a great job! Just watch out for the feature creep Also, RE: what are you using for the J-35 cockpit? As I am quite interested in doing it, it looks quite simple as a change :P And does anyone have pictures of the early J-35 cockpit ie no radar? -
Swedish Campaign (The Scandinavian Front)
Centurion-1 replied to JonathanRL's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Nice! That draken model looks very nice. What are you using for cockpit? I thought the B variant was the guns only (and IR aams?) fighter, whereas the C was the first truly all weather interceptor with SARH missiles? -
What If Screenshot Thread.......
Centurion-1 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Spending time doing Dhimari a/c F-4E in air superiority scheme F-16A in same scheme F-4E in sand "attack" scheme Bucc in desert camo