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Alexander51

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Everything posted by Alexander51

  1. Yup it works! I tried it with the Halberstadt D.III (coming soon) DATA.INI and success
  2. New Halberstadt DII by Bortdafarm

    Ah very good. 500 it is <S> The more bullets the better
  3. New Halberstadt DII by Bortdafarm

    Another FM project for you if you want I threw this together in order to correct the muzzle flash offset for this plane: [internalGun1] SystemType=FIXED_GUN GunTypeName=7.92MM_SPANDAU_LMG08/15 InputName=FIRE_PRIMARY_GUN GunGroup=1 MuzzlePosition=0.17,0.74,0.30 < ------------------ LightPosition=0.17,0.74,0.30 < ----------------- AimAngles=0.0,0.0,0.0 MaxAmmo=400 EjectShells=FALSE EjectPosition=0.0,-0.86,0.65 EjectVelocity=0.0,0.0,-1.0 MinExtentPosition=-0.13,0.89,0.37 MaxExtentPosition=-0.13,0.84,0.33 GunFireAnimationID=7 Craigster
  4. Something is tragically wrong

    Hey ya dhasdell! Yes that's a great looking terrain indeed. I was using another winterized terrain mod as it helped with raising the FPS. I was able to turn on the trees in fact, but realized that all I had to do was set horizon to NEAR Craigster
  5. Getting the Planes to Land after a mission!

    What's up Saganuay? Long time, no see <S>
  6. ALBATROS D1 AND D11

    Heres a WIP for the Albatross D.II: http://www.simhq.com/forum/ubbthreads.php?...e=1#Post2113456 No idea as to how much work is left before completion.
  7. What a gigantic machine!!! Thanks again A-Team <S> Craigster
  8. Hiya Joe <S> Aim point as in: SPAD7_DATA.INI ------------------ .............. .............. .............. [MachineGun] SystemType=FIXED_GUN GunTypeName=303CAL_VICKERS_MK1 InputName=FIRE_PRIMARY_GUN MuzzlePosition=0.0941,0.7554,0.5072 AimAngles=0.0,0.0,0.0 <---------- ------------ -------- (?) MaxAmmo=380 EjectShells=TRUE EjectPosition=0.15,-0.1,0.55 EjectVelocity=0.5,0.0,0.3 MinExtentPosition=0.0,0.75, 0.45 MaxExtentPosition=0.2,0.0, 0.55 GunFireAnimationID=4
  9. Wow bloody fantastic mates!! Another amazing way to expand this sim. Well I e-mailed TK with a whole LIST of things that I wish WOULD COME for this sim, but I doubt if he'll take heed. I suppose that he's more into developing something thats moddable and expandable. So far anything to do with the multiplayer component is nothing more than an 'afterthought'. Ah hell I could be totally wrong about this and I hope that I am <S> Looking forward to this new expansion nonetheless. Craigster bubba guy
  10. Another sneak peek

    Uh oh and I thought the Gotha was hard enough to knock down! Looks very impressive. So when they completed these big birds, did they smash a champagne bottle over its nose prior to wheeling them out of the hangar? So not long now for the Sopwith Triplane I hope? Craigster
  11. New SPAD 7 Skin.

    Beautiful DM. Thanks buddy
  12. Some 3D tweaks that worked for me

    I've got a really old BIOS and couldn't locate the fastwrite info :( Dunno if it has it at all. Ok that other entry you spoke of, the conservativeswapfileusage=1, where would I find that one? Don't have a Radeon card so was referring to step 3 stuff:) Craigster
  13. New FokkerEIV Flight Model

    Very cool! I'm off to take the EIV for a spin vs. N11 and Farmans. Thx mate <S>
  14. Adding new planes

    Get this proggy: http://www.rarlab.com/download.htm <S>
  15. Another sneak peek

    Bloody marvelous!!! Can't wait :yes:
  16. NEW Fokker D8 Skins!

    I concur! It's been a busy month in itself as far as new add-on aeroplanes. I love this
  17. Gunsight line of fire alignment.

    You're very welcome Bro :yes: Glad that we could have all been there for you in this capacity! Craigster dude
  18. Gunsight line of fire alignment.

    In the aircrafts data.ini file you can find the section on the guns: [internalGun1] SystemType=FIXED_GUN GunTypeName=7.92MM_SPANDAU_LMG08/15 InputName=FIRE_PRIMARY_GUN GunGroup=1 MuzzlePosition=-0.1568,0.8085,0.5659 LightPosition=-0.1568,0.8085,0.5659 AimAngles=0.0,0.0,0.0 <--------------------------- MaxAmmo=500 EjectShells= EjectPosition=-0.17,-0.15,0.57 EjectVelocity=-1.25,0.0,-0.3 GunFireAnimationID=2 Zeroing those numbers out should make the tracers and sight picture overlay nicely. This seems to do the trick for most of the aeroplanes in-game.
  19. When will the n17 and 11 released..

    One down, one more to go
  20. Hey, Monty CZ

    and sleepier still..............
  21. Nieuport 11

    Hey ya Monty the Bebe on the left is from Targetware's Richthofen's Skies. Thank you sir for all the incredible efforts for the community! <S>
  22. Nieuport 11

    I can't help but like Monty's little kite more
  23. prayers

    You got it Bro. Prayers from me right this minute.
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